Player Matchup

Merlin
Merlin
HoloTheWiseWolf2
Merlin
Level 29
God Stats
8W - 4L
1,912 SR
Queue Stats
49W - 38L
1,597 Elo+
Solo
Sol
Sol
RustlingAphid26
Sol
Level 29
God Stats
13W - 18L
1,595 SR
Queue Stats
190W - 216L
1,547 Elo+
Solo
Sobek
Sobek
jokito606
Sobek
Level 28
God Stats
19W - 21L
1,550 SR
Queue Stats
419W - 428L
1,591 Elo+
Solo
Skadi
Skadi
lucashealy
Skadi
Level 5
God Stats
7W - 1L
1,777 SR
Queue Stats
8W - 6L
1,754 Elo+
Solo
Heimdallr
Heimdallr
whorru
Heimdallr
Level 27
God Stats
4W - 0L
1,803 SR
Queue Stats
183W - 170L
1,597 Elo+
Solo
Team Averages
Level 24
1,728 SR
1,617 Elo+

VS

Team Averages
Level 21
1,458 SR
1,568 Elo+
Merlin
Merlin
FortheLumas
Merlin
Level 25
God Stats
35W - 32L
1,568 SR
Queue Stats
76W - 68L
1,542 Elo+
Party 1
Chiron
Chiron
GLuizz--
Chiron
Level 28
God Stats
1W - 7L
1,171 SR
Queue Stats
148W - 134L
1,549 Elo+
Solo
Bacchus
Bacchus
Kielhaul
Bacchus
Level 29
God Stats
5W - 4L
1,624 SR
Queue Stats
169W - 132L
1,640 Elo+
Party 1
Yemoja
Yemoja
MONKEYxKUMMM
Yemoja
Level 7
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Nu Wa
Nu Wa
SolubleSnake6
Nu Wa
Level 14
God Stats
8W - 4L
1,654 SR
Queue Stats
10W - 6L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,587
962
18,716
8,143
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 4
10,577
962
13,322
9,091
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
jokito606
Sobek
16
1 / 0 / 6
10,594
963
5,563
12,190
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
16
0 / 1 / 6
10,211
928
8,635
10,522
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
whorru
Heimdallr
17
5 / 3 / 3
11,134
1,012
11,368
9,794
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 2
9,869
897
9,343
4,529
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
GLuizz--
Chiron
16
1 / 2 / 5
10,141
922
9,472
15,251
6,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kielhaul
Bacchus
16
2 / 1 / 3
10,124
920
10,685
17,593
17,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
16
1 / 1 / 3
9,752
887
3,342
10,930
5,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 5 / 4
9,934
903
13,389
12,176
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
10
Kills
6
6
Deaths
10
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
2
2
L
Chiron
GLuizz--
Chiron
1
2
5
1.75
W
2
1
6
5
L
Bacchus
Kielhaul
Bacchus
2
1
3
3.5
L
Yemoja
1
1
3
2.5
W
2
1
4
4
L
1
5
4
0.6
W
Sobek
jokito606
Sobek
1
0
6
4
W
Skadi
0
1
6
3
W
Heimdallr
whorru
Heimdallr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,604
Damage
46,231
49,740
Taken
60,479
24,685
Mitigated
35,712
8,482
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,343
278
0
0
4,529
1,831
0
3,055
1,474
38,172
0
L
Chiron
GLuizz--
Chiron
9,472
3,831
872
1,774
15,251
6,375
0
10,931
4,320
0
28,172
W
18,716
249
118
1,206
8,143
2,712
0
4,304
3,687
43,984
0
L
Bacchus
Kielhaul
Bacchus
10,685
951
145
486
17,593
17,294
0
11,267
6,326
20,891
0
L
Yemoja
3,342
1,087
8,782
3,265
10,930
5,471
0
6,952
3,978
9,257
0
W
13,322
1,116
0
2,949
9,091
2,833
0
7,283
1,664
43,393
0
L
13,389
3,185
0
0
12,176
4,741
0
5,396
6,780
33,350
0
W
Sobek
jokito606
Sobek
5,563
131
621
2,707
12,190
12,330
0
7,505
4,389
18,567
0
W
Skadi
8,635
3,137
0
0
10,522
3,951
0
9,003
1,407
0
37,504
W
Heimdallr
whorru
Heimdallr
11,368
5,094
0
881
9,794
2,859
0
7,774
1,834
0
34,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
49,820
273
Minions Killed
219
14
Camps Cleared
3
1,082,206
Distance Traveled
1,159,177
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,869
897
72
7
2
191,232
0
L
Chiron
10,141
922
55
5
0
228,038
0
W
Merlin
10,587
962
52
5
3
225,291
2
L
Bacchus
10,124
920
25
2
1
293,184
4
L
Yemoja
9,752
887
17
2
0
223,184
0
W
Sol
10,577
962
73
7
0
214,210
0
L
Nu Wa
9,934
903
50
5
0
223,539
1
W
Sobek
10,594
963
32
3
0
231,760
0
W
Skadi
10,211
928
78
7
6
203,128
0
W
Heimdallr
11,134
1,012
38
3
5
207,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role