Player Matchup

Medusa
Medusa
ClintMichigan
Medusa
Level 109
God Stats
7W - 3L
1,609 SR
Queue Stats
200W - 160L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
Torro_Edington
Sylvanus
Level 68
God Stats
3W - 5L
1,525 SR
Queue Stats
194W - 195L
1,502 Elo+
Party 1
Chang'e
Chang'e
Trahvoc
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,544 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,558 Elo+

VS

Team Averages
Level 109
1,487 SR
1,417 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CptBigHands
Ra
Level 79
God Stats
3W - 5L
1,460 SR
Queue Stats
7W - 11L
1,262 Elo+
Solo
Sylvanus
Sylvanus
x3rdDegreeByrnsx
Sylvanus
Level 120
God Stats
22W - 31L
1,500 SR
Queue Stats
128W - 144L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 7
13,920
696
26,913
21,911
8,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
4 / 2 / 11
12,836
642
15,053
24,086
24,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Trahvoc
Chang'e
16
4 / 2 / 8
12,415
621
12,005
14,905
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 7 / 3
12,852
643
15,345
23,515
8,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 3
11,475
574
10,267
11,886
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 3
12,051
603
19,729
29,156
15,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
7
3
0.79
W
8
4
7
2.88
L
1
4
3
0.63
W
Sylvanus
4
2
11
4.75
W
Chang'e
Trahvoc
Chang'e
4
2
8
4
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
45,341
60,902
Taken
64,557
37,649
Mitigated
28,168
32,659
Healing
28,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,345
9,625
441
6,321
23,515
8,374
657
8,936
14,189
0
58,747
W
26,913
12,470
0
1,797
21,911
8,131
1,520
12,557
9,354
0
116,783
L
10,267
68
5,537
2,536
11,886
4,081
0
3,718
8,036
51,628
0
W
Sylvanus
15,053
3,403
6,830
10,667
24,086
24,166
983
10,533
13,553
36,191
0
W
Chang'e
Trahvoc
Chang'e
12,005
1,061
6,302
7,063
14,905
5,352
252
7,017
7,888
51,747
0
L
19,729
3,766
4,237
9,000
29,156
15,713
212
13,446
15,208
49,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
36,378
250
Minions Killed
224
0
Camps Cleared
0
1,032,688
Distance Traveled
965,327
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,852
643
71
4
0
282,086
1
W
Medusa
13,920
696
157
8
0
324,388
1
L
Ra
11,475
574
73
4
0
348,429
0
W
Sylvanus
12,836
642
34
2
0
339,426
0
W
Chang'e
12,415
621
59
3
0
368,874
1
L
Sylvanus
12,051
603
80
4
0
334,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role