Player Matchup

Geb
Geb
AegisTurtIe
Geb
Level 28
God Stats
13W - 8L
1,526 SR
Queue Stats
21W - 16L
1,456 Elo+
Party 1
Artemis
Artemis
Curtis4Eva
Artemis
Level 29
God Stats
1W - 0L
1,545 SR
Queue Stats
6W - 17L
1,295 Elo+
Party 4
Cu Chulainn
Cu Chulainn
FINDMUCK
Cu Chulainn
Level 18
God Stats
1W - 1L
1,180 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Ne Zha
Ne Zha
GR1ZZYB34R
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,158 Elo+
Party 4
Thoth
Thoth
StellarKD
Thoth
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,403 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,330 Elo+

VS

Team Averages
Level 33
1,592 SR
1,431 Elo+
Athena
Athena
GOLIATH2410-TTV
Athena
Level 61
God Stats
5W - 3L
1,667 SR
Queue Stats
346W - 362L
1,398 Elo+
Party 3
Olorun
Olorun
LankasterSempai
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,314 Elo+
Party 2
Artemis
Artemis
Midpurse651
Artemis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 74L
1,635 Elo+
Party 3
Chaac
Chaac
galaxytagT800
Chaac
Level 25
God Stats
36W - 44L
1,504 SR
Queue Stats
158W - 224L
1,409 Elo+
Solo
Fenrir
Fenrir
slickjoel1141400
Fenrir
Level 69
God Stats
19W - 19L
1,786 SR
Queue Stats
221W - 190L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,156
560
2,694
7,952
5,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Curtis4Eva
Artemis
10
4 / 0 / 5
6,379
580
7,510
5,860
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
FINDMUCK
Cu Chulainn
12
3 / 0 / 0
6,949
632
4,164
5,211
2,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
GR1ZZYB34R
Ne Zha
9
1 / 1 / 3
5,825
530
1,886
6,037
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
StellarKD
Thoth
10
2 / 1 / 2
6,001
546
4,044
2,848
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,945
450
2,862
8,602
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,878
443
865
3,189
882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Midpurse651
Artemis
8
0 / 4 / 1
4,425
402
3,724
5,150
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,246
477
2,978
7,024
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 0
5,933
539
2,832
8,701
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Artemis
Curtis4Eva
Artemis
4
0
5
6.5
W
Cu Chulainn
FINDMUCK
Cu Chulainn
3
0
0
3
L
1
4
1
0.38
W
Ne Zha
GR1ZZYB34R
Ne Zha
1
1
3
2.5
L
0
1
0
0
L
Artemis
Midpurse651
Artemis
0
4
1
0.13
W
Thoth
StellarKD
Thoth
2
1
2
3
L
0
3
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
13,261
27,908
Taken
32,666
12,066
Mitigated
11,549
9,737
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,694
381
0
1,899
7,952
5,209
285
1,466
6,486
12,937
0
W
Artemis
Curtis4Eva
Artemis
7,510
4,024
0
3,415
5,860
1,820
335
1,111
4,749
0
34,634
W
Cu Chulainn
FINDMUCK
Cu Chulainn
4,164
1,251
0
648
5,211
2,582
391
0
5,211
1,476
36,984
L
2,862
626
0
2,106
8,602
3,689
129
2,212
6,308
14,924
0
W
Ne Zha
GR1ZZYB34R
Ne Zha
1,886
355
0
3,556
6,037
1,579
0
873
5,164
0
23,168
L
865
438
0
405
3,189
882
0
1,270
1,713
18,828
0
L
Artemis
Midpurse651
Artemis
3,724
1,790
0
30
5,150
1,479
341
1,329
3,781
0
14,337
W
Thoth
StellarKD
Thoth
4,044
195
0
219
2,848
876
669
277
2,571
29,248
0
L
2,978
1,003
0
2,533
7,024
2,737
0
0
7,024
0
24,054
L
2,832
859
0
4,584
8,701
2,762
0
1,499
7,102
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
25,427
285
Minions Killed
218
0
Camps Cleared
0
1,017,663
Distance Traveled
973,629
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,156
560
22
2
0
209,431
2
W
Artemis
6,379
580
69
6
0
170,479
0
W
Cu Chulainn
6,949
632
90
8
0
207,722
2
L
Athena
4,945
450
24
2
0
202,122
1
W
Ne Zha
5,825
530
54
5
0
227,028
4
L
Olorun
4,878
443
40
4
0
199,835
3
L
Artemis
4,425
402
32
3
0
189,174
0
W
Thoth
6,001
546
50
5
0
203,003
3
L
Chaac
5,246
477
53
5
0
166,116
0
L
Fenrir
5,933
539
69
6
0
216,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role