Player Matchup

Gilgamesh
Gilgamesh
Babaganoosh141
Gilgamesh
Level 29
God Stats
2W - 2L
1,586 SR
Queue Stats
12W - 12L
1,573 Elo+
Party 1
He Bo
He Bo
GiveNoQuarter
He Bo
Level 27
God Stats
1W - 0L
1,575 SR
Queue Stats
12W - 12L
1,573 Elo+
Party 1
Hachiman
Hachiman
Tdub37
Hachiman
Level 32
God Stats
1W - 1L
1,339 SR
Queue Stats
11W - 12L
1,573 Elo+
Party 1
Chaac
Chaac
TheOtherWiggan
Chaac
Level 63
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 12L
1,573 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,573 Elo+

VS

Team Averages
Level 51
1,567 SR
1,419 Elo+
Chang'e
Chang'e
ItsJxyT
Chang'e
Level 87
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Kukulkan
Kukulkan
RACCOONxRAMPAGE
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
widewalk3r
Sun Wukong
Level 16
God Stats
0W - 3L
1,528 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2
Pele
Pele
xExoticWater
Pele
Level 85
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Babaganoosh141
Gilgamesh
16
6 / 2 / 10
10,687
972
10,249
10,719
8,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
13 / 2 / 7
10,550
959
14,046
5,782
2,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Tdub37
Hachiman
15
3 / 2 / 8
9,365
851
4,635
5,796
1,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 13
9,230
839
8,724
10,241
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsJxyT
Chang'e
14
1 / 6 / 1
8,307
755
5,638
14,589
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
0 / 8 / 1
7,066
642
1,154
9,011
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
widewalk3r
Sun Wukong
14
6 / 4 / 0
9,054
823
8,929
10,900
8,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 3
7,421
675
4,423
11,188
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
8
8
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Babaganoosh141
Gilgamesh
6
2
10
5.5
W
13
2
7
8.25
L
Chang'e
ItsJxyT
Chang'e
1
6
1
0.25
L
Kukulkan
0
8
1
0.06
W
Hachiman
Tdub37
Hachiman
3
2
8
3.5
W
3
2
13
4.75
L
Sun Wukong
widewalk3r
Sun Wukong
6
4
0
1.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
20,144
32,538
Taken
45,688
22,665
Mitigated
22,320
8,433
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Babaganoosh141
Gilgamesh
10,249
2,461
621
2,251
10,719
8,816
967
3,727
6,992
2,092
27,692
W
14,046
418
0
1,943
5,782
2,150
1,109
1,301
4,481
38,495
0
L
Chang'e
ItsJxyT
Chang'e
5,638
349
100
3,808
14,589
5,638
93
6,134
8,335
29,400
0
L
Kukulkan
1,154
464
0
448
9,011
3,420
24
2,316
6,485
13,366
0
W
Hachiman
Tdub37
Hachiman
4,635
3,807
0
954
5,796
1,918
1,570
1,071
4,725
0
27,119
W
8,724
908
0
2,664
10,241
9,781
0
1,650
8,591
2,757
19,047
L
Sun Wukong
widewalk3r
Sun Wukong
8,929
2,167
0
1,055
10,900
8,791
0
3,114
7,456
671
22,273
L
4,423
685
0
1,048
11,188
4,471
369
5,907
5,281
0
17,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
31,848
169
Minions Killed
137
10
Camps Cleared
10
810,876
Distance Traveled
603,983
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,687
972
42
4
4
201,065
2
W
He Bo
10,550
959
60
5
0
198,251
0
L
Chang'e
8,307
755
47
4
5
165,661
2
L
Kukulkan
7,066
642
23
2
1
116,906
1
W
Hachiman
9,365
851
39
4
4
184,061
3
W
Chaac
9,230
839
28
3
2
227,499
2
L
Sun Wukong
9,054
823
36
3
2
167,731
0
L
Pele
7,421
675
31
3
2
153,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role