Player Matchup

Cthulhu
Cthulhu
Ensu_34
Cthulhu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 1
Tiamat
Tiamat
GUNNER_69_69_
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 1
Chernobog
Chernobog
LaVatican
Chernobog
Level 67
God Stats
2W - 3L
1,350 SR
Queue Stats
62W - 66L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
PapiEli_SixNine
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 112L
1,416 Elo+
Party 1
Horus
Horus
vileTickle83
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,378 Elo+
Party 1
Team Averages
Level 34
1,470 SR
1,418 Elo+

VS

Team Averages
Level 14
1,487 SR
1,322 Elo+
Kukulkan
Kukulkan
DAV1D29
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Pele
Pele
Fathertwan
Pele
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
131W - 130L
1,476 Elo+
Solo
Thor
Thor
NAOEXCLU1r
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Solo
Guan Yu
Guan Yu
ProbableMisfit
Guan Yu
Level 20
God Stats
5W - 5L
1,634 SR
Queue Stats
18W - 13L
1,429 Elo+
Solo
Ra
Ra
ryan_brito21
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 33L
910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ensu_34
Cthulhu
15
5 / 3 / 15
10,250
427
12,304
23,814
22,922
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 19
10,223
426
9,606
12,513
7,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LaVatican
Chernobog
17
11 / 7 / 15
11,993
500
13,225
17,622
7,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
18
15 / 1 / 9
13,125
547
20,673
17,317
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 18
11,295
471
14,540
20,281
13,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAV1D29
Kukulkan
13
3 / 11 / 1
9,246
385
15,888
12,998
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 5 / 0
13,293
554
22,711
27,978
21,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 6 / 0
8,654
361
6,308
12,911
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 3
8,813
367
3,666
18,924
19,974
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 17 / 4
8,322
347
7,615
16,082
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
42
Kills
18
18
Deaths
44
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DAV1D29
Kukulkan
3
11
1
0.32
W
Cthulhu
Ensu_34
Cthulhu
5
3
15
4.17
L
13
5
0
2.6
W
4
5
19
2.7
W
Chernobog
LaVatican
Chernobog
11
7
15
2.64
L
2
6
0
0.33
W
Hun Batz
15
1
9
19.5
L
0
5
3
0.3
L
0
17
4
0.12
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,348
Damage
56,188
91,547
Taken
88,893
57,993
Mitigated
56,829
25,020
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DAV1D29
Kukulkan
15,888
1,692
0
0
12,998
4,436
656
2,907
10,091
32,800
0
W
Cthulhu
Ensu_34
Cthulhu
12,304
1,774
1,235
0
23,814
22,922
226
7,572
15,718
36,299
0
L
22,711
5,310
667
9,220
27,978
21,151
2,502
5,402
22,576
0
97,294
W
9,606
1,885
0
2,591
12,513
7,090
1,320
3,752
8,420
34,544
0
W
Chernobog
LaVatican
Chernobog
13,225
9,114
510
4,267
17,622
7,291
3,896
3,748
13,585
0
63,974
L
6,308
1,441
0
1,722
12,911
5,977
857
2,528
10,383
0
29,078
W
Hun Batz
20,673
9,602
0
380
17,317
7,279
2,851
3,090
14,024
0
87,418
L
3,666
355
2,343
3,337
18,924
19,974
0
5,117
13,807
0
32,172
L
7,615
2,043
230
0
16,082
5,291
255
5,956
10,126
24,042
0
W
14,540
7,819
5,969
10,068
20,281
13,411
1,562
3,806
15,812
0
42,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,886
Gold Earned
48,328
403
Minions Killed
307
0
Camps Cleared
0
2,178,238
Distance Traveled
1,680,814
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,246
385
40
2
0
301,985
1
W
Cthulhu
10,250
427
49
2
0
426,225
0
L
Pele
13,293
554
125
5
0
432,166
3
W
Tiamat
10,223
426
57
2
0
364,815
1
W
Chernobog
11,993
500
108
5
0
457,347
0
L
Thor
8,654
361
47
2
0
247,994
2
W
Hun Batz
13,125
547
112
5
0
469,249
0
L
Guan Yu
8,813
367
57
2
0
380,527
0
L
Ra
8,322
347
38
2
0
318,142
1
W
Horus
11,295
471
77
3
0
460,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role