Player Matchup

Arachne
Arachne
EdenDivinity
Arachne
Level 26
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
FiveCastle78681
Bacchus
Level 26
God Stats
295W - 256L
1,589 SR
Queue Stats
295W - 257L
1,533 Elo+
Solo
Sol
Sol
JordanOwans
Sol
Level 60
God Stats
5W - 6L
1,437 SR
Queue Stats
174W - 151L
1,455 Elo+
Party 2
Team Averages
Level 37
1,507 SR
1,496 Elo+

VS

Team Averages
Level 20
1,507 SR
1,466 Elo+
Baron Samedi
Baron Samedi
Hubert lnoir
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Mulan
Mulan
bandicoot112
Mulan
Level 45
God Stats
8W - 9L
1,520 SR
Queue Stats
13W - 20L
1,403 Elo+
Party 1
Neith
Neith
krazyviet2486
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EdenDivinity
Arachne
9
1 / 3 / 2
5,975
664
2,968
6,595
2,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 3 / 0
5,580
620
1,885
4,535
2,624
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 2
6,427
714
6,802
4,928
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hubert lnoir
Baron Samedi
11
4 / 1 / 1
7,303
811
4,604
5,409
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 5
6,339
704
3,822
6,517
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 0 / 5
6,318
702
3,419
4,359
1,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
EdenDivinity
Arachne
1
3
2
0.67
L
1
3
0
0.33
W
Baron Samedi
Hubert lnoir
Baron Samedi
4
1
1
4.5
L
1
0
2
2
W
1
2
5
1.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
11,845
16,058
Taken
16,285
6,253
Mitigated
6,819
5,266
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EdenDivinity
Arachne
2,968
2,249
171
1,607
6,595
2,173
67
2,061
4,384
0
7,304
L
1,885
312
0
960
4,535
2,624
162
803
3,596
7,109
0
W
Baron Samedi
Hubert lnoir
Baron Samedi
4,604
37
558
2,193
5,409
1,986
0
2,482
2,683
33,684
0
L
6,802
653
306
2,222
4,928
1,456
230
1,780
3,088
26,855
0
W
3,822
1,103
0
1,783
6,517
3,421
645
3,482
2,801
0
10,234
W
3,419
1,404
0
987
4,359
1,412
756
2,085
2,022
0
14,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,982
Gold Earned
19,960
75
Minions Killed
111
0
Camps Cleared
0
424,974
Distance Traveled
524,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,975
664
10
1
0
173,660
0
L
Bacchus
5,580
620
5
1
0
93,384
0
W
Baron Samedi
7,303
811
57
6
0
171,386
1
L
Sol
6,427
714
60
7
0
157,930
0
W
Mulan
6,339
704
31
3
0
177,348
0
W
Neith
6,318
702
23
3
0
175,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role