Player Matchup

Bellona
Bellona
CalleFake123
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,707 Elo+
Party 2
Ymir
Ymir
JuanGT31
Ymir
Level 27
God Stats
3W - 2L
1,468 SR
Queue Stats
50W - 33L
1,723 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KinverKhan
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,599 Elo+
Party 1
Neith
Neith
MEIKAInoKAMI6
Neith
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,701 Elo+
Solo
Ullr
Ullr
Nicxlinho
Ullr
Level 5
God Stats
2W - 3L
1,861 SR
Queue Stats
4W - 4L
1,833 Elo+
Party 2
Team Averages
Level 13
1,518 SR
1,713 Elo+

VS

Team Averages
Level 24
1,608 SR
1,565 Elo+
Ne Zha
Ne Zha
Adums
Ne Zha
Level 29
God Stats
3W - 0L
1,849 SR
Queue Stats
254W - 244L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Athamé
Tsukuyomi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Atl8s
Ra
Level 29
God Stats
9W - 8L
1,646 SR
Queue Stats
116W - 88L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
DatWhiteKid824
Danzaburou
Level 27
God Stats
23W - 21L
1,513 SR
Queue Stats
45W - 41L
1,550 Elo+
Party 3
Athena
Athena
EatinHerPuddin
Athena
Level 29
God Stats
30W - 26L
1,531 SR
Queue Stats
99W - 90L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CalleFake123
Bellona
17
7 / 5 / 8
10,534
554
13,508
18,732
14,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 4 / 7
9,540
502
10,355
17,169
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
KinverKhan
Tsukuyomi
16
10 / 4 / 7
10,295
542
14,745
18,154
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 6 / 4
8,457
445
5,000
10,580
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
14
2 / 6 / 3
8,625
454
5,401
12,995
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adums
Ne Zha
16
4 / 5 / 7
9,755
513
12,008
16,019
6,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Athamé
Tsukuyomi
14
1 / 6 / 8
8,621
454
11,520
13,893
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
5 / 4 / 8
9,874
520
11,826
11,229
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DatWhiteKid824
Danzaburou
16
5 / 5 / 8
10,454
550
11,631
12,145
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 4 / 6
11,530
607
10,183
15,643
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
24
Kills
25
25
Deaths
24
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Adums
Ne Zha
4
5
7
1.5
W
Tsukuyomi
Athamé
Tsukuyomi
1
6
8
0.83
W
Ra
5
4
8
2.25
L
Bellona
CalleFake123
Bellona
7
5
8
2.2
W
Danzaburou
DatWhiteKid824
Danzaburou
5
5
8
1.8
W
10
4
6
3.25
L
Ymir
3
4
7
1.63
L
Tsukuyomi
KinverKhan
Tsukuyomi
10
4
7
3.38
L
2
6
4
0.67
L
Ullr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,009
Damage
57,168
77,630
Taken
68,929
47,247
Mitigated
35,469
16,503
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Adums
Ne Zha
12,008
4,674
0
2,897
16,019
6,064
806
252
15,767
0
69,579
W
Tsukuyomi
Athamé
Tsukuyomi
11,520
3,631
0
3,622
13,893
5,028
95
3,064
10,829
0
49,901
W
Ra
11,826
2,333
1,785
3,318
11,229
4,689
356
1,138
10,091
56,838
0
L
Bellona
CalleFake123
Bellona
13,508
3,540
0
6,750
18,732
14,397
640
1,815
16,845
0
62,976
W
Danzaburou
DatWhiteKid824
Danzaburou
11,631
5,140
0
1,912
12,145
5,050
1,123
3,037
9,108
0
53,005
W
10,183
2,904
0
4,819
15,643
14,638
69
2,864
12,779
43,826
0
L
Ymir
10,355
1,119
0
1,989
17,169
15,368
40
4,303
12,724
44,498
0
L
Tsukuyomi
KinverKhan
Tsukuyomi
14,745
3,524
0
3,668
18,154
9,386
504
4,164
13,774
0
46,625
L
5,000
2,039
0
1,901
10,580
3,512
1,071
4,067
6,489
0
39,334
L
Ullr
5,401
2,654
0
2,195
12,995
4,584
1,690
6,912
5,789
0
39,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
50,234
409
Minions Killed
472
0
Camps Cleared
0
1,629,315
Distance Traveled
1,772,689
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,755
513
124
7
0
343,236
0
W
Tsukuyomi
8,621
454
85
4
0
385,819
4
W
Ra
9,874
520
99
5
0
321,109
2
L
Bellona
10,534
554
109
6
0
331,432
2
W
Danzaburou
10,454
550
107
6
0
345,089
3
W
Athena
11,530
607
57
3
0
377,436
6
L
Ymir
9,540
502
73
4
0
291,037
3
L
Tsukuyomi
10,295
542
65
3
0
382,620
2
L
Neith
8,457
445
81
4
0
325,201
2
L
Ullr
8,625
454
81
4
0
299,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role