Player Matchup

Sun Wukong
Sun Wukong
AcornTheNutman
Sun Wukong
Level 12
God Stats
3W - 4L
1,454 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Sol
Sol
RebornNova
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,602 Elo+
Party 1
Ra
Ra
SonabExisting
Ra
Level 5
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
Synight
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
TheDurgy
Khepri
Level 25
God Stats
6W - 6L
1,548 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,513 Elo+

VS

Team Averages
Level 20
1,511 SR
1,373 Elo+
Arachne
Arachne
K1ngButch
Arachne
Level 29
God Stats
4W - 4L
1,258 SR
Queue Stats
93W - 83L
1,349 Elo+
Solo
Kukulkan
Kukulkan
Mathenixx
Kukulkan
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
Nokkaun
Ymir
Level 42
God Stats
0W - 2L
1,253 SR
Queue Stats
17W - 27L
1,399 Elo+
Party 2
Agni
Agni
Stealthfully
Agni
Level 16
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 14L
1,302 Elo+
Party 3
King Arthur
King Arthur
glickyrobinson
King Arthur
Level 10
God Stats
1W - 2L
1,675 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcornTheNutman
Sun Wukong
13
0 / 3 / 1
8,446
445
5,115
9,281
6,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 4
10,519
554
11,191
9,294
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 6 / 5
10,626
559
7,471
9,306
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Synight
Pele
16
4 / 3 / 5
10,369
546
6,035
13,485
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
TheDurgy
Khepri
14
4 / 2 / 9
9,656
508
4,629
13,199
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K1ngButch
Arachne
17
5 / 5 / 5
10,412
548
10,147
13,900
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Mathenixx
Kukulkan
1
0 / 0 / 0
3,730
196
0
0
0
Ymir
Nokkaun
Ymir
14
3 / 3 / 1
8,668
456
7,258
13,007
14,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 4 / 1
8,606
453
7,529
7,293
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
glickyrobinson
King Arthur
14
4 / 6 / 5
8,916
469
7,204
15,416
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
18
Kills
15
16
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcornTheNutman
Sun Wukong
0
3
1
0.17
L
Arachne
K1ngButch
Arachne
5
5
5
1.5
L
Kukulkan
Mathenixx
Kukulkan
0
0
0
0
L
Ymir
Nokkaun
Ymir
3
3
1
1.17
W
7
2
4
4.5
W
3
6
5
0.92
L
3
4
1
0.88
W
Pele
Synight
Pele
4
3
5
2.17
W
Khepri
TheDurgy
Khepri
4
2
9
4.25
L
King Arthur
glickyrobinson
King Arthur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
32,138
54,565
Taken
49,616
31,486
Mitigated
38,448
11,178
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcornTheNutman
Sun Wukong
5,115
2,039
0
302
9,281
6,216
817
4,517
4,764
0
32,063
L
Arachne
K1ngButch
Arachne
10,147
6,619
0
3,365
13,900
6,754
1,451
4,417
9,363
0
75,009
L
Kukulkan
Mathenixx
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Nokkaun
Ymir
7,258
1,372
0
0
13,007
14,185
0
4,886
8,102
40,790
0
W
11,191
3,809
0
4,173
9,294
3,632
4,962
1,260
7,916
69,459
0
W
7,471
1,431
1,406
1,139
9,306
4,322
1,237
2,348
6,958
54,402
0
L
7,529
1,004
0
1,373
7,293
2,585
1,737
4,964
2,251
37,716
0
W
Pele
Synight
Pele
6,035
1,806
0
1,163
13,485
5,816
0
1,289
12,056
0
68,963
W
Khepri
TheDurgy
Khepri
4,629
485
0
2,995
13,199
11,500
294
5,395
7,624
23,928
0
L
King Arthur
glickyrobinson
King Arthur
7,204
1,118
0
398
15,416
14,924
669
8,642
6,609
57
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
40,332
457
Minions Killed
296
0
Camps Cleared
0
1,681,566
Distance Traveled
1,248,544
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,446
445
58
3
0
315,229
0
L
Arachne
10,412
548
126
7
0
288,241
2
L
Kukulkan
3,730
196
0
0
0
0
0
L
Ymir
8,668
456
74
4
0
285,281
1
W
Sol
10,519
554
132
7
0
311,765
0
W
Ra
10,626
559
119
6
0
334,205
3
L
Agni
8,606
453
69
4
0
322,499
0
W
Pele
10,369
546
115
6
0
350,314
4
W
Khepri
9,656
508
33
2
0
370,053
4
L
King Arthur
8,916
469
27
1
0
352,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role