Player Matchup

Agni
Agni
CharlieCorona
Agni
Level 117
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 1
King Arthur
King Arthur
MadaraUzumaki17
King Arthur
Level 87
God Stats
1W - 0L
1,659 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 1
Medusa
Medusa
Playmayquer
Medusa
Level 77
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Janus
Janus
Puripuri3000
Janus
Level 76
God Stats
1W - 5L
1,460 SR
Queue Stats
6W - 14L
1,139 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,237 Elo+

VS

Team Averages
Level 87
1,440 SR
1,482 Elo+
Pele
Pele
Dryhaldar
Pele
Level 25
God Stats
2W - 3L
1,451 SR
Queue Stats
4W - 6L
1,497 Elo+
Solo
Ra
Ra
LegioAugusta
Ra
Level 61
God Stats
0W - 1L
1,472 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Ares
Ares
UnfixedFern797
Ares
Level 160
God Stats
5W - 12L
1,337 SR
Queue Stats
199W - 260L
1,408 Elo+
Solo
Chiron
Chiron
Zouzhul
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,990
749
6,566
5,831
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MadaraUzumaki17
King Arthur
16
4 / 5 / 11
10,496
875
11,785
20,108
16,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
7 / 0 / 7
10,365
864
10,769
6,439
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 4
10,273
856
6,543
5,020
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 7 / 4
8,120
677
3,943
10,141
3,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 4 / 1
10,213
851
9,060
9,149
3,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 5
8,396
700
6,858
12,708
7,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Zouzhul
Chiron
14
2 / 4 / 4
8,552
713
9,308
11,049
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
10
11
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Pele
0
7
4
0.29
L
7
4
1
1.88
W
King Arthur
MadaraUzumaki17
King Arthur
4
5
11
1.9
W
Medusa
7
0
7
10.5
W
6
1
4
8
L
1
4
5
0.88
L
Chiron
Zouzhul
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
29,169
37,398
Taken
43,047
23,154
Mitigated
19,541
6,785
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,566
185
0
17
5,831
2,014
744
3,103
2,728
19,363
0
L
Pele
3,943
1,161
0
485
10,141
3,671
318
3,266
6,693
0
18,692
L
9,060
1,285
1,226
2,684
9,149
3,727
434
2,373
6,704
45,129
0
W
King Arthur
MadaraUzumaki17
King Arthur
11,785
1,821
0
4,971
20,108
16,537
80
9,325
10,783
0
29,484
W
Medusa
10,769
4,522
0
500
6,439
2,682
1,543
2,299
4,140
0
42,304
W
6,543
188
232
1,065
5,020
1,921
906
1,664
3,356
30,411
0
L
6,858
133
317
518
12,708
7,986
58
2,321
10,305
18,232
0
L
Chiron
Zouzhul
Chiron
9,308
3,357
662
2,506
11,049
4,157
161
4,991
5,830
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
35,281
204
Minions Killed
187
8
Camps Cleared
8
974,676
Distance Traveled
833,614
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,990
749
28
2
1
220,558
0
L
Pele
8,120
677
32
3
2
192,686
0
L
Ra
10,213
851
98
8
2
220,014
1
W
King Arthur
10,496
875
48
4
2
223,168
0
W
Medusa
10,365
864
58
5
4
267,706
2
W
Janus
10,273
856
70
6
1
263,244
3
L
Ares
8,396
700
22
2
3
206,274
3
L
Chiron
8,552
713
35
3
1
214,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role