Player Matchup

Ne Zha
Ne Zha
AG3NTDADttv
Ne Zha
Level 105
God Stats
2W - 1L
1,350 SR
Queue Stats
156W - 114L
1,547 Elo+
Party 1
Odin
Odin
Pauliewop
Odin
Level 19
God Stats
2W - 2L
1,305 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 1
Discordia
Discordia
Quikxilver
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VizioNxRampageZ
Sun Wukong
Level 13
God Stats
6W - 4L
1,177 SR
Queue Stats
19W - 26L
1,440 Elo+
Party 1
Poseidon
Poseidon
Xx PureScrub xX
Poseidon
Level 31
God Stats
2W - 3L
1,279 SR
Queue Stats
75W - 76L
1,516 Elo+
Party 1
Team Averages
Level 37
1,322 SR
1,474 Elo+

VS

Team Averages
Level 32
1,476 SR
1,427 Elo+
Olorun
Olorun
Jdwillso2001
Olorun
Level 26
God Stats
5W - 6L
1,534 SR
Queue Stats
9W - 14L
1,445 Elo+
Party 3
Yemoja
Yemoja
LeeLeeLuv
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Xeno3211
Artemis
Level 18
God Stats
52W - 70L
1,476 SR
Queue Stats
112W - 123L
1,493 Elo+
Party 2
Neith
Neith
agnoosh001
Neith
Level 6
God Stats
12W - 25L
1,369 SR
Queue Stats
13W - 28L
1,218 Elo+
Party 3
Thor
Thor
kEZIE84
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
23 / 3 / 14
16,577
1,381
36,767
15,955
6,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
18
4 / 2 / 17
11,694
975
8,090
10,932
7,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Quikxilver
Discordia
19
2 / 3 / 20
12,112
1,009
12,029
7,973
3,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
VizioNxRampageZ
Sun Wukong
18
4 / 2 / 20
12,222
1,019
11,369
16,095
14,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
19
11 / 2 / 18
13,571
1,131
17,115
9,386
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 8 / 6
11,526
961
8,152
16,893
6,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
LeeLeeLuv
Yemoja
18
2 / 6 / 8
12,612
1,051
12,148
16,996
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Xeno3211
Artemis
17
6 / 7 / 3
12,593
1,049
15,981
22,189
9,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
0 / 8 / 2
9,860
822
3,357
11,849
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
kEZIE84
Thor
18
2 / 15 / 6
12,209
1,017
10,263
23,727
9,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
37
44
Kills
12
12
Deaths
44
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
23
3
14
10
L
Olorun
2
8
6
0.63
L
Yemoja
LeeLeeLuv
Yemoja
2
6
8
1
W
Odin
4
2
17
6.25
W
Discordia
Quikxilver
Discordia
2
3
20
4
W
Sun Wukong
VizioNxRampageZ
Sun Wukong
4
2
20
7
L
Artemis
Xeno3211
Artemis
6
7
3
1.07
W
Poseidon
11
2
18
10
L
Neith
0
8
2
0.13
L
Thor
kEZIE84
Thor
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,370
Damage
49,901
60,341
Taken
91,654
35,314
Mitigated
49,181
6,591
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
36,767
21,670
0
1,527
15,955
6,866
0
5,000
10,955
0
58,310
L
Olorun
8,152
4,812
753
3,030
16,893
6,806
0
5,830
10,867
34,594
0
L
Yemoja
LeeLeeLuv
Yemoja
12,148
2,174
4,149
2,200
16,996
19,492
0
5,202
11,632
37,269
0
W
Odin
8,090
1,769
0
0
10,932
7,423
0
5,747
4,933
0
15,142
W
Discordia
Quikxilver
Discordia
12,029
398
130
859
7,973
3,085
0
1,920
6,053
35,303
0
W
Sun Wukong
VizioNxRampageZ
Sun Wukong
11,369
3,391
0
1,249
16,095
14,190
0
4,317
11,778
0
27,300
L
Artemis
Xeno3211
Artemis
15,981
7,750
0
351
22,189
9,067
0
7,097
14,830
0
35,556
W
Poseidon
17,115
2,078
1,449
1,377
9,386
3,750
0
3,316
6,070
39,489
0
L
Neith
3,357
1,909
0
366
11,849
4,637
0
1,565
10,260
0
14,441
L
Thor
kEZIE84
Thor
10,263
2,908
0
0
23,727
9,179
0
8,516
14,921
0
21,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,176
Gold Earned
58,800
213
Minions Killed
192
6
Camps Cleared
3
1,006,796
Distance Traveled
847,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,577
1,381
53
4
1
219,395
0
L
Olorun
11,526
961
56
5
0
143,102
0
L
Yemoja
12,612
1,051
50
4
1
185,198
0
W
Odin
11,694
975
20
2
0
211,683
0
W
Discordia
12,112
1,009
67
6
0
169,948
0
W
Sun Wukong
12,222
1,019
25
2
1
199,224
0
L
Artemis
12,593
1,049
30
3
0
220,205
0
W
Poseidon
13,571
1,131
48
4
4
206,546
1
L
Neith
9,860
822
26
2
1
120,612
1
L
Thor
12,209
1,017
30
3
1
178,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role