Player Matchup

Apollo
Apollo
Eaa1012
Apollo
Level 122
God Stats
5W - 4L
1,271 SR
Queue Stats
478W - 426L
1,601 Elo+
Party 3
Neith
Neith
Killoer
Neith
Level 108
God Stats
74W - 59L
1,622 SR
Queue Stats
305W - 263L
1,592 Elo+
Party 3
Anubis
Anubis
Nerhu
Anubis
Level 147
God Stats
11W - 3L
1,986 SR
Queue Stats
530W - 484L
1,609 Elo+
Party 3
Sol
Sol
butthead954
Sol
Level 58
God Stats
12W - 7L
1,558 SR
Queue Stats
53W - 38L
1,599 Elo+
Party 3
Hel
Hel
incessancy
Hel
Level 109
God Stats
4W - 3L
1,649 SR
Queue Stats
50W - 49L
1,506 Elo+
Party 3
Team Averages
Level 109
1,617 SR
1,582 Elo+

VS

Team Averages
Level 114
1,600 SR
1,604 Elo+
Jormungandr
Jormungandr
MrxDk
Jormungandr
Level 129
God Stats
3W - 3L
1,716 SR
Queue Stats
363W - 324L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
TheAutistikLord
Gilgamesh
Level 129
God Stats
9W - 6L
1,677 SR
Queue Stats
369W - 344L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Thecoldoone
Ne Zha
Level 89
God Stats
15W - 10L
1,732 SR
Queue Stats
149W - 121L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
duckbun
Baba Yaga
Level 138
God Stats
6W - 4L
1,308 SR
Queue Stats
243W - 235L
1,546 Elo+
Party 2
Artemis
Artemis
ladyduckbun
Artemis
Level 85
God Stats
14W - 11L
1,569 SR
Queue Stats
352W - 338L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eaa1012
Apollo
11
3 / 0 / 1
6,361
636
3,745
4,940
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Killoer
Neith
12
2 / 0 / 2
6,775
678
3,625
4,063
1,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Nerhu
Anubis
12
2 / 1 / 0
6,637
664
4,822
5,649
2,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 1
5,459
546
3,487
8,289
2,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
1 / 2 / 0
5,460
546
1,450
4,650
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrxDk
Jormungandr
11
2 / 2 / 0
5,717
572
4,349
7,258
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
TheAutistikLord
Gilgamesh
9
0 / 1 / 1
4,677
468
2,245
5,196
2,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
1 / 3 / 0
5,179
518
3,256
6,287
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
duckbun
Baba Yaga
9
2 / 0 / 0
5,234
523
5,235
4,866
2,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
ladyduckbun
Artemis
11
0 / 2 / 0
5,857
586
895
5,115
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
5
5
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
Eaa1012
Apollo
3
0
1
3.5
W
Neith
Killoer
Neith
2
0
2
3
L
Jormungandr
MrxDk
Jormungandr
2
2
0
1
W
Anubis
Nerhu
Anubis
2
1
0
2
L
Gilgamesh
TheAutistikLord
Gilgamesh
0
1
1
0.5
L
Ne Zha
1
3
0
0.33
W
0
2
1
0.25
L
Baba Yaga
duckbun
Baba Yaga
2
0
0
2
W
1
2
0
0.5
L
Artemis
ladyduckbun
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,129
Damage
15,980
27,591
Taken
28,722
10,175
Mitigated
12,372
13,352
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Eaa1012
Apollo
3,745
2,238
0
1,078
4,940
1,927
0
1,407
3,533
0
34,086
W
Neith
Killoer
Neith
3,625
1,874
0
2,656
4,063
1,040
812
0
4,063
0
40,749
L
Jormungandr
MrxDk
Jormungandr
4,349
1,064
0
2,120
7,258
4,174
0
3,910
3,348
32,230
0
W
Anubis
Nerhu
Anubis
4,822
364
0
1,831
5,649
2,705
460
2,690
2,959
45,504
0
L
Gilgamesh
TheAutistikLord
Gilgamesh
2,245
272
0
1,687
5,196
2,677
0
1,660
3,536
0
16,620
L
Ne Zha
3,256
948
0
570
6,287
1,829
0
1,531
4,756
0
30,354
W
3,487
1,388
0
3,726
8,289
2,551
360
3,749
4,540
34,508
0
L
Baba Yaga
duckbun
Baba Yaga
5,235
271
0
1,533
4,866
2,106
0
2,357
2,509
30,841
0
W
1,450
80
1,819
2,242
4,650
1,952
0
1,738
2,912
7,555
0
L
Artemis
ladyduckbun
Artemis
895
167
0
1,801
5,115
1,586
0
301
4,814
0
32,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
26,664
360
Minions Killed
294
0
Camps Cleared
0
941,600
Distance Traveled
999,718
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,361
636
68
7
0
212,212
1
W
Neith
6,775
678
102
10
0
196,700
4
L
Jormungandr
5,717
572
61
6
0
183,980
0
W
Anubis
6,637
664
100
10
0
167,207
3
L
Gilgamesh
4,677
468
29
3
0
219,688
2
L
Ne Zha
5,179
518
62
6
0
229,061
1
W
Sol
5,459
546
72
7
0
172,318
1
L
Baba Yaga
5,234
523
62
6
0
191,371
3
W
Hel
5,460
546
18
2
0
193,163
4
L
Artemis
5,857
586
80
8
0
175,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role