Player Matchup

King Arthur
King Arthur
DWSRanger
King Arthur
Level 27
God Stats
7W - 3L
1,682 SR
Queue Stats
149W - 142L
1,464 Elo+
Solo
Mercury
Mercury
DellFian
Mercury
Level 27
God Stats
33W - 21L
1,513 SR
Queue Stats
424W - 406L
1,475 Elo+
Solo
Anubis
Anubis
OMGLMAOKEKW
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,598 Elo+
Solo
Danzaburou
Danzaburou
SoggySlopper
Danzaburou
Level 27
God Stats
18W - 13L
1,725 SR
Queue Stats
359W - 384L
1,441 Elo+
Solo
Sylvanus
Sylvanus
TheOfficerBagel
Sylvanus
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
270W - 235L
1,464 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,488 Elo+

VS

Team Averages
Level 28
1,309 SR
1,461 Elo+
Sol
Sol
JammoJoe
Sol
Level 82
God Stats
3W - 3L
1,293 SR
Queue Stats
281W - 286L
1,559 Elo+
Party 1
Neith
Neith
MEIKAInoKAMI6
Neith
Level 5
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo
King Arthur
King Arthur
MasterJano25
King Arthur
Level 13
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 5L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
OldManLarry
Tsukuyomi
Level 27
God Stats
19W - 22L
1,458 SR
Queue Stats
71W - 81L
1,486 Elo+
Party 1
Ymir
Ymir
Scr333ch
Ymir
Level 15
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DWSRanger
King Arthur
17
3 / 5 / 8
11,530
524
9,733
18,395
11,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
DellFian
Mercury
18
2 / 5 / 9
12,049
548
7,511
11,472
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
14 / 4 / 10
14,837
674
29,460
21,712
11,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SoggySlopper
Danzaburou
20
10 / 0 / 7
15,976
726
18,253
15,047
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
6 / 3 / 16
13,927
633
7,031
17,610
20,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 6
11,658
530
21,696
17,350
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 8 / 2
8,470
385
3,457
11,895
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MasterJano25
King Arthur
17
5 / 8 / 4
11,047
502
13,958
25,365
18,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
OldManLarry
Tsukuyomi
16
7 / 8 / 5
10,901
496
10,488
16,777
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
0 / 5 / 6
8,594
391
2,151
17,726
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
35
Kills
17
17
Deaths
36
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DWSRanger
King Arthur
3
5
8
1.4
W
Mercury
DellFian
Mercury
2
5
9
1.3
L
5
7
6
1.14
L
0
8
2
0.13
L
King Arthur
MasterJano25
King Arthur
5
8
4
0.88
W
Anubis
14
4
10
4.75
L
Tsukuyomi
OldManLarry
Tsukuyomi
7
8
5
1.19
L
Ymir
0
5
6
0.6
W
Danzaburou
SoggySlopper
Danzaburou
10
0
7
13.5
W
Sylvanus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,988
Damage
51,750
84,236
Taken
89,113
54,838
Mitigated
42,880
40,842
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DWSRanger
King Arthur
9,733
1,484
0
4,599
18,395
11,688
614
3,379
15,016
0
51,908
W
Mercury
DellFian
Mercury
7,511
3,395
0
3,367
11,472
4,225
305
2,296
9,176
0
76,380
L
21,696
7,558
0
5,823
17,350
4,256
0
9,940
7,410
94,635
0
L
3,457
1,085
123
1,874
11,895
3,302
0
4,462
7,433
0
43,662
L
King Arthur
MasterJano25
King Arthur
13,958
1,829
0
4,556
25,365
18,808
0
6,688
18,677
739
67,016
W
Anubis
29,460
1,328
0
14,039
21,712
11,646
2,327
10,252
11,460
114,081
0
L
Tsukuyomi
OldManLarry
Tsukuyomi
10,488
2,537
0
3,007
16,777
5,116
0
7,555
9,222
0
65,229
L
Ymir
2,151
328
0
1,941
17,726
11,398
0
7,846
9,880
17,066
0
W
Danzaburou
SoggySlopper
Danzaburou
18,253
11,026
0
9,885
15,047
6,774
3,337
4,397
10,650
0
143,346
W
Sylvanus
7,031
2,306
1,873
7,079
17,610
20,505
1,077
6,117
11,493
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,319
Gold Earned
50,670
633
Minions Killed
507
0
Camps Cleared
0
2,045,816
Distance Traveled
1,859,570
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,530
524
87
4
0
422,469
4
W
Mercury
12,049
548
122
6
0
507,924
5
L
Sol
11,658
530
153
7
0
383,481
0
L
Neith
8,470
385
97
4
0
340,817
4
L
King Arthur
11,047
502
121
6
0
355,102
1
W
Anubis
14,837
674
169
8
0
351,090
11
L
Tsukuyomi
10,901
496
106
5
0
394,453
5
L
Ymir
8,594
391
30
1
0
385,717
1
W
Danzaburou
15,976
726
199
9
0
387,074
2
W
Sylvanus
13,927
633
56
3
0
377,259
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role