Player Matchup

King Arthur
King Arthur
Diamond III
AslanCH
King Arthur
Diamond III
Level 126
God Stats
13W - 20L
1,708 SR
Queue Stats
316W - 273L
2,150 MMR
Party 2
Cerberus
Cerberus
Diamond V
CrowcitoBB
Cerberus
Diamond V
Level 140
God Stats
2W - 1L
1,743 SR
Queue Stats
96W - 105L
1,983 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
Deakeг
Xbalanque
Diamond III
Level 156
God Stats
18W - 10L
1,666 SR
Queue Stats
363W - 350L
2,211 MMR
Party 1
Awilix
Awilix
Platinum I
IKroonoZ
Awilix
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
PumbẮ
Ra
Diamond III
Level 102
God Stats
4W - 10L
1,326 SR
Queue Stats
505W - 479L
2,198 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,589 SR
2,008 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,719 SR
2,113 MMR
Mulan
Mulan
Diamond V
KilllerFear
Mulan
Diamond V
Level 147
God Stats
2W - 1L
1,855 SR
Queue Stats
59W - 67L
1,979 MMR
Solo
Artio
Artio
Platinum II
Matuteee17
Artio
Platinum II
Level 128
God Stats
6W - 9L
1,566 SR
Queue Stats
553W - 558L
1,931 MMR
Solo
Heimdallr
Heimdallr
Diamond III
TheFiddy
Heimdallr
Diamond III
Level 157
God Stats
5W - 9L
1,622 SR
Queue Stats
399W - 375L
2,196 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Voknos
Aphrodite
Diamond III
Level 160
God Stats
15W - 16L
1,710 SR
Queue Stats
84W - 100L
2,225 MMR
Party 3
Susano
Susano
Diamond V
ºRiz
Susano
Diamond V
Level 137
God Stats
10W - 10L
1,845 SR
Queue Stats
94W - 83L
2,236 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AslanCH
King Arthur
20
10 / 0 / 9
16,250
677
26,157
29,822
35,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
CrowcitoBB
Cerberus
18
1 / 6 / 16
14,012
584
8,892
24,539
23,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Deakeг
Xbalanque
20
6 / 4 / 7
14,790
616
18,803
19,835
7,792
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
IKroonoZ
Awilix
20
8 / 4 / 10
14,615
609
11,049
17,327
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 15
14,790
616
24,765
17,285
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetAthenaTsukuyomiAnhurTiamat

VS

Bans
ApolloChang'eSun WukongNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
11,656
486
19,909
31,104
24,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
16
3 / 7 / 4
11,309
471
8,092
27,251
24,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
TheFiddy
Heimdallr
20
2 / 6 / 5
12,472
520
13,637
17,839
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Voknos
Aphrodite
18
0 / 6 / 10
11,085
462
10,378
15,938
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
ºRiz
Susano
20
12 / 5 / 4
13,295
554
20,542
22,122
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
29
Kills
20
20
Deaths
29
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AslanCH
King Arthur
10
0
9
14.5
W
Cerberus
CrowcitoBB
Cerberus
1
6
16
1.5
W
Xbalanque
Deakeг
Xbalanque
6
4
7
2.38
W
Awilix
IKroonoZ
Awilix
8
4
10
3.25
L
3
5
4
1
L
Artio
3
7
4
0.71
W
4
6
15
1.92
L
Heimdallr
TheFiddy
Heimdallr
2
6
5
0.75
L
Aphrodite
Voknos
Aphrodite
0
6
10
0.83
L
Susano
ºRiz
Susano
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,666
Damage
72,558
108,808
Taken
114,254
82,501
Mitigated
72,082
40,767
Healing
34,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AslanCH
King Arthur
26,157
3,623
0
13,617
29,822
35,908
182
6,243
23,579
0
117,550
W
Cerberus
CrowcitoBB
Cerberus
8,892
351
0
7,843
24,539
23,819
315
6,380
18,159
40,237
0
W
Xbalanque
Deakeг
Xbalanque
18,803
10,348
0
6,781
19,835
7,792
4,364
1,843
17,992
0
133,556
W
Awilix
IKroonoZ
Awilix
11,049
5,014
0
785
17,327
8,152
3,343
3,067
14,260
0
107,265
L
19,909
2,982
0
8,764
31,104
24,684
0
5,781
25,210
1,379
73,446
L
Artio
8,092
729
1,624
4,479
27,251
24,387
0
8,288
18,763
34,567
0
W
24,765
1,636
5,103
6,638
17,285
6,830
563
4,386
12,899
127,966
0
L
Heimdallr
TheFiddy
Heimdallr
13,637
7,922
0
5,053
17,839
6,980
583
3,797
14,014
0
110,099
L
Aphrodite
Voknos
Aphrodite
10,378
577
6,634
7,147
15,938
7,763
0
5,549
10,151
74,005
0
L
Susano
ºRiz
Susano
20,542
5,131
0
1,032
22,122
8,268
0
9,457
12,459
0
105,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,457
Gold Earned
59,817
829
Minions Killed
665
0
Camps Cleared
0
2,550,716
Distance Traveled
2,203,238
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,250
677
219
9
0
568,612
6
W
Cerberus
14,012
584
70
3
0
498,564
9
W
Xbalanque
14,790
616
173
7
0
438,338
4
W
Awilix
14,615
609
164
7
0
555,822
3
L
Mulan
11,656
486
133
6
0
447,213
6
L
Artio
11,309
471
32
1
0
451,235
9
W
Ra
14,790
616
203
8
0
489,380
5
L
Heimdallr
12,472
520
177
7
0
375,648
8
L
Aphrodite
11,085
462
172
7
0
436,967
10
L
Susano
13,295
554
151
6
0
492,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role