Player Matchup

Chaac
Chaac
Qt xSpectic
Chaac
Level 15
God Stats
0W - 1L
931 SR
Queue Stats
0W - 4L
1,318 Elo+
Party 3
Nox
Nox
Schwiggity
Nox
Level 68
God Stats
2W - 3L
1,291 SR
Queue Stats
56W - 53L
1,509 Elo+
Party 2
Medusa
Medusa
Truffels
Medusa
Level 87
God Stats
17W - 5L
1,546 SR
Queue Stats
57W - 50L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
YFNSwerv
Cernunnos
Level 105
God Stats
3W - 5L
1,377 SR
Queue Stats
21W - 32L
1,388 Elo+
Party 3
Gilgamesh
Gilgamesh
hiya4211
Gilgamesh
Level 102
God Stats
2W - 3L
1,486 SR
Queue Stats
135W - 120L
1,471 Elo+
Solo
Team Averages
Level 75
1,326 SR
1,444 Elo+

VS

Team Averages
Level 114
1,668 SR
1,484 Elo+
Khepri
Khepri
Arcaelus
Khepri
Level 113
God Stats
6W - 2L
1,709 SR
Queue Stats
46W - 39L
1,501 Elo+
Party 1
Vamana
Vamana
BRAN16R
Vamana
Level 120
God Stats
1W - 0L
1,624 SR
Queue Stats
54W - 43L
1,515 Elo+
Solo
Ah Puch
Ah Puch
DarthGlasya
Ah Puch
Level 124
God Stats
4W - 0L
1,902 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Fibot
Danzaburou
Level 128
God Stats
5W - 4L
1,606 SR
Queue Stats
20W - 22L
1,419 Elo+
Party 1
Thor
Thor
Rocanellii
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,703
570
2,273
8,762
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 4 / 2
6,994
699
5,456
7,269
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Truffels
Medusa
14
3 / 3 / 2
7,728
773
10,190
9,223
3,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
YFNSwerv
Cernunnos
13
1 / 3 / 2
7,155
716
2,877
7,535
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
hiya4211
Gilgamesh
14
1 / 4 / 3
7,443
744
5,657
8,189
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arcaelus
Khepri
13
1 / 1 / 13
8,246
825
4,480
7,363
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
BRAN16R
Vamana
15
3 / 3 / 7
8,583
858
6,175
10,962
7,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
DarthGlasya
Ah Puch
15
6 / 0 / 9
8,957
896
11,971
4,446
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Fibot
Danzaburou
14
4 / 1 / 7
8,494
849
7,073
5,463
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 9
9,000
900
4,851
6,671
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
20
20
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arcaelus
Khepri
1
1
13
7.5
W
Vamana
BRAN16R
Vamana
3
3
7
2.17
W
Ah Puch
DarthGlasya
Ah Puch
6
0
9
10.5
W
Danzaburou
Fibot
Danzaburou
4
1
7
7.5
L
0
6
1
0.08
W
6
1
9
10.5
L
1
4
2
0.5
L
Medusa
Truffels
Medusa
3
3
2
1.33
L
Cernunnos
YFNSwerv
Cernunnos
1
3
2
0.67
L
Gilgamesh
hiya4211
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
34,550
40,978
Taken
34,905
17,655
Mitigated
22,360
4,350
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arcaelus
Khepri
4,480
37
953
636
7,363
6,542
1
1,183
6,180
9,289
0
W
Vamana
BRAN16R
Vamana
6,175
2,778
0
3,268
10,962
7,176
798
931
10,031
0
32,481
W
Ah Puch
DarthGlasya
Ah Puch
11,971
768
246
1,498
4,446
1,791
1
1,761
2,685
38,076
0
W
Danzaburou
Fibot
Danzaburou
7,073
2,658
0
1,218
5,463
2,203
789
1,487
3,976
0
25,723
L
2,273
327
0
375
8,762
4,328
0
4,189
4,573
0
5,328
W
4,851
1,247
0
104
6,671
4,648
339
129
6,542
0
16,855
L
5,456
103
0
31
7,269
2,776
0
3,258
4,011
16,181
0
L
Medusa
Truffels
Medusa
10,190
4,991
660
1,892
9,223
3,354
92
4,387
4,836
0
27,060
L
Cernunnos
YFNSwerv
Cernunnos
2,877
900
0
1,108
7,535
2,963
0
3,572
3,963
0
15,335
L
Gilgamesh
hiya4211
Gilgamesh
5,657
1,885
0
284
8,189
4,234
0
1,045
7,144
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
43,280
185
Minions Killed
244
2
Camps Cleared
8
811,349
Distance Traveled
1,017,947
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,246
825
6
1
0
215,549
3
W
Vamana
8,583
858
74
7
4
197,201
4
W
Ah Puch
8,957
896
75
8
1
191,013
5
W
Danzaburou
8,494
849
60
6
1
198,415
1
L
Chaac
5,703
570
10
1
0
130,374
0
W
Thor
9,000
900
29
3
2
215,769
2
L
Nox
6,994
699
27
3
0
188,942
1
L
Medusa
7,728
773
52
5
1
185,106
1
L
Cernunnos
7,155
716
46
5
0
112,177
0
L
Gilgamesh
7,443
744
50
5
1
194,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role