Player Matchup

Olorun
Olorun
Ruthless_4202
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SocialSadist34
Aphrodite
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
8W - 24L
1,500 Elo+
Party 1
Ullr
Ullr
Toxic_ToKeR42069
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 1
Medusa
Medusa
Travarmybase0552
Medusa
Level 21
God Stats
17W - 19L
1,472 SR
Queue Stats
47W - 80L
1,214 Elo+
Solo
Pele
Pele
Versausy
Pele
Level 28
God Stats
6W - 8L
1,522 SR
Queue Stats
42W - 45L
1,299 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,402 Elo+

VS

Team Averages
Level 24
1,514 SR
1,310 Elo+
Merlin
Merlin
Darknesscloud89
Merlin
Level 29
God Stats
41W - 34L
1,606 SR
Queue Stats
41W - 34L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
Dmoofighter
Erlang Shen
Level 25
God Stats
54W - 55L
1,447 SR
Queue Stats
66W - 76L
1,333 Elo+
Party 2
Athena
Athena
FertileCanine84
Athena
Level 23
God Stats
3W - 1L
1,732 SR
Queue Stats
48W - 54L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Legit4
Danzaburou
Level 16
God Stats
31W - 18L
1,461 SR
Queue Stats
98W - 95L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magalakay
Tsukuyomi
Level 27
God Stats
18W - 13L
1,327 SR
Queue Stats
100W - 108L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,732
396
4,083
14,388
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SocialSadist34
Aphrodite
10
1 / 10 / 0
7,119
419
3,175
13,372
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 1
6,673
393
3,533
11,615
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
8,508
500
5,451
9,635
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
12
2 / 2 / 0
7,710
454
3,510
7,397
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
9,271
545
6,453
6,395
2,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Dmoofighter
Erlang Shen
17
8 / 0 / 0
10,250
603
9,026
7,843
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 8
7,465
439
3,702
12,150
10,205
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Legit4
Danzaburou
15
7 / 0 / 3
8,883
523
9,088
4,866
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Magalakay
Tsukuyomi
17
11 / 2 / 4
10,168
598
11,461
11,812
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
32
34
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Erlang Shen
Dmoofighter
Erlang Shen
8
0
0
8
W
2
1
8
6
W
Danzaburou
Legit4
Danzaburou
7
0
3
8.5
W
Tsukuyomi
Magalakay
Tsukuyomi
11
2
4
6.5
L
0
9
0
0
L
Aphrodite
SocialSadist34
Aphrodite
1
10
0
0.1
L
0
7
1
0.07
L
2
6
1
0.42
L
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
39,730
56,407
Taken
43,066
17,981
Mitigated
25,309
10,229
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,453
192
3
1,613
6,395
2,278
1,944
1,799
4,596
45,272
0
W
Erlang Shen
Dmoofighter
Erlang Shen
9,026
5,227
0
2,352
7,843
6,367
2,806
2,377
5,466
0
65,565
W
3,702
1,744
0
2,520
12,150
10,205
724
945
11,205
16,785
0
W
Danzaburou
Legit4
Danzaburou
9,088
2,493
0
2,468
4,866
1,811
1,045
856
4,010
0
55,384
W
Tsukuyomi
Magalakay
Tsukuyomi
11,461
3,975
0
5,825
11,812
4,648
0
1,281
10,531
0
72,452
L
4,083
3,034
120
4,452
14,388
4,237
993
1,217
13,110
25,740
0
L
Aphrodite
SocialSadist34
Aphrodite
3,175
1,348
273
3,227
13,372
5,104
84
2,180
11,192
22,225
0
L
3,533
1,640
0
39
11,615
3,329
0
3,364
8,251
0
33,003
L
5,451
3,291
0
0
9,635
3,011
2,797
2,624
7,011
0
35,105
L
Pele
3,510
763
0
2,118
7,397
2,300
0
709
6,688
0
37,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
46,037
279
Minions Killed
457
0
Camps Cleared
0
1,345,937
Distance Traveled
1,585,147
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,271
545
106
6
0
253,496
0
W
Erlang Shen
10,250
603
113
7
0
320,717
0
W
Athena
7,465
439
32
2
0
329,556
1
W
Danzaburou
8,883
523
93
5
0
318,023
5
W
Tsukuyomi
10,168
598
113
7
0
363,355
0
L
Olorun
6,732
396
48
3
0
282,311
0
L
Aphrodite
7,119
419
45
3
0
240,988
4
L
Ullr
6,673
393
56
3
0
299,675
0
L
Medusa
8,508
500
66
4
0
277,963
1
L
Pele
7,710
454
64
4
0
245,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role