Player Matchup

Chang'e
Chang'e
BabyBushMaker
Chang'e
Level 125
God Stats
6W - 6L
1,510 SR
Queue Stats
303W - 285L
1,558 Elo+
Party 1
Fenrir
Fenrir
LoneGamerWolf
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Narvach72
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,757 Elo+
Solo
Neith
Neith
RynerTaiga
Neith
Level 156
God Stats
2W - 1L
1,233 SR
Queue Stats
160W - 146L
1,589 Elo+
Party 1
Anhur
Anhur
WhiteCuniculus
Anhur
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 233L
1,550 Elo+
Party 1
Team Averages
Level 113
1,449 SR
1,581 Elo+

VS

Team Averages
Level 103
1,549 SR
1,604 Elo+
Rama
Rama
BrandoYktv
Rama
Level 142
God Stats
5W - 1L
1,683 SR
Queue Stats
188W - 151L
1,598 Elo+
Party 2
Chernobog
Chernobog
Eddy Facts
Chernobog
Level 153
God Stats
9W - 8L
1,559 SR
Queue Stats
694W - 597L
1,606 Elo+
Party 2
Hel
Hel
Stop and Reload
Hel
Level 99
God Stats
3W - 4L
1,594 SR
Queue Stats
297W - 252L
1,572 Elo+
Party 2
Sol
Sol
bxtheory01
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,612 Elo+
Party 2
Geb
Geb
bxtheory01
Geb
Level 101
God Stats
6W - 2L
1,410 SR
Queue Stats
278W - 229L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
6 / 5 / 6
9,519
952
12,488
14,495
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 7
7,329
733
4,905
11,011
7,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Narvach72
Kuzenbo
1
0 / 1 / 0
2,480
248
0
601
235
Neith
15
7 / 4 / 2
8,760
876
12,887
10,217
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 5
8,028
803
7,692
12,178
4,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
9,724
972
9,236
8,961
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Eddy Facts
Chernobog
17
8 / 3 / 7
9,976
998
12,099
11,514
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 8
8,578
858
6,755
7,117
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 10
8,514
851
9,667
9,741
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 13
9,692
969
6,291
11,150
11,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
17
Kills
22
22
Deaths
17
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
6
5
6
1.8
W
6
4
10
2.75
W
Chernobog
Eddy Facts
Chernobog
8
3
7
3.83
L
1
6
7
0.75
L
Kuzenbo
Narvach72
Kuzenbo
0
1
0
0
L
Neith
7
4
2
2
W
3
4
8
1.75
L
3
6
5
0.92
W
2
5
10
1.4
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
44,048
48,502
Taken
48,483
23,286
Mitigated
26,426
16,533
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
12,488
933
3,000
5,598
14,495
5,965
0
6,902
7,593
29,573
0
W
9,236
5,598
453
1,544
8,961
3,811
2,110
1,588
7,373
0
23,362
W
Chernobog
Eddy Facts
Chernobog
12,099
6,592
1,553
3,293
11,514
5,383
726
3,116
8,398
0
26,179
L
4,905
1,132
543
1,486
11,011
7,814
0
6,183
4,828
0
7,114
L
Kuzenbo
Narvach72
Kuzenbo
0
0
0
0
601
235
0
0
601
0
0
L
Neith
12,887
3,666
790
2,140
10,217
4,532
308
4,604
5,613
0
23,686
W
6,755
588
3,990
1,570
7,117
2,918
186
2,519
4,598
10,958
0
L
7,692
3,127
999
1,977
12,178
4,740
36
5,024
7,154
0
14,754
W
9,667
2,303
125
2,005
9,741
3,220
1,933
2,838
6,903
20,533
0
W
6,291
1,056
2,043
2,280
11,150
11,094
143
2,427
8,723
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
46,484
86
Minions Killed
99
0
Camps Cleared
0
673,030
Distance Traveled
793,578
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,519
952
36
4
0
183,751
0
W
Rama
9,724
972
33
3
0
155,982
0
W
Chernobog
9,976
998
31
3
0
174,606
0
L
Fenrir
7,329
733
3
0
0
145,397
0
L
Kuzenbo
2,480
248
0
0
0
0
0
L
Neith
8,760
876
32
3
0
187,720
2
W
Hel
8,578
858
9
1
0
146,805
0
L
Anhur
8,028
803
15
2
0
156,162
0
W
Sol
8,514
851
19
2
0
112,814
2
W
Geb
9,692
969
7
1
0
203,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role