Player Matchup

Medusa
Medusa
DuckTheKid
Medusa
Level 125
God Stats
21W - 22L
1,375 SR
Queue Stats
271W - 269L
1,400 Elo+
Party 2
Loki
Loki
KSIRainChaos
Loki
Level 110
God Stats
7W - 6L
1,559 SR
Queue Stats
195W - 198L
1,430 Elo+
Solo
Bellona
Bellona
KashathanG
Bellona
Level 103
God Stats
4W - 7L
1,353 SR
Queue Stats
90W - 92L
1,486 Elo+
Party 2
Cerberus
Cerberus
Skulte3
Cerberus
Level 67
God Stats
34W - 22L
1,566 SR
Queue Stats
236W - 255L
1,418 Elo+
Party 2
Zeus
Zeus
chenlezhi
Zeus
Level 157
God Stats
103W - 77L
1,795 SR
Queue Stats
1,045W - 1,126L
1,477 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,442 Elo+

VS

Team Averages
Level 70
1,503 SR
1,411 Elo+
Osiris
Osiris
Jabacey
Osiris
Level 66
God Stats
6W - 6L
1,406 SR
Queue Stats
186W - 176L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
SovietLadle
The Morrigan
Level 87
God Stats
9W - 13L
1,478 SR
Queue Stats
125W - 121L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Vortexmonkey248
Danzaburou
Level 64
God Stats
20W - 22L
1,551 SR
Queue Stats
119W - 118L
1,406 Elo+
Party 1
Geb
Geb
Yuna Is God
Geb
Level 66
God Stats
17W - 12L
1,578 SR
Queue Stats
383W - 397L
1,443 Elo+
Solo
Fenrir
Fenrir
devvour
Fenrir
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 141L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DuckTheKid
Medusa
15
3 / 9 / 7
9,514
453
9,987
17,182
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 6
12,021
572
11,862
13,303
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KashathanG
Bellona
18
4 / 0 / 4
11,233
535
8,907
13,655
16,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Skulte3
Cerberus
14
1 / 3 / 11
9,642
459
7,791
17,171
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
7 / 2 / 7
11,311
539
14,272
14,596
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jabacey
Osiris
17
2 / 4 / 1
10,186
485
10,040
17,563
12,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
SovietLadle
The Morrigan
14
2 / 7 / 1
9,271
441
14,873
8,646
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Vortexmonkey248
Danzaburou
15
7 / 5 / 4
10,283
490
15,172
14,766
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 7
9,633
459
7,885
21,090
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
devvour
Fenrir
16
1 / 3 / 2
9,581
456
4,090
14,677
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
24
Kills
15
15
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
DuckTheKid
Medusa
3
9
7
0.72
L
Osiris
Jabacey
Osiris
2
4
1
0.63
W
9
1
6
12
W
Bellona
KashathanG
Bellona
4
0
4
6
W
Cerberus
Skulte3
Cerberus
1
3
11
2.17
L
The Morrigan
SovietLadle
The Morrigan
2
7
1
0.36
L
Danzaburou
Vortexmonkey248
Danzaburou
7
5
4
1.8
L
3
6
7
1.08
W
Zeus
7
2
7
5.25
L
Fenrir
devvour
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
52,060
75,907
Taken
76,742
46,472
Mitigated
43,228
19,504
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DuckTheKid
Medusa
9,987
4,651
0
4,601
17,182
5,070
1,581
3,964
13,218
0
45,726
L
Osiris
Jabacey
Osiris
10,040
3,894
0
3,241
17,563
12,039
471
1,006
16,557
0
61,450
W
11,862
3,164
0
4,866
13,303
5,523
3,012
3,679
9,624
0
88,495
W
Bellona
KashathanG
Bellona
8,907
3,541
0
2,560
13,655
16,570
1,209
1,105
12,550
0
60,598
W
Cerberus
Skulte3
Cerberus
7,791
473
0
5,701
17,171
14,155
412
5,547
11,624
29,524
0
L
The Morrigan
SovietLadle
The Morrigan
14,873
3,334
0
570
8,646
2,776
145
3,050
5,269
60,547
0
L
Danzaburou
Vortexmonkey248
Danzaburou
15,172
7,721
0
3,943
14,766
5,044
711
7,231
7,535
0
54,770
L
7,885
913
700
5,135
21,090
17,342
0
9,316
11,774
39,288
0
W
Zeus
14,272
1,025
912
864
14,596
5,154
1,092
8,463
6,133
72,883
0
L
Fenrir
devvour
Fenrir
4,090
646
0
1,944
14,677
6,027
1,036
1,301
13,376
0
71,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
48,954
515
Minions Killed
483
0
Camps Cleared
0
1,852,797
Distance Traveled
1,854,367
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,514
453
54
3
0
351,345
2
L
Osiris
10,186
485
128
6
0
399,117
1
W
Loki
12,021
572
154
7
0
396,802
0
W
Bellona
11,233
535
129
6
0
400,060
4
W
Cerberus
9,642
459
54
3
0
369,534
4
L
The Morrigan
9,271
441
101
5
0
348,260
3
L
Danzaburou
10,283
490
94
4
0
344,914
4
L
Geb
9,633
459
29
1
0
402,531
1
W
Zeus
11,311
539
124
6
0
335,056
0
L
Fenrir
9,581
456
131
6
0
359,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role