Player Matchup

Merlin
Merlin
Aquamrius
Merlin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Party 1
Chaac
Chaac
FOXYFOX21
Chaac
Level 67
God Stats
3W - 7L
1,401 SR
Queue Stats
55W - 69L
1,451 Elo+
Party 1
Artemis
Artemis
Gh0stW0lfs
Artemis
Level 66
God Stats
1W - 0L
1,820 SR
Queue Stats
42W - 57L
1,400 Elo+
Party 1
Fafnir
Fafnir
PoultryBoi
Fafnir
Level 43
God Stats
16W - 20L
1,650 SR
Queue Stats
45W - 60L
1,385 Elo+
Party 1
Pele
Pele
kamensha
Pele
Level 114
God Stats
19W - 6L
1,469 SR
Queue Stats
34W - 31L
1,474 Elo+
Party 1
Team Averages
Level 79
1,568 SR
1,427 Elo+

VS

Team Averages
Level 47
1,608 SR
1,427 Elo+
Raijin
Raijin
Hersheey76
Raijin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 171L
1,351 Elo+
Solo
Achilles
Achilles
Pineappleskillz
Achilles
Level 15
God Stats
6W - 7L
1,621 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 2
Ymir
Ymir
SimplyaKoala
Ymir
Level 88
God Stats
5W - 9L
1,598 SR
Queue Stats
174W - 155L
1,502 Elo+
Party 2
Izanami
Izanami
StealthyKiller38
Izanami
Level 18
God Stats
4W - 6L
1,655 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxehamxX
Tsukuyomi
Level 46
God Stats
1W - 3L
1,667 SR
Queue Stats
35W - 34L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aquamrius
Merlin
14
3 / 1 / 6
8,281
637
6,248
6,282
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
FOXYFOX21
Chaac
14
1 / 1 / 4
8,427
648
10,541
11,918
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Gh0stW0lfs
Artemis
12
3 / 1 / 3
7,415
570
6,569
9,208
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
PoultryBoi
Fafnir
11
0 / 2 / 5
7,440
572
1,656
7,578
6,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
14
14 / 2 / 2
9,060
697
8,398
9,331
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hersheey76
Raijin
11
2 / 5 / 1
6,710
516
2,893
8,492
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
1 / 2 / 1
6,074
467
5,675
11,333
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 4
5,661
435
7,681
10,613
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 0
6,598
508
4,380
6,903
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
XxehamxX
Tsukuyomi
9
0 / 6 / 3
5,615
432
2,774
9,019
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
6
7
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aquamrius
Merlin
3
1
6
6
W
Chaac
FOXYFOX21
Chaac
1
1
4
3
W
Artemis
Gh0stW0lfs
Artemis
3
1
3
4.5
L
Raijin
Hersheey76
Raijin
2
5
1
0.5
L
Achilles
1
2
1
0.75
W
Fafnir
PoultryBoi
Fafnir
0
2
5
1.25
L
0
5
4
0.4
L
3
3
0
1
L
Tsukuyomi
XxehamxX
Tsukuyomi
0
6
3
0.25
W
Pele
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
23,403
44,317
Taken
46,360
20,238
Mitigated
20,482
14,464
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aquamrius
Merlin
6,248
450
0
1,391
6,282
1,967
1,277
2,178
3,836
51,022
0
W
Chaac
FOXYFOX21
Chaac
10,541
3,383
0
4,608
11,918
6,339
25
1,541
10,303
0
55,282
W
Artemis
Gh0stW0lfs
Artemis
6,569
2,829
0
4,058
9,208
2,658
2,687
3,175
6,033
0
41,455
L
Raijin
Hersheey76
Raijin
2,893
93
0
1,483
8,492
2,369
0
2,208
6,021
22,852
0
L
Achilles
5,675
2,128
0
2,958
11,333
8,151
0
359
10,932
0
24,914
W
Fafnir
PoultryBoi
Fafnir
1,656
482
310
881
7,578
6,316
407
1,027
6,551
17,315
0
L
7,681
1,650
0
2,157
10,613
5,476
0
2,039
8,535
22,738
0
L
4,380
3,682
0
1,143
6,903
1,929
68
1,301
5,560
0
35,529
L
Tsukuyomi
XxehamxX
Tsukuyomi
2,774
469
0
2,052
9,019
2,557
0
1,539
7,408
0
22,523
W
Pele
8,398
2,114
0
3,216
9,331
2,958
451
2,139
7,020
0
48,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
30,658
420
Minions Killed
241
0
Camps Cleared
0
1,286,535
Distance Traveled
1,164,405
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,281
637
110
8
0
245,015
4
W
Chaac
8,427
648
119
9
0
257,684
1
W
Artemis
7,415
570
78
6
0
234,311
2
L
Raijin
6,710
516
41
3
0
190,612
2
L
Achilles
6,074
467
47
4
0
254,373
2
W
Fafnir
7,440
572
35
3
0
270,920
0
L
Ymir
5,661
435
29
2
0
226,803
5
L
Izanami
6,598
508
76
6
0
226,052
1
L
Tsukuyomi
5,615
432
48
4
0
266,565
0
W
Pele
9,060
697
78
6
0
278,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role