Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum III
Decapitarre
Ares
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
2,152 MMR
Solo
Tiamat
Tiamat
Masters
Egg baguette
Tiamat
Masters
Level 44
God Stats
6W - 5L
1,954 SR
Queue Stats
114W - 76L
2,660 MMR
Party 3
Anhur
Anhur
Masters
Kazukσ
Anhur
Masters
Level 58
God Stats
2W - 4L
1,606 SR
Queue Stats
43W - 41L
2,453 MMR
Party 2
Bakasura
Bakasura
Masters
ѕtоrm
Bakasura
Masters
Level 158
God Stats
4W - 2L
1,983 SR
Queue Stats
327W - 180L
2,802 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,708 SR
2,313 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,685 SR
2,227 MMR
Fenrir
Fenrir
Diamond I
Focus My Chi
Fenrir
Diamond I
Level 85
God Stats
30W - 4L
1,803 SR
Queue Stats
229W - 100L
2,826 MMR
Party 1
Hel
Hel
Diamond I
LauuLve
Hel
Diamond I
Level 107
God Stats
40W - 33L
1,644 SR
Queue Stats
287W - 216L
2,371 MMR
Solo
Ymir
Ymir
Diamond II
W0rldddd
Ymir
Diamond II
Level 160
God Stats
12W - 4L
1,879 SR
Queue Stats
246W - 235L
2,299 MMR
Solo
Pele
Pele
Diamond IV
andresSP19
Pele
Diamond IV
Level 140
God Stats
11W - 5L
1,600 SR
Queue Stats
158W - 149L
2,138 MMR
Solo
Sol
Sol
Masters
ilyα
Sol
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
3 / 6 / 4
12,701
508
16,082
17,624
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 7
10,869
435
7,776
22,838
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
7 / 3 / 9
13,182
527
24,670
21,201
33,193
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Kazukσ
Anhur
20
2 / 8 / 3
13,013
521
13,848
22,675
8,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ѕtоrm
Bakasura
20
15 / 4 / 6
15,542
622
29,110
23,570
12,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeAthenaTsukuyomiGilgameshNemesis

VS

Bans
SetGebGuan YuCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 7 / 7
14,333
573
17,851
27,074
21,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
20
11 / 3 / 5
16,018
641
22,645
19,918
12,060
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
4 / 6 / 15
13,760
550
11,773
32,585
37,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 6 / 8
12,997
520
13,823
27,325
17,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
ilyα
Sol
19
2 / 6 / 7
13,428
537
17,325
16,400
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
28
Kills
27
27
Deaths
28
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
4
0.83
L
1
6
7
0.75
L
Tiamat
7
3
9
3.83
W
Fenrir
10
7
7
1.93
L
Anhur
Kazukσ
Anhur
2
8
3
0.44
W
Hel
11
3
5
4.5
W
Ymir
4
6
15
1.92
W
0
6
8
0.67
W
Sol
ilyα
Sol
2
6
7
0.92
L
Bakasura
ѕtоrm
Bakasura
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,486
Damage
83,417
107,908
Taken
123,302
87,618
Mitigated
93,689
24,413
Healing
55,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,082
6,475
0
213
17,624
7,662
32
9,322
8,302
0
115,878
L
7,776
402
0
2,322
22,838
25,830
0
11,530
11,308
25,009
0
L
Tiamat
24,670
2,380
0
8,753
21,201
33,193
304
7,512
13,689
84,862
0
W
Fenrir
17,851
8,391
0
8,942
27,074
21,194
1,981
6,366
17,367
0
101,239
L
Anhur
Kazukσ
Anhur
13,848
8,464
0
7,129
22,675
8,058
0
13,955
8,720
0
100,893
W
Hel
22,645
956
12,930
12,477
19,918
12,060
1,647
2,945
16,427
123,269
0
W
Ymir
11,773
3,003
0
8,979
32,585
37,420
751
9,405
22,301
45,953
0
W
13,823
4,595
0
8,732
27,325
17,299
1,912
11,838
13,261
0
99,049
W
Sol
ilyα
Sol
17,325
6,283
0
3,807
16,400
5,716
4,366
3,879
11,693
101,531
0
L
Bakasura
ѕtоrm
Bakasura
29,110
20,321
0
5,996
23,570
12,875
478
9,692
13,878
0
126,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,307
Gold Earned
70,536
757
Minions Killed
764
0
Camps Cleared
0
2,311,018
Distance Traveled
2,375,851
42
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,701
508
197
8
0
429,924
6
L
Ares
10,869
435
32
1
0
444,715
13
L
Tiamat
13,182
527
147
6
0
480,233
4
W
Fenrir
14,333
573
131
5
0
507,987
1
L
Anhur
13,013
521
165
7
0
409,481
5
W
Hel
16,018
641
201
8
0
497,053
4
W
Ymir
13,760
550
71
3
0
459,679
7
W
Pele
12,997
520
177
7
0
474,378
3
W
Sol
13,428
537
184
7
0
436,754
10
L
Bakasura
15,542
622
216
9
0
546,665
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role