Player Matchup

Amaterasu
Amaterasu
Bastion28
Amaterasu
Level 24
God Stats
5W - 5L
1,412 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 3
Anubis
Anubis
Laman78
Anubis
Level 69
God Stats
2W - 4L
1,111 SR
Queue Stats
37W - 30L
1,402 Elo+
Party 3
Ganesha
Ganesha
Morgenwolf
Ganesha
Level 28
God Stats
17W - 21L
1,437 SR
Queue Stats
74W - 92L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
MrTutuca
Danzaburou
Level 56
God Stats
0W - 5L
1,307 SR
Queue Stats
97W - 140L
1,323 Elo+
Party 1
Achilles
Achilles
SALTYbois
Achilles
Level 36
God Stats
9W - 11L
1,872 SR
Queue Stats
193W - 126L
1,663 Elo+
Solo
Team Averages
Level 43
1,428 SR
1,430 Elo+

VS

Team Averages
Level 89
1,530 SR
1,514 Elo+
Anhur
Anhur
Jinxavier
Anhur
Level 144
God Stats
3W - 1L
1,361 SR
Queue Stats
38W - 31L
1,489 Elo+
Party 2
Merlin
Merlin
OniChuya
Merlin
Level 74
God Stats
12W - 7L
1,815 SR
Queue Stats
573W - 554L
1,529 Elo+
Party 2
Yemoja
Yemoja
Salavindel
Yemoja
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,404 Elo+
Solo
Odin
Odin
TH3TERMINATOR77
Odin
Level 43
God Stats
24W - 21L
1,477 SR
Queue Stats
164W - 132L
1,543 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TheDapperDino
Tsukuyomi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 77L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bastion28
Amaterasu
14
1 / 11 / 1
8,746
380
4,080
20,829
14,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Laman78
Anubis
16
2 / 11 / 0
10,288
447
5,480
19,915
9,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Morgenwolf
Ganesha
14
1 / 5 / 3
9,315
405
5,170
18,484
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MrTutuca
Danzaburou
15
2 / 9 / 3
9,648
419
6,109
16,891
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SALTYbois
Achilles
19
3 / 4 / 3
11,581
504
15,155
21,444
16,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jinxavier
Anhur
19
7 / 1 / 5
12,664
551
12,349
12,238
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
OniChuya
Merlin
20
7 / 0 / 12
14,274
621
17,707
9,001
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Salavindel
Yemoja
16
2 / 3 / 10
11,199
487
5,108
13,950
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
12 / 0 / 11
14,323
623
23,605
15,538
16,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
TheDapperDino
Tsukuyomi
20
12 / 5 / 11
14,097
613
21,637
17,899
7,030
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
9
Kills
40
40
Deaths
9
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bastion28
Amaterasu
1
11
1
0.14
W
Anhur
Jinxavier
Anhur
7
1
5
9.5
L
Anubis
Laman78
Anubis
2
11
0
0.18
L
Ganesha
Morgenwolf
Ganesha
1
5
3
0.5
L
Danzaburou
MrTutuca
Danzaburou
2
9
3
0.39
W
Merlin
OniChuya
Merlin
7
0
12
13
L
Achilles
SALTYbois
Achilles
3
4
3
1.13
W
Yemoja
Salavindel
Yemoja
2
3
10
2.33
W
12
0
11
17.5
W
Tsukuyomi
TheDapperDino
Tsukuyomi
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
80,406
97,563
Taken
68,626
60,450
Mitigated
48,199
20,505
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bastion28
Amaterasu
4,080
1,076
0
3,860
20,829
14,690
0
1,243
19,506
0
28,430
W
Anhur
Jinxavier
Anhur
12,349
5,337
0
4,620
12,238
4,529
6,908
763
11,445
0
89,352
L
Anubis
Laman78
Anubis
5,480
440
0
5,024
19,915
9,808
0
8,023
11,892
61,669
0
L
Ganesha
Morgenwolf
Ganesha
5,170
458
0
1,913
18,484
14,268
366
3,567
14,917
37,303
0
L
Danzaburou
MrTutuca
Danzaburou
6,109
3,023
0
2,702
16,891
5,042
580
4,318
12,573
0
48,225
W
Merlin
OniChuya
Merlin
17,707
1,198
0
2,140
9,001
4,325
967
23
8,978
118,275
0
L
Achilles
SALTYbois
Achilles
15,155
5,946
0
7,006
21,444
16,642
0
5,664
15,700
0
95,319
W
Yemoja
Salavindel
Yemoja
5,108
318
3,393
3,774
13,950
15,794
308
1,739
12,211
35,712
0
W
23,605
7,265
0
3,328
15,538
16,521
1,422
3,964
11,304
0
91,935
W
Tsukuyomi
TheDapperDino
Tsukuyomi
21,637
5,233
0
4,627
17,899
7,030
0
4,161
13,627
0
104,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
66,557
500
Minions Killed
726
0
Camps Cleared
0
1,892,639
Distance Traveled
2,200,009
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,746
380
58
3
0
381,790
3
W
Anhur
12,664
551
150
7
0
411,262
2
L
Anubis
10,288
447
144
6
0
321,793
3
L
Ganesha
9,315
405
11
0
0
396,647
7
L
Danzaburou
9,648
419
123
5
0
341,251
2
W
Merlin
14,274
621
199
9
0
470,360
7
L
Achilles
11,581
504
164
7
0
451,158
4
W
Yemoja
11,199
487
50
2
0
421,699
4
W
Odin
14,323
623
165
7
0
439,047
2
W
Tsukuyomi
14,097
613
162
7
0
457,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role