Player Matchup

Ymir
Ymir
Bryceholt18
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,539 Elo+
Party 3
He Bo
He Bo
Fusion-_-Bosnian
He Bo
Level 66
God Stats
2W - 3L
1,526 SR
Queue Stats
360W - 343L
1,364 Elo+
Party 3
Danzaburou
Danzaburou
OmEgA-_-SCoRpi0N
Danzaburou
Level 104
God Stats
3W - 9L
1,582 SR
Queue Stats
138W - 149L
1,437 Elo+
Party 3
Arachne
Arachne
bihasko23
Arachne
Level 108
God Stats
82W - 64L
1,541 SR
Queue Stats
381W - 354L
1,500 Elo+
Party 3
Odin
Odin
miguelescamilla3
Odin
Level 114
God Stats
15W - 19L
1,531 SR
Queue Stats
491W - 464L
1,519 Elo+
Party 3
Team Averages
Level 84
1,536 SR
1,472 Elo+

VS

Team Averages
Level 75
1,504 SR
1,595 Elo+
Nemesis
Nemesis
DonVergonx69
Nemesis
Level 33
God Stats
1W - 2L
1,204 SR
Queue Stats
148W - 90L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
Girafeee
Nu Wa
Level 128
God Stats
33W - 27L
1,610 SR
Queue Stats
294W - 274L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
IFeed05
Zhong Kui
Level 22
God Stats
1W - 3L
1,321 SR
Queue Stats
312W - 185L
1,672 Elo+
Party 2
Khepri
Khepri
IINV3RT
Khepri
Level 105
God Stats
13W - 4L
1,763 SR
Queue Stats
1,202W - 1,046L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
Ranvisey
Ah Puch
Level 85
God Stats
7W - 6L
1,623 SR
Queue Stats
78W - 84L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,641
402
3,443
17,172
9,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 8 / 3
10,358
432
8,309
17,413
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OmEgA-_-SCoRpi0N
Danzaburou
19
4 / 3 / 3
11,775
491
9,696
22,830
8,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
bihasko23
Arachne
20
5 / 5 / 3
12,320
513
13,785
27,346
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 5
11,114
463
12,149
22,508
22,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonVergonx69
Nemesis
20
1 / 3 / 3
13,153
548
7,347
16,940
8,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Girafeee
Nu Wa
20
9 / 1 / 10
13,861
578
27,708
7,653
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
IFeed05
Zhong Kui
20
6 / 4 / 7
13,741
573
24,621
22,884
23,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
IINV3RT
Khepri
17
1 / 2 / 16
11,889
495
7,529
16,697
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Ranvisey
Ah Puch
19
6 / 3 / 7
12,420
518
13,752
8,713
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
23
23
Deaths
13
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Nemesis
DonVergonx69
Nemesis
1
3
3
0.83
L
2
8
3
0.44
W
Nu Wa
Girafeee
Nu Wa
9
1
10
14
W
Zhong Kui
IFeed05
Zhong Kui
6
4
7
2.38
W
Khepri
IINV3RT
Khepri
1
2
16
4.5
L
Danzaburou
OmEgA-_-SCoRpi0N
Danzaburou
4
3
3
1.83
W
Ah Puch
Ranvisey
Ah Puch
6
3
7
3.17
L
Arachne
bihasko23
Arachne
5
5
3
1.3
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
80,957
107,269
Taken
72,887
54,991
Mitigated
60,483
31,306
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
326
388
1,474
17,172
9,419
0
14,400
2,772
32,225
0
W
Nemesis
DonVergonx69
Nemesis
7,347
3,296
0
1,614
16,940
8,964
224
2,748
13,946
0
139,126
L
8,309
310
0
1,613
17,413
4,096
0
11,280
6,133
68,164
0
W
Nu Wa
Girafeee
Nu Wa
27,708
6,400
63
2,356
7,653
3,144
3,542
2,273
5,122
118,948
0
W
Zhong Kui
IFeed05
Zhong Kui
24,621
2,100
0
12,889
22,884
23,609
2,340
2,898
19,048
97,044
0
W
Khepri
IINV3RT
Khepri
7,529
1,001
0
1,639
16,697
21,203
658
2,817
13,698
48,879
0
L
Danzaburou
OmEgA-_-SCoRpi0N
Danzaburou
9,696
5,146
0
11,444
22,830
8,223
833
13,100
9,730
0
101,628
W
Ah Puch
Ranvisey
Ah Puch
13,752
696
370
1,728
8,713
3,563
798
1,549
7,124
59,991
0
L
Arachne
bihasko23
Arachne
13,785
8,935
0
10,735
27,346
10,782
0
17,592
9,754
0
99,786
L
12,149
2,110
0
5,652
22,508
22,471
120
17,238
5,270
1,081
70,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
65,064
694
Minions Killed
741
0
Camps Cleared
0
2,104,928
Distance Traveled
2,223,943
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,641
402
80
3
0
383,888
0
W
Nemesis
13,153
548
202
8
0
519,120
6
L
He Bo
10,358
432
114
5
0
385,723
5
W
Nu Wa
13,861
578
174
7
0
441,335
8
W
Zhong Kui
13,741
573
179
7
0
370,449
0
W
Khepri
11,889
495
75
3
0
494,801
7
L
Danzaburou
11,775
491
204
9
0
411,018
7
W
Ah Puch
12,420
518
111
5
0
398,238
5
L
Arachne
12,320
513
161
7
0
493,003
0
L
Odin
11,114
463
135
6
0
431,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role