Player Matchup

Nu Wa
Nu Wa
Its_Spacey
Nu Wa
Level 6
God Stats
0W - 2L
1,322 SR
Queue Stats
63W - 62L
1,392 Elo+
Party 2
Merlin
Merlin
LetMyPeopleGo
Merlin
Level 17
God Stats
4W - 4L
1,594 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Susano
Susano
MetalHeadJD
Susano
Level 15
God Stats
3W - 6L
1,335 SR
Queue Stats
44W - 48L
1,454 Elo+
Solo
Terra
Terra
SpaceyG_VlI
Terra
Level 121
God Stats
3W - 1L
1,873 SR
Queue Stats
128W - 136L
1,601 Elo+
Party 2
Neith
Neith
matth3w313
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,525 SR
1,476 Elo+

VS

Team Averages
Level 33
1,651 SR
1,540 Elo+
Ares
Ares
HotGrilGaymre
Ares
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,714 Elo+
Party 1
Neith
Neith
Metaroid
Neith
Level 26
God Stats
9W - 4L
1,860 SR
Queue Stats
74W - 88L
1,453 Elo+
Solo
Skadi
Skadi
MoistPenguiin
Skadi
Level 65
God Stats
12W - 13L
1,588 SR
Queue Stats
120W - 90L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
NurseJMO
Baron Samedi
Level 25
God Stats
30W - 17L
1,701 SR
Queue Stats
117W - 89L
1,592 Elo+
Party 1
Ra
Ra
Sh4dowWar926
Ra
Level 29
God Stats
9W - 5L
1,606 SR
Queue Stats
83W - 104L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 9 / 6
9,204
837
8,296
17,685
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 7
9,292
845
4,798
11,278
7,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
17
5 / 7 / 3
11,420
1,038
13,756
18,415
7,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 9 / 5
10,209
928
13,201
23,569
10,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
15
0 / 13 / 6
9,348
850
4,473
18,291
7,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 26
11,333
1,030
11,394
11,970
15,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Metaroid
Neith
18
3 / 3 / 24
11,186
1,017
12,788
10,428
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
17 / 2 / 15
12,574
1,143
30,911
8,669
3,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NurseJMO
Baron Samedi
18
9 / 2 / 17
11,708
1,064
9,354
7,673
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 20
12,025
1,093
18,845
9,281
3,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
143
8
Kills
41
41
Deaths
8
27
Assists
102
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
L
Nu Wa
0
9
6
0.33
L
0
3
7
1.17
L
Susano
5
7
3
0.93
W
Neith
Metaroid
Neith
3
3
24
5
W
17
2
15
12.25
W
Baron Samedi
NurseJMO
Baron Samedi
9
2
17
8.75
W
9
1
20
19
L
3
9
5
0.61
L
Neith
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
83,292
89,238
Taken
48,021
40,609
Mitigated
30,445
4,323
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,394
1,738
0
0
11,970
15,421
0
6,369
5,323
20,418
0
L
Nu Wa
8,296
1,878
201
1,061
17,685
6,682
0
6,376
11,267
24,743
0
L
4,798
531
0
0
11,278
7,942
0
4,706
6,523
17,326
0
L
Susano
13,756
2,286
0
0
18,415
7,550
0
8,511
9,724
0
30,523
W
Neith
Metaroid
Neith
12,788
3,234
0
1,214
10,428
4,074
0
6,500
3,750
0
36,110
W
30,911
16,615
0
2,547
8,669
3,191
0
4,423
4,112
0
51,521
W
Baron Samedi
NurseJMO
Baron Samedi
9,354
885
2,267
2,113
7,673
3,943
0
4,209
3,385
27,501
0
W
18,845
860
1,866
2,524
9,281
3,816
0
3,969
5,156
46,847
0
L
13,201
1,430
931
1,863
23,569
10,711
0
14,076
9,220
25,787
0
L
Neith
4,473
2,647
0
267
18,291
7,724
0
5,252
12,911
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
58,826
176
Minions Killed
237
4
Camps Cleared
6
870,412
Distance Traveled
989,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,333
1,030
14
1
3
218,501
0
L
Nu Wa
9,204
837
40
4
1
155,887
0
L
Merlin
9,292
845
23
2
0
162,138
0
L
Susano
11,420
1,038
37
3
1
209,264
0
W
Neith
11,186
1,017
39
4
1
191,893
0
W
Skadi
12,574
1,143
59
5
2
171,753
0
W
Baron Samedi
11,708
1,064
51
5
0
200,065
0
W
Ra
12,025
1,093
74
7
0
206,970
0
L
Terra
10,209
928
27
2
1
189,782
0
L
Neith
9,348
850
49
4
1
153,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role