Player Matchup

Ra
Ra
El Forastero99
Ra
Level 116
God Stats
13W - 12L
1,591 SR
Queue Stats
54W - 60L
1,533 Elo+
Party 3
Izanami
Izanami
ElTacoAtomico
Izanami
Level 89
God Stats
0W - 1L
1,372 SR
Queue Stats
77W - 92L
1,502 Elo+
Party 3
Cerberus
Cerberus
GabSuggerDad
Cerberus
Level 89
God Stats
12W - 7L
1,836 SR
Queue Stats
84W - 99L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IronboundSilver
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,886 Elo+
Party 2
Thor
Thor
O2theMalley
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,775 Elo+
Party 2
Team Averages
Level 89
1,560 SR
1,641 Elo+

VS

Team Averages
Level 67
1,691 SR
1,671 Elo+
Sol
Sol
Monkeymo1234
Sol
Level 47
God Stats
18W - 11L
1,727 SR
Queue Stats
265W - 159L
1,549 Elo+
Solo
Cupid
Cupid
Treverage
Cupid
Level 128
God Stats
16W - 5L
1,859 SR
Queue Stats
225W - 97L
1,725 Elo+
Party 1
Horus
Horus
Zoliann
Horus
Level 48
God Stats
2W - 1L
1,665 SR
Queue Stats
166W - 70L
1,749 Elo+
Party 1
Kumbhakarna
Kumbhakarna
btPhantom
Kumbhakarna
Level 71
God Stats
92W - 61L
1,703 SR
Queue Stats
129W - 107L
1,587 Elo+
Solo
Discordia
Discordia
kaloryth
Discordia
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 74L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
8,597
860
9,400
9,740
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
13
1 / 4 / 1
7,050
705
3,526
8,945
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
GabSuggerDad
Cerberus
12
0 / 2 / 6
6,836
684
5,323
15,047
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
IronboundSilver
Cu Chulainn
12
3 / 2 / 5
7,206
721
8,356
11,706
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 2
6,786
679
5,676
10,628
3,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,398
840
8,242
4,506
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Treverage
Cupid
15
9 / 3 / 8
10,252
1,025
16,210
9,912
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Zoliann
Horus
14
4 / 1 / 10
8,998
900
9,087
10,559
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
btPhantom
Kumbhakarna
12
1 / 6 / 10
7,866
787
5,467
14,344
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
kaloryth
Discordia
13
1 / 1 / 6
7,294
729
9,191
4,140
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
11
Kills
17
17
Deaths
11
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
L
Izanami
1
4
1
0.38
L
Cerberus
GabSuggerDad
Cerberus
0
2
6
1.5
L
Cu Chulainn
IronboundSilver
Cu Chulainn
3
2
5
2.75
W
2
0
5
4.5
L
2
7
2
0.43
W
Cupid
Treverage
Cupid
9
3
8
4.33
W
Horus
Zoliann
Horus
4
1
10
9
W
Kumbhakarna
btPhantom
Kumbhakarna
1
6
10
1
W
Discordia
kaloryth
Discordia
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
48,197
56,066
Taken
43,461
25,608
Mitigated
19,974
7,975
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,400
89
701
1,776
9,740
3,642
0
5,777
3,643
34,996
0
L
Izanami
3,526
2,907
0
1,204
8,945
3,182
893
2,577
6,322
0
30,218
L
Cerberus
GabSuggerDad
Cerberus
5,323
376
0
2,134
15,047
7,967
0
4,508
10,265
12,800
0
L
Cu Chulainn
IronboundSilver
Cu Chulainn
8,356
1,692
0
2,160
11,706
6,987
0
5,390
6,002
0
16,071
W
8,242
2,292
0
1,131
4,506
1,358
840
1,077
3,339
39,884
0
L
5,676
799
0
0
10,628
3,830
0
3,814
6,684
0
9,856
W
Cupid
Treverage
Cupid
16,210
9,879
585
3,785
9,912
3,856
3,391
2,730
7,000
0
37,869
W
Horus
Zoliann
Horus
9,087
4,528
975
4,129
10,559
5,059
438
3,164
7,265
0
14,726
W
Kumbhakarna
btPhantom
Kumbhakarna
5,467
1,258
0
3,665
14,344
8,258
3
5,598
8,148
11,574
0
W
Discordia
kaloryth
Discordia
9,191
851
0
963
4,140
1,443
255
1,668
2,386
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
42,808
214
Minions Killed
215
5
Camps Cleared
5
883,986
Distance Traveled
918,601
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,597
860
83
8
1
190,790
0
L
Izanami
7,050
705
76
8
1
168,331
3
L
Cerberus
6,836
684
23
2
2
188,778
1
L
Cu Chulainn
7,206
721
24
2
0
179,131
0
W
Sol
8,398
840
86
9
2
185,181
1
L
Thor
6,786
679
8
1
1
156,956
0
W
Cupid
10,252
1,025
73
7
2
165,013
1
W
Horus
8,998
900
15
2
0
197,423
0
W
Kumbhakarna
7,866
787
15
2
1
189,675
3
W
Discordia
7,294
729
26
3
0
181,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role