Player Matchup

Jing Wei
Jing Wei
SchnookieC
Jing Wei
Level 123
God Stats
15W - 12L
1,605 SR
Queue Stats
301W - 358L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
jim152678
Gilgamesh
Level 85
God Stats
7W - 8L
1,489 SR
Queue Stats
115W - 119L
1,527 Elo+
Solo
Zeus
Zeus
paneyzops123
Zeus
Level 127
God Stats
3W - 7L
1,330 SR
Queue Stats
490W - 502L
1,529 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,499 Elo+

VS

Team Averages
Level 78
1,524 SR
1,497 Elo+
The Morrigan
The Morrigan
NoobMaster6040
The Morrigan
Level 28
God Stats
5W - 18L
1,323 SR
Queue Stats
186W - 461L
1,103 Elo+
Solo
Tsukuyomi
Tsukuyomi
OJSimpson Wins
Tsukuyomi
Level 109
God Stats
19W - 13L
1,550 SR
Queue Stats
1,133W - 1,113L
1,535 Elo+
Solo
Anhur
Anhur
d00mSLay3r76521
Anhur
Level 96
God Stats
8W - 3L
1,697 SR
Queue Stats
443W - 143L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SchnookieC
Jing Wei
11
1 / 1 / 8
7,553
755
3,151
5,522
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
jim152678
Gilgamesh
10
2 / 4 / 9
8,135
814
7,073
10,263
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 3 / 1
8,530
853
7,971
5,809
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NoobMaster6040
The Morrigan
9
1 / 4 / 2
6,397
640
2,091
4,665
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
OJSimpson Wins
Tsukuyomi
10
4 / 5 / 4
7,908
791
7,951
9,060
3,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 3 / 3
7,838
784
7,275
8,244
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
8
8
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
NoobMaster6040
The Morrigan
1
4
2
0.5
L
Tsukuyomi
OJSimpson Wins
Tsukuyomi
4
5
4
1.2
W
Jing Wei
SchnookieC
Jing Wei
1
1
8
5
L
3
3
3
1.5
W
Gilgamesh
jim152678
Gilgamesh
2
4
9
1.63
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
17,317
21,594
Taken
21,969
6,945
Mitigated
7,799
3,650
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
NoobMaster6040
The Morrigan
2,091
261
0
78
4,665
1,432
0
1,737
2,723
9,892
0
L
Tsukuyomi
OJSimpson Wins
Tsukuyomi
7,951
1,891
0
969
9,060
3,178
0
3,782
5,278
0
21,854
W
Jing Wei
SchnookieC
Jing Wei
3,151
2,380
0
1,513
5,522
1,458
1,273
427
5,035
0
23,328
L
7,275
2,606
0
1,262
8,244
3,189
0
2,263
5,981
0
29,959
W
Gilgamesh
jim152678
Gilgamesh
7,073
2,640
0
505
10,263
4,097
196
702
9,407
0
18,719
W
7,971
1,186
0
1,632
5,809
1,390
140
743
5,025
34,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
22,143
133
Minions Killed
91
0
Camps Cleared
0
530,703
Distance Traveled
485,085
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,397
640
11
1
0
152,297
0
L
Tsukuyomi
7,908
791
27
3
0
163,367
0
W
Jing Wei
7,553
755
53
5
0
192,815
4
L
Anhur
7,838
784
53
5
0
169,421
2
W
Gilgamesh
8,135
814
25
3
0
184,454
2
W
Zeus
8,530
853
55
6
0
153,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role