Player Matchup

Sobek
Sobek
Cartu32
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,498 Elo+
Party 1
Rama
Rama
Juccho
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,532 Elo+
Party 1
Scylla
Scylla
Matecai03
Scylla
Level 60
God Stats
9W - 12L
1,390 SR
Queue Stats
36W - 49L
1,450 Elo+
Party 1
Achilles
Achilles
MoraaaTeam
Achilles
Level 85
God Stats
1W - 4L
1,438 SR
Queue Stats
60W - 42L
1,563 Elo+
Party 1
King Arthur
King Arthur
tincho123191
King Arthur
Level 84
God Stats
4W - 4L
1,506 SR
Queue Stats
68W - 56L
1,584 Elo+
Party 1
Team Averages
Level 65
1,467 SR
1,525 Elo+

VS

Team Averages
Level 108
1,486 SR
1,591 Elo+
Chernobog
Chernobog
IDopezilla
Chernobog
Level 128
God Stats
7W - 11L
1,535 SR
Queue Stats
210W - 149L
1,598 Elo+
Party 2
Thor
Thor
Zeref_SlayerV
Thor
Level 125
God Stats
6W - 4L
1,478 SR
Queue Stats
90W - 61L
1,576 Elo+
Party 2
Ra
Ra
iLunaticoV
Ra
Level 38
God Stats
12W - 8L
1,569 SR
Queue Stats
119W - 67L
1,657 Elo+
Party 2
Khepri
Khepri
ichernobylIV
Khepri
Level 125
God Stats
7W - 7L
1,406 SR
Queue Stats
345W - 261L
1,536 Elo+
Party 2
Hercules
Hercules
nPandaV
Hercules
Level 126
God Stats
3W - 1L
1,444 SR
Queue Stats
154W - 97L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cartu32
Sobek
6
0 / 5 / 0
4,581
416
3,315
10,547
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Juccho
Rama
10
0 / 1 / 0
5,692
517
1,588
4,571
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Matecai03
Scylla
9
0 / 2 / 0
5,318
483
719
3,234
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
MoraaaTeam
Achilles
10
3 / 2 / 0
6,056
551
4,645
10,203
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
tincho123191
King Arthur
11
0 / 2 / 2
5,984
544
7,296
9,804
5,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IDopezilla
Chernobog
12
8 / 0 / 1
7,735
703
9,688
5,284
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
6,324
575
4,339
5,944
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 3
5,924
539
2,812
3,063
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
1 / 0 / 6
6,042
549
2,718
3,101
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
nPandaV
Hercules
11
1 / 2 / 3
6,355
578
6,926
10,540
4,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cartu32
Sobek
0
5
0
0
W
Chernobog
IDopezilla
Chernobog
8
0
1
8.5
L
Rama
Juccho
Rama
0
1
0
0
L
Scylla
Matecai03
Scylla
0
2
0
0
L
Achilles
MoraaaTeam
Achilles
3
2
0
1.5
W
2
1
2
3
W
0
0
3
1.5
W
Khepri
1
0
6
4
W
Hercules
nPandaV
Hercules
1
2
3
1.25
L
King Arthur
tincho123191
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
26,483
38,359
Taken
27,932
17,058
Mitigated
11,609
11,076
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cartu32
Sobek
3,315
213
0
2,118
10,547
4,503
0
2,989
7,452
10,646
0
W
Chernobog
IDopezilla
Chernobog
9,688
6,840
0
3,066
5,284
1,930
1,878
1,589
3,667
0
42,260
L
Rama
Juccho
Rama
1,588
1,029
0
1,400
4,571
985
301
141
4,430
0
26,370
L
Scylla
Matecai03
Scylla
719
38
0
890
3,234
854
0
1,133
2,085
26,068
0
L
Achilles
MoraaaTeam
Achilles
4,645
1,127
0
4,091
10,203
5,611
0
1,049
9,058
0
34,982
W
4,339
1,067
0
2,706
5,944
2,071
0
267
5,677
0
35,863
W
2,812
387
453
1,579
3,063
1,146
0
816
2,211
37,831
0
W
Khepri
2,718
56
0
756
3,101
1,645
0
849
2,252
9,944
0
W
Hercules
nPandaV
Hercules
6,926
2,736
0
3,512
10,540
4,817
0
449
10,091
0
35,866
L
King Arthur
tincho123191
King Arthur
7,296
842
0
2,577
9,804
5,105
0
0
9,804
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
32,380
280
Minions Killed
338
0
Camps Cleared
0
1,061,552
Distance Traveled
1,151,423
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,581
416
14
1
0
242,320
2
W
Chernobog
7,735
703
86
8
0
225,491
1
L
Rama
5,692
517
60
5
0
198,786
4
L
Scylla
5,318
483
63
6
0
171,877
2
L
Achilles
6,056
551
71
6
0
226,707
3
W
Thor
6,324
575
81
7
0
243,969
3
W
Ra
5,924
539
77
7
0
228,155
7
W
Khepri
6,042
549
15
1
0
243,303
2
W
Hercules
6,355
578
79
7
0
210,505
6
L
King Arthur
5,984
544
72
7
0
221,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role