Player Matchup

Jormungandr
Jormungandr
GarboPanda09
Jormungandr
Level 47
God Stats
2W - 5L
1,536 SR
Queue Stats
140W - 195L
1,312 Elo+
Party 1
Izanami
Izanami
LlilRedHead
Izanami
Level 16
God Stats
46W - 59L
1,500 SR
Queue Stats
72W - 108L
1,302 Elo+
Party 1
Mercury
Mercury
Munnzy2K
Mercury
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 147L
1,305 Elo+
Party 1
The Morrigan
The Morrigan
RexyKai
The Morrigan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 160L
1,362 Elo+
Party 1
Cerberus
Cerberus
Venneslayyy
Cerberus
Level 17
God Stats
5W - 6L
1,292 SR
Queue Stats
73W - 103L
1,323 Elo+
Party 1
Team Averages
Level 65
1,466 SR
1,321 Elo+

VS

Team Averages
Level 52
1,529 SR
1,484 Elo+
Zhong Kui
Zhong Kui
CompvBored
Zhong Kui
Level 55
God Stats
7W - 5L
1,613 SR
Queue Stats
39W - 51L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
Gambit_Games
Hun Batz
Level 105
God Stats
3W - 2L
1,805 SR
Queue Stats
180W - 182L
1,465 Elo+
Party 3
Izanami
Izanami
PyRoxfactory01
Izanami
Level 7
God Stats
6W - 10L
1,300 SR
Queue Stats
50W - 51L
1,688 Elo+
Party 3
Hades
Hades
Ryukook8152
Hades
Level 26
God Stats
2W - 3L
1,444 SR
Queue Stats
65W - 69L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
tomy3290
Sun Wukong
Level 69
God Stats
37W - 34L
1,485 SR
Queue Stats
138W - 141L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GarboPanda09
Jormungandr
8
0 / 5 / 0
4,578
458
2,794
6,489
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LlilRedHead
Izanami
7
0 / 5 / 0
4,344
434
4,338
6,629
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Munnzy2K
Mercury
8
1 / 5 / 0
5,015
502
3,622
7,503
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
RexyKai
The Morrigan
8
0 / 4 / 0
4,688
469
1,146
4,436
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
Venneslayyy
Cerberus
7
0 / 3 / 0
4,440
444
1,565
9,511
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CompvBored
Zhong Kui
11
5 / 0 / 2
6,425
643
4,143
4,115
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Gambit_Games
Hun Batz
11
4 / 0 / 1
6,306
631
4,319
4,213
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 4
6,383
638
4,970
5,091
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 1
5,724
572
5,047
5,800
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
tomy3290
Sun Wukong
12
6 / 0 / 1
7,156
716
5,022
8,445
4,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
22
22
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CompvBored
Zhong Kui
5
0
2
6
W
Hun Batz
Gambit_Games
Hun Batz
4
0
1
4.5
L
Jormungandr
GarboPanda09
Jormungandr
0
5
0
0
L
Izanami
LlilRedHead
Izanami
0
5
0
0
L
Mercury
Munnzy2K
Mercury
1
5
0
0.2
W
3
1
4
5
L
The Morrigan
RexyKai
The Morrigan
0
4
0
0
W
4
0
1
4.5
L
Cerberus
Venneslayyy
Cerberus
0
3
0
0
W
Sun Wukong
tomy3290
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
23,501
34,568
Taken
27,664
11,199
Mitigated
12,456
5,428
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CompvBored
Zhong Kui
4,143
603
0
1,401
4,115
2,531
576
1,022
3,081
27,265
0
W
Hun Batz
Gambit_Games
Hun Batz
4,319
1,062
0
2,470
4,213
1,342
0
400
3,813
0
36,121
L
Jormungandr
GarboPanda09
Jormungandr
2,794
867
0
127
6,489
2,489
0
0
6,489
19,626
0
L
Izanami
LlilRedHead
Izanami
4,338
3,298
0
781
6,629
1,459
0
1,805
4,820
0
24,121
L
Mercury
Munnzy2K
Mercury
3,622
2,067
0
410
7,503
2,166
0
1,348
6,111
0
21,777
W
4,970
2,802
0
714
5,091
1,895
822
639
4,452
0
36,697
L
The Morrigan
RexyKai
The Morrigan
1,146
35
0
721
4,436
1,223
0
1,718
2,433
21,401
0
W
5,047
579
0
1,985
5,800
2,297
524
727
5,073
20,828
0
L
Cerberus
Venneslayyy
Cerberus
1,565
169
254
3,135
9,511
3,862
0
3,938
5,525
10,086
0
W
Sun Wukong
tomy3290
Sun Wukong
5,022
1,330
0
2,923
8,445
4,391
1,713
2,705
5,740
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
31,994
191
Minions Killed
316
0
Camps Cleared
0
923,550
Distance Traveled
999,752
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,425
643
54
5
0
191,761
2
W
Hun Batz
6,306
631
76
8
0
219,383
3
L
Jormungandr
4,578
458
41
4
0
176,303
0
L
Izanami
4,344
434
51
5
0
188,457
0
L
Mercury
5,015
502
41
4
0
176,327
1
W
Izanami
6,383
638
72
7
0
194,468
0
L
The Morrigan
4,688
469
39
4
0
180,485
0
W
Hades
5,724
572
32
3
0
196,451
0
L
Cerberus
4,440
444
19
2
0
201,978
0
W
Sun Wukong
7,156
716
82
8
0
197,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role