Player Matchup

Ra
Ra
Atl8s
Ra
Level 29
God Stats
9W - 8L
1,598 SR
Queue Stats
116W - 88L
1,562 Elo+
Party 1
King Arthur
King Arthur
EatinHerPuddin
King Arthur
Level 29
God Stats
9W - 7L
1,624 SR
Queue Stats
99W - 90L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Funand1nterat1ve
Sylvanus
Level 28
God Stats
4W - 0L
1,864 SR
Queue Stats
162W - 180L
1,501 Elo+
Solo
Loki
Loki
ajb30
Loki
Level 18
God Stats
22W - 15L
1,746 SR
Queue Stats
60W - 52L
1,563 Elo+
Solo
Apollo
Apollo
wetbriangriffin
Apollo
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 57L
1,533 Elo+
Solo
Team Averages
Level 26
1,666 SR
1,544 Elo+

VS

Team Averages
Level 26
1,508 SR
1,547 Elo+
Danzaburou
Danzaburou
BlackMamba4ever2
Danzaburou
Level 26
God Stats
34W - 27L
1,528 SR
Queue Stats
76W - 84L
1,499 Elo+
Solo
Nox
Nox
DollaBilYall
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,629 Elo+
Party 2
Pele
Pele
HebiJebi
Pele
Level 29
God Stats
3W - 1L
1,926 SR
Queue Stats
341W - 294L
1,566 Elo+
Solo
Bellona
Bellona
Koear
Bellona
Level 22
God Stats
5W - 10L
1,459 SR
Queue Stats
61W - 54L
1,515 Elo+
Party 2
Ares
Ares
booker1012
Ares
Level 25
God Stats
0W - 3L
1,126 SR
Queue Stats
27W - 29L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
12 / 4 / 5
11,280
564
13,019
11,301
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EatinHerPuddin
King Arthur
17
5 / 6 / 6
10,612
531
12,170
18,892
14,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 15
10,639
532
12,367
15,256
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
ajb30
Loki
17
7 / 2 / 7
10,814
541
8,689
15,696
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 2 / 9
11,040
552
15,678
14,350
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackMamba4ever2
Danzaburou
12
0 / 11 / 2
8,275
414
5,765
14,103
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 7
8,565
428
6,796
10,908
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
8 / 9 / 5
11,847
592
14,233
18,284
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Koear
Bellona
15
4 / 5 / 7
9,637
482
13,849
20,152
14,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 8 / 4
8,775
439
13,810
20,086
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
41
Kills
16
16
Deaths
42
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
12
4
5
3.63
L
Danzaburou
BlackMamba4ever2
Danzaburou
0
11
2
0.09
L
1
9
7
0.5
W
King Arthur
EatinHerPuddin
King Arthur
5
6
6
1.33
W
6
2
15
6.75
L
Pele
8
9
5
1.17
L
Bellona
Koear
Bellona
4
5
7
1.5
W
Loki
ajb30
Loki
7
2
7
5.25
L
3
8
4
0.63
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
54,453
75,495
Taken
83,533
52,210
Mitigated
51,951
30,342
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,019
2,149
1,336
4,238
11,301
4,983
516
2,853
8,252
70,301
0
L
Danzaburou
BlackMamba4ever2
Danzaburou
5,765
2,193
0
2,004
14,103
4,278
0
5,436
8,627
0
44,548
L
6,796
1,519
0
10
10,908
5,061
0
4,088
6,585
33,019
0
W
King Arthur
EatinHerPuddin
King Arthur
12,170
200
0
4,326
18,892
14,240
0
4,018
14,782
0
59,345
W
12,367
3,484
3,056
7,594
15,256
19,248
593
5,901
9,262
44,082
0
L
Pele
14,233
3,901
0
3,659
18,284
9,802
1,182
5,384
12,633
0
59,608
L
Bellona
Koear
Bellona
13,849
2,103
0
5,941
20,152
14,342
0
3,159
16,870
3,081
52,620
W
Loki
ajb30
Loki
8,689
2,328
5
4,045
15,696
7,504
118
3,605
11,963
0
76,646
L
13,810
790
0
992
20,086
18,468
0
6,546
13,432
28,685
0
W
15,678
13,222
0
5,742
14,350
6,235
1,919
4,689
9,611
0
72,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
47,099
533
Minions Killed
382
0
Camps Cleared
0
1,737,073
Distance Traveled
1,698,125
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,280
564
133
7
0
369,480
0
L
Danzaburou
8,275
414
66
3
0
315,375
0
L
Nox
8,565
428
72
4
0
342,088
1
W
King Arthur
10,612
531
109
5
0
321,658
5
W
Sylvanus
10,639
532
58
3
0
300,229
3
L
Pele
11,847
592
99
5
0
338,409
1
L
Bellona
9,637
482
111
6
0
375,747
2
W
Loki
10,814
541
112
6
0
395,905
3
L
Ares
8,775
439
34
2
0
326,506
4
W
Apollo
11,040
552
121
6
0
349,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role