Player Matchup

Chang'e
Chang'e
Diamond II
FroylanLD
Chang'e
Diamond II
Level 107
God Stats
43W - 27L
1,742 SR
Queue Stats
466W - 450L
2,214 MMR
Solo
Bacchus
Bacchus
Diamond IV
SMEEJAAAY
Bacchus
Diamond IV
Level 133
God Stats
7W - 5L
1,592 SR
Queue Stats
439W - 419L
2,057 MMR
Party 1
Tiamat
Tiamat
Diamond I
TankOrFeed
Tiamat
Diamond I
Level 160
God Stats
11W - 3L
1,764 SR
Queue Stats
366W - 344L
2,579 MMR
Solo
Heimdallr
Heimdallr
Platinum I
WillRam
Heimdallr
Platinum I
Level 153
God Stats
3W - 1L
1,696 SR
Queue Stats
217W - 188L
1,942 MMR
Party 1
Loki
Loki
Platinum I
lxTryMeOnGODxl
Loki
Platinum I
Level 148
God Stats
7W - 5L
1,689 SR
Queue Stats
424W - 415L
1,912 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,697 SR
2,141 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,635 SR
2,120 MMR
Geb
Geb
Diamond IV
Its_Chewgamer
Geb
Diamond IV
Level 145
God Stats
69W - 36L
1,734 SR
Queue Stats
604W - 597L
2,106 MMR
Solo
Zeus
Zeus
Diamond II
Loco I 90
Zeus
Diamond II
Level 158
God Stats
20W - 13L
1,799 SR
Queue Stats
579W - 568L
2,307 MMR
Party 2
Bastet
Bastet
Diamond III
Sensore
Bastet
Diamond III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 60L
2,366 MMR
Party 2
Vamana
Vamana
Platinum V
cheezitdr3
Vamana
Platinum V
Level 160
God Stats
4W - 8L
1,821 SR
Queue Stats
693W - 707L
1,808 MMR
Party 3
Chiron
Chiron
Diamond V
iSlayKingz
Chiron
Diamond V
Level 154
God Stats
1W - 2L
1,321 SR
Queue Stats
204W - 199L
2,014 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FroylanLD
Chang'e
20
3 / 1 / 11
12,815
583
20,225
19,603
18,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SMEEJAAAY
Bacchus
16
3 / 2 / 16
11,315
514
9,213
16,397
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
TankOrFeed
Tiamat
19
7 / 2 / 10
12,165
553
16,615
15,855
12,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
WillRam
Heimdallr
20
7 / 1 / 5
13,911
632
18,399
16,523
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 10
12,732
579
8,262
16,082
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetAthenaApolloTsukuyomiScylla

VS

Bans
Cu ChulainnGilgameshKing ArthurSun WukongGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
9,075
413
6,725
20,273
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zeus
14
1 / 5 / 6
9,333
424
22,283
12,100
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sensore
Bastet
15
6 / 6 / 1
10,357
471
10,399
20,057
7,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
cheezitdr3
Vamana
17
1 / 5 / 1
9,911
451
7,162
25,616
20,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
iSlayKingz
Chiron
18
1 / 4 / 1
11,087
504
10,323
15,382
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
26
Kills
9
9
Deaths
26
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FroylanLD
Chang'e
3
1
11
8.5
L
0
6
8
0.67
L
Zeus
1
5
6
0.8
W
Bacchus
SMEEJAAAY
Bacchus
3
2
16
5.5
L
Bastet
Sensore
Bastet
6
6
1
1.08
W
Tiamat
TankOrFeed
Tiamat
7
2
10
6
W
Heimdallr
WillRam
Heimdallr
7
1
5
9.5
L
Vamana
cheezitdr3
Vamana
1
5
1
0.3
L
Chiron
iSlayKingz
Chiron
1
4
1
0.38
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,714
Damage
56,892
84,460
Taken
93,428
64,134
Mitigated
52,061
34,528
Healing
26,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FroylanLD
Chang'e
20,225
1,875
3,600
12,794
19,603
18,931
1,731
4,185
15,418
85,261
0
L
6,725
735
0
4,708
20,273
13,913
0
10,954
9,241
17,321
0
L
Zeus
22,283
2,020
98
2,844
12,100
4,020
38
8,418
3,588
76,772
0
W
Bacchus
SMEEJAAAY
Bacchus
9,213
730
0
4,549
16,397
18,529
765
7,271
9,126
30,886
0
L
Bastet
Sensore
Bastet
10,399
2,611
0
6,948
20,057
7,438
0
7,245
12,632
0
53,088
W
Tiamat
TankOrFeed
Tiamat
16,615
821
841
4,825
15,855
12,046
603
9,233
6,622
84,818
0
W
Heimdallr
WillRam
Heimdallr
18,399
11,694
0
6,891
16,523
7,979
2,545
3,722
12,801
0
111,080
L
Vamana
cheezitdr3
Vamana
7,162
1,605
0
7,475
25,616
20,614
394
14,370
10,535
0
67,160
L
Chiron
iSlayKingz
Chiron
10,323
3,901
566
4,118
15,382
6,076
502
3,869
11,379
0
87,779
W
8,262
2,295
0
1,028
16,082
6,649
1,518
5,414
10,668
0
110,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,938
Gold Earned
49,763
696
Minions Killed
542
0
Camps Cleared
0
2,213,699
Distance Traveled
2,139,554
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,815
583
168
8
0
395,517
5
L
Geb
9,075
413
25
1
0
468,498
7
L
Zeus
9,333
424
131
6
0
402,810
7
W
Bacchus
11,315
514
38
2
0
476,776
7
L
Bastet
10,357
471
91
4
0
458,483
4
W
Tiamat
12,165
553
160
7
0
456,813
5
W
Heimdallr
13,911
632
178
8
0
426,578
1
L
Vamana
9,911
451
107
5
0
380,804
4
L
Chiron
11,087
504
188
9
0
428,959
3
W
Loki
12,732
579
152
7
0
458,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role