Player Matchup

Skadi
Skadi
DOMINATION-333
Skadi
Level 119
God Stats
12W - 3L
1,626 SR
Queue Stats
58W - 37L
1,729 Elo+
Party 1
Hera
Hera
MarkusArelius904
Hera
Level 40
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
kidtheneon
Ganesha
Level 66
God Stats
1W - 0L
1,698 SR
Queue Stats
30W - 18L
1,663 Elo+
Party 1
Team Averages
Level 75
1,619 SR
1,631 Elo+

VS

Team Averages
Level 109
1,523 SR
1,554 Elo+
Hercules
Hercules
Steamed godz
Hercules
Level 66
God Stats
5W - 4L
1,542 SR
Queue Stats
74W - 64L
1,497 Elo+
Solo
Discordia
Discordia
afrozombie92
Discordia
Level 156
God Stats
19W - 23L
1,587 SR
Queue Stats
275W - 248L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bloodzombie479
Tsukuyomi
Level 106
God Stats
1W - 5L
1,441 SR
Queue Stats
293W - 261L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
12,568
628
17,390
12,239
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 5
12,337
617
14,722
9,250
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
kidtheneon
Ganesha
15
0 / 1 / 8
12,596
630
8,446
16,669
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Steamed godz
Hercules
13
1 / 2 / 5
10,961
548
6,463
20,209
15,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
afrozombie92
Discordia
16
4 / 4 / 2
12,366
618
17,658
13,940
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
bloodzombie479
Tsukuyomi
15
1 / 3 / 3
11,464
573
6,896
16,819
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
3
3
5
1.83
L
Hercules
Steamed godz
Hercules
1
2
5
1.75
L
Discordia
afrozombie92
Discordia
4
4
2
1.25
L
Tsukuyomi
bloodzombie479
Tsukuyomi
1
3
3
0.83
W
Ganesha
kidtheneon
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
31,017
38,158
Taken
50,968
28,542
Mitigated
27,419
9,417
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,390
9,345
0
3,304
12,239
5,554
1,813
6,323
5,916
0
78,679
W
14,722
4,164
152
890
9,250
4,356
1,295
5,607
3,643
62,481
0
L
Hercules
Steamed godz
Hercules
6,463
794
0
9,615
20,209
15,780
230
10,297
9,681
3,955
15,012
L
Discordia
afrozombie92
Discordia
17,658
271
0
4,781
13,940
4,318
867
6,949
6,783
89,852
0
L
Tsukuyomi
bloodzombie479
Tsukuyomi
6,896
1,436
0
4,095
16,819
7,321
55
5,412
10,953
0
61,861
W
Ganesha
kidtheneon
Ganesha
8,446
250
0
5,071
16,669
18,632
639
6,896
9,773
34,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
34,791
233
Minions Killed
225
0
Camps Cleared
0
1,100,502
Distance Traveled
1,122,038
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,568
628
115
6
0
333,832
10
W
Hera
12,337
617
117
6
0
393,291
6
L
Hercules
10,961
548
27
1
0
374,913
5
L
Discordia
12,366
618
134
7
0
345,593
3
L
Tsukuyomi
11,464
573
64
3
0
401,532
3
W
Ganesha
12,596
630
1
0
0
373,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role