Player Matchup

Osiris
Osiris
CyberCrim35776
Osiris
Level 10
God Stats
4W - 6L
1,538 SR
Queue Stats
83W - 85L
1,414 Elo+
Solo
Xing Tian
Xing Tian
RumHam94
Xing Tian
Level 27
God Stats
46W - 40L
1,572 SR
Queue Stats
110W - 130L
1,465 Elo+
Solo
Merlin
Merlin
amelia27XD
Merlin
Level 21
God Stats
1W - 1L
1,721 SR
Queue Stats
79W - 31L
1,632 Elo+
Solo
Skadi
Skadi
anime_boyy12
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Artemis
Artemis
langamagi19
Artemis
Level 25
God Stats
12W - 7L
1,832 SR
Queue Stats
105W - 120L
1,364 Elo+
Solo
Team Averages
Level 17
1,632 SR
1,474 Elo+

VS

Team Averages
Level 20
1,520 SR
1,495 Elo+
Cupid
Cupid
HOLLAND 11 PSV
Cupid
Level 23
God Stats
4W - 4L
1,460 SR
Queue Stats
18W - 27L
1,313 Elo+
Party 1
Chaac
Chaac
Nissmu
Chaac
Level 25
God Stats
5W - 4L
1,685 SR
Queue Stats
238W - 138L
1,640 Elo+
Party 2
Da Ji
Da Ji
SEEK_POOP
Da Ji
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 192L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
TiamatOrTroll
Baba Yaga
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 86L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
griszroxx
Cthulhu
Level 14
God Stats
4W - 4L
1,456 SR
Queue Stats
12W - 19L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,344
534
668
5,861
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
RumHam94
Xing Tian
7
3 / 1 / 0
5,010
501
3,269
5,084
1,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
amelia27XD
Merlin
10
2 / 5 / 0
5,977
598
4,417
6,538
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 8 / 1
4,172
417
494
5,452
1,127
Artemis
langamagi19
Artemis
8
0 / 1 / 1
5,135
514
1,485
3,516
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,182
518
1,235
2,356
629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Nissmu
Chaac
12
8 / 1 / 0
7,266
727
6,377
6,297
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
SEEK_POOP
Da Ji
9
3 / 3 / 3
6,150
615
2,424
6,744
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
TiamatOrTroll
Baba Yaga
11
3 / 1 / 5
6,615
662
5,578
5,417
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
griszroxx
Cthulhu
8
0 / 0 / 1
4,649
465
1,457
2,119
1,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
15
17
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
0
1
W
Chaac
Nissmu
Chaac
8
1
0
8
L
Xing Tian
RumHam94
Xing Tian
3
1
0
3
W
Da Ji
SEEK_POOP
Da Ji
3
3
3
1.5
W
Baba Yaga
TiamatOrTroll
Baba Yaga
3
1
5
5.5
L
Merlin
amelia27XD
Merlin
2
5
0
0.4
L
0
8
1
0.06
W
Cthulhu
griszroxx
Cthulhu
0
0
1
0.5
L
Artemis
langamagi19
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,333
Damage
17,071
26,451
Taken
22,933
9,326
Mitigated
8,807
1,575
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
668
55
0
205
5,861
3,000
0
1,234
4,572
0
29,611
W
1,235
472
266
1,009
2,356
629
1,506
461
1,895
0
21,422
W
Chaac
Nissmu
Chaac
6,377
1,226
0
2,055
6,297
3,070
0
170
6,103
0
42,870
L
Xing Tian
RumHam94
Xing Tian
3,269
112
0
347
5,084
1,932
0
1,727
3,210
11,918
0
W
Da Ji
SEEK_POOP
Da Ji
2,424
711
0
2,064
6,744
2,193
0
2,466
4,168
0
25,372
W
Baba Yaga
TiamatOrTroll
Baba Yaga
5,578
92
0
1,897
5,417
1,887
0
3,417
1,576
38,685
0
L
Merlin
amelia27XD
Merlin
4,417
156
0
853
6,538
1,955
0
2,906
3,632
26,853
0
L
494
322
0
140
5,452
1,127
7
723
4,669
0
3,526
W
Cthulhu
griszroxx
Cthulhu
1,457
126
70
270
2,119
1,028
145
614
1,505
10,357
0
L
Artemis
langamagi19
Artemis
1,485
361
0
30
3,516
1,312
0
153
3,333
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
29,862
178
Minions Killed
300
0
Camps Cleared
0
931,459
Distance Traveled
1,035,668
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,344
534
70
7
0
201,133
1
W
Cupid
5,182
518
45
5
0
194,463
0
W
Chaac
7,266
727
101
10
0
207,831
3
L
Xing Tian
5,010
501
11
1
0
207,565
4
W
Da Ji
6,150
615
63
6
0
232,230
0
W
Baba Yaga
6,615
662
67
7
0
199,765
4
L
Merlin
5,977
598
48
5
0
181,876
2
L
Skadi
4,172
417
8
1
0
151,874
3
W
Cthulhu
4,649
465
24
2
0
201,379
0
L
Artemis
5,135
514
41
4
0
189,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role