Player Matchup

Bastet
Bastet
BRUENAS
Bastet
Level 145
God Stats
2W - 4L
1,427 SR
Queue Stats
161W - 151L
1,632 Elo+
Party 3
Gilgamesh
Gilgamesh
Darth Jaeger
Gilgamesh
Level 142
God Stats
13W - 8L
1,698 SR
Queue Stats
126W - 116L
1,634 Elo+
Party 3
Khepri
Khepri
Darth Jebediah
Khepri
Level 107
God Stats
12W - 6L
1,712 SR
Queue Stats
122W - 101L
1,615 Elo+
Party 3
Hades
Hades
PR0VIZE
Hades
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 373L
1,636 Elo+
Party 2
Medusa
Medusa
ViperousShoot
Medusa
Level 158
God Stats
12W - 10L
1,813 SR
Queue Stats
536W - 544L
1,577 Elo+
Party 2
Team Averages
Level 140
1,630 SR
1,619 Elo+

VS

Team Averages
Level 146
1,700 SR
1,594 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Bass Salts
Eset
Level 160
God Stats
12W - 8L
2,026 SR
Queue Stats
544W - 398L
1,661 Elo+
Party 1
Ymir
Ymir
Ghuac2
Ymir
Level 146
God Stats
4W - 3L
1,649 SR
Queue Stats
101W - 89L
1,590 Elo+
Party 4
King Arthur
King Arthur
Rossco 1027
King Arthur
Level 149
God Stats
10W - 5L
1,651 SR
Queue Stats
78W - 71L
1,583 Elo+
Party 4
Awilix
Awilix
TheJerk813
Awilix
Level 123
God Stats
9W - 9L
1,676 SR
Queue Stats
269W - 237L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BRUENAS
Bastet
13
0 / 7 / 3
8,323
416
7,877
15,926
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Darth Jaeger
Gilgamesh
17
0 / 3 / 0
10,229
511
10,561
18,486
14,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 5
8,527
426
5,529
14,692
11,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
PR0VIZE
Hades
15
2 / 3 / 2
9,209
460
10,179
15,768
8,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 4 / 1
12,355
618
12,773
16,018
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 5 / 1
12,511
626
9,219
18,138
7,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 9
11,162
558
17,286
10,785
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Ghuac2
Ymir
15
1 / 4 / 7
10,823
541
7,133
16,669
12,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Rossco 1027
King Arthur
19
3 / 0 / 2
11,924
596
11,402
16,103
13,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
TheJerk813
Awilix
17
5 / 2 / 5
11,059
553
9,535
14,409
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
18
18
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
5
1
1.3
L
Bastet
BRUENAS
Bastet
0
7
3
0.21
W
3
1
9
7.5
L
Gilgamesh
Darth Jaeger
Gilgamesh
0
3
0
0
L
1
1
5
3.5
W
Ymir
Ghuac2
Ymir
1
4
7
1.13
L
Hades
PR0VIZE
Hades
2
3
2
1
W
King Arthur
Rossco 1027
King Arthur
3
0
2
4
W
Awilix
TheJerk813
Awilix
5
2
5
3.75
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
54,575
80,890
Taken
76,104
49,141
Mitigated
43,273
25,198
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,219
5,448
0
6,764
18,138
7,099
1,148
3,205
14,933
0
84,170
L
Bastet
BRUENAS
Bastet
7,877
2,222
0
5,627
15,926
6,445
0
2,470
13,347
0
56,598
W
17,286
2,007
1,428
2,251
10,785
4,232
448
4,390
6,395
86,272
0
L
Gilgamesh
Darth Jaeger
Gilgamesh
10,561
2,492
0
3,769
18,486
14,724
0
3,933
14,449
0
86,001
L
5,529
386
0
3,419
14,692
11,988
0
8,385
5,931
22,178
0
W
Ymir
Ghuac2
Ymir
7,133
1,920
0
750
16,669
12,472
0
5,656
11,013
23,360
0
L
Hades
PR0VIZE
Hades
10,179
1,378
805
7,163
15,768
8,987
0
7,129
8,335
61,144
0
W
King Arthur
Rossco 1027
King Arthur
11,402
1,420
0
7,574
16,103
13,501
0
2,415
13,688
0
88,595
W
Awilix
TheJerk813
Awilix
9,535
3,917
0
4,604
14,409
5,969
1,014
2,124
12,285
0
82,245
L
12,773
7,169
0
4,415
16,018
6,997
518
1,767
14,205
0
87,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
57,479
582
Minions Killed
612
0
Camps Cleared
0
1,888,230
Distance Traveled
2,034,852
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,511
626
130
7
0
343,952
2
L
Bastet
8,323
416
92
5
0
395,353
1
W
Eset
11,162
558
159
8
0
404,567
3
L
Gilgamesh
10,229
511
177
9
0
367,960
5
L
Khepri
8,527
426
28
1
0
418,678
8
W
Ymir
10,823
541
33
2
0
388,641
0
L
Hades
9,209
460
136
7
0
375,342
3
W
King Arthur
11,924
596
170
9
0
428,325
4
W
Awilix
11,059
553
120
6
0
469,367
1
L
Medusa
12,355
618
149
7
0
330,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role