Player Matchup

Vulcan
Vulcan
CaptainJebidiah
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CrimsonWynter
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MASMAN
Vamana
Level 89
God Stats
1W - 2L
1,319 SR
Queue Stats
71W - 67L
1,593 Elo+
Party 3
Anhur
Anhur
PumpkinDuke22
Anhur
Level 108
God Stats
11W - 9L
1,546 SR
Queue Stats
211W - 176L
1,596 Elo+
Party 1
Thanatos
Thanatos
Tejima
Thanatos
Level 126
God Stats
14W - 9L
1,722 SR
Queue Stats
202W - 182L
1,681 Elo+
Party 3
Team Averages
Level 116
1,517 SR
1,574 Elo+

VS

Team Averages
Level 117
1,572 SR
1,673 Elo+
Apollo
Apollo
ASneakySnake
Apollo
Level 108
God Stats
17W - 15L
1,620 SR
Queue Stats
489W - 457L
1,692 Elo+
Party 2
Ymir
Ymir
GlatiusMaximus
Ymir
Level 134
God Stats
18W - 15L
1,521 SR
Queue Stats
545W - 499L
1,634 Elo+
Party 2
Sun Wukong
Sun Wukong
PhaaZeeS
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Fenrir
Fenrir
Rataderpskr
Fenrir
Level 127
God Stats
2W - 3L
1,721 SR
Queue Stats
221W - 227L
1,634 Elo+
Party 2
Thoth
Thoth
alexander543
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,914
583
16,511
4,555
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
CrimsonWynter
Hercules
14
2 / 1 / 8
9,666
569
3,096
14,064
11,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
MASMAN
Vamana
17
3 / 1 / 2
12,171
716
10,352
11,842
12,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 3
10,505
618
4,673
11,248
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Tejima
Thanatos
17
11 / 3 / 3
11,028
649
11,864
14,935
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 2 / 1
9,992
588
11,686
11,463
3,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 8 / 3
7,140
420
2,925
17,870
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
PhaaZeeS
Sun Wukong
13
0 / 5 / 2
7,533
443
2,567
10,321
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
2 / 6 / 1
7,429
437
4,026
14,996
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 1
7,757
456
6,233
7,182
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
8
9
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
2
1
2.75
W
7
0
4
9
W
Hercules
CrimsonWynter
Hercules
2
1
8
6
L
1
8
3
0.31
W
Vamana
MASMAN
Vamana
3
1
2
4
L
Sun Wukong
PhaaZeeS
Sun Wukong
0
5
2
0.2
W
1
4
3
0.63
L
Fenrir
2
6
1
0.42
W
Thanatos
Tejima
Thanatos
11
3
3
4.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
27,437
56,644
Taken
61,832
35,145
Mitigated
20,540
28,756
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,686
6,691
0
5,450
11,463
3,741
0
2,117
9,346
0
75,827
W
16,511
3,505
0
1,281
4,555
1,790
0
1,478
3,077
73,601
0
W
Hercules
CrimsonWynter
Hercules
3,096
722
0
7,095
14,064
11,536
73
4,325
9,739
0
16,375
L
2,925
470
0
2,302
17,870
5,812
0
6,871
10,999
15,224
0
W
Vamana
MASMAN
Vamana
10,352
4,224
0
4,304
11,842
12,440
94
407
11,435
1,411
78,812
L
Sun Wukong
PhaaZeeS
Sun Wukong
2,567
185
0
1,810
10,321
5,298
0
618
9,703
0
40,427
W
4,673
2,387
0
3,745
11,248
3,598
177
283
10,965
0
65,636
L
Fenrir
4,026
900
0
5,144
14,996
4,286
0
3,535
11,461
0
32,495
W
Thanatos
Tejima
Thanatos
11,864
4,882
0
12,331
14,935
5,781
1,780
2,665
12,270
0
85,012
L
6,233
339
0
205
7,182
1,403
0
3,370
3,812
54,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
39,851
582
Minions Killed
427
0
Camps Cleared
0
1,720,015
Distance Traveled
1,531,855
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,992
588
147
9
0
286,602
4
W
Vulcan
9,914
583
132
8
0
353,806
5
W
Hercules
9,666
569
22
1
0
353,170
7
L
Ymir
7,140
420
25
1
0
315,494
4
W
Vamana
12,171
716
163
10
0
361,445
2
L
Sun Wukong
7,533
443
76
4
0
254,436
0
W
Anhur
10,505
618
136
8
0
317,424
5
L
Fenrir
7,429
437
61
4
0
308,967
2
W
Thanatos
11,028
649
129
8
0
334,170
0
L
Thoth
7,757
456
118
7
0
366,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role