Player Matchup

Chang'e
Chang'e
Audacious624
Chang'e
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 50L
1,358 Elo+
Party 1
Cerberus
Cerberus
KrashxReaper
Cerberus
Level 121
God Stats
9W - 9L
1,444 SR
Queue Stats
67W - 74L
1,407 Elo+
Party 1
Arachne
Arachne
jbigman
Arachne
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,412 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,392 Elo+

VS

Team Averages
Level 57
1,541 SR
1,517 Elo+
Janus
Janus
AMFlowz
Janus
Level 34
God Stats
6W - 5L
1,442 SR
Queue Stats
63W - 37L
1,554 Elo+
Party 2
Ymir
Ymir
AceKingRedux
Ymir
Level 120
God Stats
16W - 9L
1,681 SR
Queue Stats
60W - 52L
1,520 Elo+
Solo
Chernobog
Chernobog
RealHooper
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Audacious624
Chang'e
13
1 / 4 / 2
10,733
565
5,288
12,946
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KrashxReaper
Cerberus
14
3 / 5 / 0
10,975
578
10,095
20,621
23,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jbigman
Arachne
15
1 / 5 / 2
10,767
567
8,198
13,201
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AMFlowz
Janus
16
8 / 3 / 5
12,620
664
17,903
10,556
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 9
12,313
648
5,792
10,124
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
RealHooper
Chernobog
16
4 / 1 / 9
12,201
642
13,047
10,674
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
14
14
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
AMFlowz
Janus
8
3
5
3.5
W
2
1
9
6.5
L
Chang'e
Audacious624
Chang'e
1
4
2
0.5
L
Cerberus
KrashxReaper
Cerberus
3
5
0
0.6
W
Chernobog
RealHooper
Chernobog
4
1
9
8.5
L
Arachne
jbigman
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
36,742
46,768
Taken
31,354
35,475
Mitigated
15,586
12,620
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AMFlowz
Janus
17,903
1,132
140
1,750
10,556
3,072
583
4,925
5,331
80,448
0
W
5,792
1,110
0
1,133
10,124
8,926
0
4,068
5,791
30,669
0
L
Chang'e
Audacious624
Chang'e
5,288
392
1,807
3,952
12,946
6,415
0
7,591
5,041
30,941
0
L
Cerberus
KrashxReaper
Cerberus
10,095
182
0
4,997
20,621
23,105
0
6,957
13,452
48,199
0
W
Chernobog
RealHooper
Chernobog
13,047
9,667
0
4,274
10,674
3,588
2,383
5,760
4,694
0
53,992
L
Arachne
jbigman
Arachne
8,198
7,035
0
1,864
13,201
5,955
0
8,375
4,528
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
37,134
240
Minions Killed
227
0
Camps Cleared
0
905,074
Distance Traveled
926,811
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,620
664
98
5
0
301,002
0
W
Ymir
12,313
648
37
2
0
325,402
4
L
Chang'e
10,733
565
54
3
0
248,438
3
L
Cerberus
10,975
578
112
6
0
316,365
2
W
Chernobog
12,201
642
92
5
0
300,407
1
L
Arachne
10,767
567
74
4
0
340,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role