Player Matchup

Fafnir
Fafnir
CaptRavage
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 2
Neith
Neith
KindaOld
Neith
Level 13
God Stats
6W - 8L
1,485 SR
Queue Stats
9W - 14L
1,399 Elo+
Solo
Anubis
Anubis
Krosyn
Anubis
Level 26
God Stats
67W - 63L
1,537 SR
Queue Stats
206W - 246L
1,455 Elo+
Solo
Nemesis
Nemesis
TheUrbanGyro
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
gosthfangs
Bellona
Level 28
God Stats
7W - 4L
1,615 SR
Queue Stats
81W - 84L
1,458 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,502 Elo+

VS

Team Averages
Level 22
1,550 SR
1,485 Elo+
Izanami
Izanami
HALO802
Izanami
Level 28
God Stats
3W - 4L
1,329 SR
Queue Stats
45W - 49L
1,447 Elo+
Solo
Arachne
Arachne
K_izzara
Arachne
Level 27
God Stats
11W - 6L
1,730 SR
Queue Stats
111W - 111L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
LordReich
Kukulkan
Level 12
God Stats
4W - 5L
1,402 SR
Queue Stats
17W - 17L
1,661 Elo+
Party 3
Nike
Nike
TSM UnboIted
Nike
Level 8
God Stats
7W - 7L
1,360 SR
Queue Stats
47W - 40L
1,415 Elo+
Party 3
Vamana
Vamana
iKonikIzzara
Vamana
Level 34
God Stats
11W - 8L
1,929 SR
Queue Stats
180W - 194L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CaptRavage
Fafnir
10
1 / 17 / 1
7,627
401
5,601
22,922
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
KindaOld
Neith
12
3 / 11 / 2
8,661
456
6,332
12,663
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Krosyn
Anubis
16
6 / 8 / 1
10,710
564
13,688
17,545
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TheUrbanGyro
Nemesis
10
1 / 13 / 2
7,191
378
4,577
15,558
9,580
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
gosthfangs
Bellona
10
1 / 6 / 0
6,984
368
6,356
12,564
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HALO802
Izanami
18
17 / 2 / 9
12,699
668
14,678
15,338
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
K_izzara
Arachne
19
15 / 3 / 5
12,947
681
15,103
16,769
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LordReich
Kukulkan
17
6 / 2 / 6
11,525
607
12,406
7,430
2,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 4 / 13
10,806
569
9,649
12,009
11,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
17
8 / 2 / 9
12,969
683
10,688
17,725
15,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
12
Kills
54
55
Deaths
13
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CaptRavage
Fafnir
1
17
1
0.09
W
Izanami
HALO802
Izanami
17
2
9
10.75
W
Arachne
K_izzara
Arachne
15
3
5
5.83
L
Neith
KindaOld
Neith
3
11
2
0.36
L
Anubis
Krosyn
Anubis
6
8
1
0.81
W
Kukulkan
LordReich
Kukulkan
6
2
6
4.5
W
8
4
13
3.63
L
Nemesis
TheUrbanGyro
Nemesis
1
13
2
0.15
L
Bellona
gosthfangs
Bellona
1
6
0
0.17
W
Vamana
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
62,524
81,252
Taken
69,271
50,083
Mitigated
41,213
10,662
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CaptRavage
Fafnir
5,601
1,895
0
1,660
22,922
19,084
0
2,904
19,491
25,310
0
W
Izanami
HALO802
Izanami
14,678
11,100
366
7,215
15,338
6,222
5,347
2,765
12,573
0
106,709
W
Arachne
K_izzara
Arachne
15,103
11,308
0
6,344
16,769
6,333
32
2,744
14,025
0
95,538
L
Neith
KindaOld
Neith
6,332
2,465
0
1,091
12,663
4,260
0
1,979
10,564
0
30,054
L
Anubis
Krosyn
Anubis
13,688
85
0
2,620
17,545
8,861
0
4,007
13,418
53,378
0
W
Kukulkan
LordReich
Kukulkan
12,406
1,266
0
0
7,430
2,339
4,058
4,508
2,922
64,781
0
W
9,649
3,025
0
1,379
12,009
11,084
797
5,374
6,635
0
34,708
L
Nemesis
TheUrbanGyro
Nemesis
4,577
2,106
46
1,546
15,558
9,580
0
2,533
12,995
0
25,816
L
Bellona
gosthfangs
Bellona
6,356
2,077
0
3,699
12,564
8,298
0
1,099
11,465
0
31,376
W
Vamana
10,688
7,450
0
5,754
17,725
15,235
1,404
3,898
13,100
437
55,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
60,946
296
Minions Killed
553
0
Camps Cleared
0
1,227,552
Distance Traveled
1,693,233
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,627
401
31
2
0
294,092
1
W
Izanami
12,699
668
149
8
0
335,376
4
W
Arachne
12,947
681
133
7
0
364,601
3
L
Neith
8,661
456
68
4
0
203,666
0
L
Anubis
10,710
564
98
5
0
245,165
2
W
Kukulkan
11,525
607
126
7
0
314,877
0
W
Nike
10,806
569
55
3
0
332,457
3
L
Nemesis
7,191
378
31
2
0
274,103
5
L
Bellona
6,984
368
68
4
0
210,526
1
W
Vamana
12,969
683
90
5
0
345,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role