Player Matchup

Gilgamesh
Gilgamesh
HaywireRocket88
Gilgamesh
Level 49
God Stats
2W - 1L
1,789 SR
Queue Stats
70W - 79L
1,409 Elo+
Party 1
Bakasura
Bakasura
Rampage2626
Bakasura
Level 66
God Stats
0W - 1L
1,755 SR
Queue Stats
116W - 128L
1,357 Elo+
Party 1
Scylla
Scylla
bigmommaspajamas
Scylla
Level 23
God Stats
0W - 4L
1,264 SR
Queue Stats
0W - 9L
1,046 Elo+
Solo
Team Averages
Level 46
1,603 SR
1,271 Elo+

VS

Team Averages
Level 64
1,498 SR
1,334 Elo+
Sun Wukong
Sun Wukong
A Trusty Feline
Sun Wukong
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 2
Fenrir
Fenrir
A Trusty Fox
Fenrir
Level 15
God Stats
2W - 4L
1,477 SR
Queue Stats
9W - 14L
1,325 Elo+
Party 2
Janus
Janus
graavitational
Janus
Level 84
God Stats
2W - 1L
1,518 SR
Queue Stats
344W - 569L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaywireRocket88
Gilgamesh
18
2 / 6 / 8
14,364
625
17,851
25,062
18,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Rampage2626
Bakasura
20
11 / 7 / 2
16,786
730
22,805
31,409
19,461
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 11 / 5
12,273
534
2,607
16,565
5,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Trusty Feline
Sun Wukong
18
6 / 4 / 16
15,946
693
20,478
23,367
28,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
9 / 7 / 13
16,394
713
14,689
20,085
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 3 / 12
15,687
682
22,497
12,388
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
13
Kills
24
24
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A Trusty Feline
Sun Wukong
6
4
16
3.5
W
Fenrir
9
7
13
2.21
L
Gilgamesh
HaywireRocket88
Gilgamesh
2
6
8
1
L
Bakasura
Rampage2626
Bakasura
11
7
2
1.71
L
0
11
5
0.23
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
57,664
73,036
Taken
55,840
43,471
Mitigated
42,321
9,464
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A Trusty Feline
Sun Wukong
20,478
2,820
1,551
5,867
23,367
28,449
911
1,847
19,623
0
82,781
W
Fenrir
14,689
2,770
925
2,159
20,085
9,653
1,527
1,005
17,001
0
38,887
L
Gilgamesh
HaywireRocket88
Gilgamesh
17,851
4,833
0
2,688
25,062
18,506
0
9,247
15,815
0
59,534
L
Bakasura
Rampage2626
Bakasura
22,805
13,110
0
5,867
31,409
19,461
1,111
7,108
24,301
0
130,614
L
2,607
1,169
0
909
16,565
5,504
399
6,598
9,967
13,807
0
W
22,497
524
0
2,655
12,388
4,219
653
932
10,952
106,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
48,027
265
Minions Killed
264
0
Camps Cleared
0
1,160,187
Distance Traveled
1,270,835
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,946
693
81
4
0
444,928
0
W
Fenrir
16,394
713
46
2
0
430,430
4
L
Gilgamesh
14,364
625
65
3
0
419,771
0
L
Bakasura
16,786
730
178
8
0
427,881
4
L
Scylla
12,273
534
22
1
0
312,535
0
W
Janus
15,687
682
137
6
0
395,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role