Player Matchup

Mercury
Mercury
CaressingRain22
Mercury
Level 98
God Stats
6W - 4L
1,530 SR
Queue Stats
425W - 418L
1,542 Elo+
Party 4
Zhong Kui
Zhong Kui
RadiantChipmunk
Zhong Kui
Level 109
God Stats
28W - 23L
1,667 SR
Queue Stats
789W - 730L
1,489 Elo+
Party 1
Khepri
Khepri
Shadrach4020
Khepri
Level 85
God Stats
20W - 10L
1,616 SR
Queue Stats
233W - 238L
1,528 Elo+
Party 4
Olorun
Olorun
SubzeroEagle00
Olorun
Level 88
God Stats
27W - 20L
1,750 SR
Queue Stats
468W - 461L
1,563 Elo+
Party 4
Chaac
Chaac
xoCERTIFIEDLOVER
Chaac
Level 107
God Stats
9W - 13L
1,567 SR
Queue Stats
848W - 836L
1,573 Elo+
Party 1
Team Averages
Level 97
1,626 SR
1,539 Elo+

VS

Team Averages
Level 112
1,576 SR
1,514 Elo+
Sobek
Sobek
Beto o Rourke
Sobek
Level 78
God Stats
1W - 1L
1,762 SR
Queue Stats
8W - 8L
1,589 Elo+
Party 3
Anubis
Anubis
DGKskaterboykush
Anubis
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 156L
1,438 Elo+
Party 2
Awilix
Awilix
KilledPigeon
Awilix
Level 121
God Stats
11W - 14L
1,429 SR
Queue Stats
103W - 104L
1,548 Elo+
Party 3
Izanami
Izanami
Lucky Train
Izanami
Level 104
God Stats
6W - 10L
1,389 SR
Queue Stats
46W - 60L
1,498 Elo+
Party 3
Tyr
Tyr
shomaru_uzunara
Tyr
Level 132
God Stats
1W - 2L
1,802 SR
Queue Stats
345W - 328L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,597
660
4,201
5,149
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
RadiantChipmunk
Zhong Kui
10
6 / 0 / 2
6,268
627
7,258
6,283
3,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
9
1 / 0 / 7
5,575
558
2,732
2,650
1,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 1
5,289
529
2,137
1,812
519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 2
6,241
624
6,281
6,380
3,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,486
449
1,170
5,710
2,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
4,782
478
4,054
5,749
2,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
8
0 / 5 / 0
4,816
482
2,004
7,765
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Lucky Train
Izanami
9
0 / 0 / 0
5,311
531
860
3,322
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,235
524
4,337
9,656
5,447
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
14
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
0
6
8
L
0
5
0
0
L
Awilix
0
5
0
0
L
Izanami
Lucky Train
Izanami
0
0
0
0
W
Zhong Kui
RadiantChipmunk
Zhong Kui
6
0
2
7
W
Khepri
1
0
7
4.5
W
0
0
1
0.5
L
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
12,425
22,274
Taken
32,202
9,777
Mitigated
14,775
10,221
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,170
23
0
1,535
5,710
2,916
0
3,564
2,146
6,726
0
W
4,201
1,999
0
730
5,149
1,558
0
816
4,333
0
34,577
L
4,054
368
0
985
5,749
2,849
0
3,783
1,966
29,393
0
L
Awilix
2,004
630
0
1,840
7,765
2,432
0
2,635
5,130
0
24,083
L
Izanami
Lucky Train
Izanami
860
388
0
1,047
3,322
1,131
0
1,938
1,384
0
35,293
W
Zhong Kui
RadiantChipmunk
Zhong Kui
7,258
1,762
0
3,688
6,283
3,493
0
3,286
2,997
31,952
0
W
Khepri
2,732
172
0
1,677
2,650
1,000
0
1,096
1,554
13,820
0
W
2,137
537
15
580
1,812
519
0
26
1,786
35,185
0
L
4,337
1,293
0
3,931
9,656
5,447
0
207
9,449
0
28,561
W
6,281
1,621
0
3,531
6,380
3,207
0
0
6,380
0
37,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
24,630
302
Minions Killed
281
0
Camps Cleared
0
935,679
Distance Traveled
915,984
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,486
449
14
1
0
194,478
3
W
Mercury
6,597
660
74
7
0
224,841
2
L
Anubis
4,782
478
49
5
0
157,361
4
L
Awilix
4,816
482
52
5
0
193,476
0
L
Izanami
5,311
531
94
9
0
186,128
5
W
Zhong Kui
6,268
627
71
7
0
169,528
1
W
Khepri
5,575
558
16
2
0
188,295
1
W
Olorun
5,289
529
75
8
0
160,119
0
L
Tyr
5,235
524
72
7
0
184,541
0
W
Chaac
6,241
624
66
7
0
192,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role