Player Matchup

Sun Wukong
Sun Wukong
Lavergne17
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Loki
Loki
PHZEN1X
Loki
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 101L
1,537 Elo+
Party 1
Cerberus
Cerberus
Tenkeey
Cerberus
Level 5
God Stats
5W - 9L
1,171 SR
Queue Stats
34W - 30L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
ihatethisgam3
Hou Yi
Level 8
God Stats
1W - 3L
1,499 SR
Queue Stats
6W - 8L
1,636 Elo+
Solo
Nu Wa
Nu Wa
tornadepred
Nu Wa
Level 144
God Stats
0W - 1L
1,546 SR
Queue Stats
36W - 25L
1,615 Elo+
Party 2
Team Averages
Level 34
1,443 SR
1,558 Elo+

VS

Team Averages
Level 16
1,462 SR
1,516 Elo+
Kali
Kali
MissDimetrescu
Kali
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 37L
1,699 Elo+
Party 4
Tiamat
Tiamat
TowerBoy6969
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Tryde57
Ao Kuang
Level 17
God Stats
3W - 3L
1,168 SR
Queue Stats
29W - 33L
1,457 Elo+
Party 3
Medusa
Medusa
VERIFIED37
Medusa
Level 27
God Stats
50W - 37L
1,640 SR
Queue Stats
63W - 55L
1,538 Elo+
Party 4
Sobek
Sobek
WaWaWeWa99
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lavergne17
Sun Wukong
15
1 / 8 / 0
9,664
387
7,468
28,296
18,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
PHZEN1X
Loki
17
4 / 5 / 1
10,911
436
10,137
17,609
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Tenkeey
Cerberus
15
4 / 4 / 4
9,670
387
8,093
23,072
21,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 7 / 4
10,147
406
8,005
15,576
6,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 8 / 5
12,961
518
24,783
19,064
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 4
17,113
685
25,328
28,856
12,459
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
10 / 0 / 2
17,865
715
30,822
17,634
14,837
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Tryde57
Ao Kuang
19
5 / 3 / 8
12,939
518
11,554
23,084
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VERIFIED37
Medusa
18
4 / 5 / 7
12,166
487
12,732
16,032
6,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
18
1 / 5 / 10
12,056
482
4,480
19,856
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
16
Kills
32
32
Deaths
17
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Lavergne17
Sun Wukong
1
8
0
0.13
W
12
4
4
3.5
L
Loki
PHZEN1X
Loki
4
5
1
0.9
L
Cerberus
Tenkeey
Cerberus
4
4
4
1.5
W
Tiamat
10
0
2
11
W
Ao Kuang
Tryde57
Ao Kuang
5
3
8
3
W
Medusa
VERIFIED37
Medusa
4
5
7
1.5
W
Sobek
1
5
10
1.2
L
2
7
4
0.57
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
84,916
103,617
Taken
105,462
59,086
Mitigated
67,447
17,220
Healing
47,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Lavergne17
Sun Wukong
7,468
2,063
0
5,226
28,296
18,208
0
16,133
11,707
0
47,215
W
25,328
19,181
0
16,918
28,856
12,459
492
10,367
14,579
0
152,401
L
Loki
PHZEN1X
Loki
10,137
2,165
0
1,135
17,609
6,311
314
9,461
7,980
0
58,177
L
Cerberus
Tenkeey
Cerberus
8,093
642
0
5,065
23,072
21,272
0
9,031
13,919
30,939
0
W
Tiamat
30,822
2,372
68
12,330
17,634
14,837
5,634
4,542
13,092
155,311
0
W
Ao Kuang
Tryde57
Ao Kuang
11,554
2,715
0
10,842
23,084
9,118
1,839
6,065
16,399
90,100
0
W
Medusa
VERIFIED37
Medusa
12,732
5,465
740
3,205
16,032
6,453
4,616
6,076
9,956
0
84,018
W
Sobek
4,480
730
0
3,153
19,856
24,580
565
5,826
14,030
32,919
0
L
8,005
3,747
0
2,520
15,576
6,165
0
5,369
10,181
0
56,612
L
24,783
5,522
0
3,274
19,064
7,130
54
5,992
12,974
99,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
72,139
537
Minions Killed
858
0
Camps Cleared
0
1,980,076
Distance Traveled
2,196,794
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,664
387
116
5
0
403,060
3
W
Kali
17,113
685
230
9
0
472,454
2
L
Loki
10,911
436
103
4
0
491,915
0
L
Cerberus
9,670
387
67
3
0
406,883
7
W
Tiamat
17,865
715
296
12
0
492,567
5
W
Ao Kuang
12,939
518
141
6
0
471,692
0
W
Medusa
12,166
487
152
6
0
338,442
2
W
Sobek
12,056
482
39
2
0
421,639
0
L
Hou Yi
10,147
406
104
4
0
272,706
0
L
Nu Wa
12,961
518
147
6
0
405,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role