Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Midnight Nix
Anhur
Level 149
God Stats
4W - 5L
1,377 SR
Queue Stats
42W - 34L
1,536 Elo+
Party 1
Nox
Nox
SalvoEclipse
Nox
Level 109
God Stats
1W - 1L
1,305 SR
Queue Stats
36W - 17L
1,769 Elo+
Party 1
Sylvanus
Sylvanus
gohanamon15
Sylvanus
Level 159
God Stats
7W - 2L
1,790 SR
Queue Stats
152W - 111L
1,578 Elo+
Party 1
Team Averages
Level 140
1,493 SR
1,596 Elo+

VS

Team Averages
Level 59
1,579 SR
1,373 Elo+
He Bo
He Bo
Camusse
He Bo
Level 69
God Stats
0W - 1L
1,519 SR
Queue Stats
16W - 31L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GypsyGiggles
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,406 Elo+
Party 2
Nemesis
Nemesis
Jiggygiles21
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
SerChucklez
Sun Wukong
Level 65
God Stats
0W - 1L
1,798 SR
Queue Stats
17W - 27L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 0 / 5
9,212
921
7,995
7,404
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 0 / 4
8,671
867
8,606
6,435
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 3
8,561
856
9,609
5,127
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
gohanamon15
Sylvanus
13
2 / 0 / 2
8,811
881
3,209
7,822
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Camusse
He Bo
11
0 / 3 / 0
6,549
655
4,888
7,177
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GypsyGiggles
Kumbhakarna
11
0 / 4 / 0
6,474
647
2,480
12,052
7,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Jiggygiles21
Nemesis
12
0 / 4 / 0
7,029
703
2,645
8,580
3,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SerChucklez
Sun Wukong
12
0 / 4 / 0
6,743
674
5,658
10,345
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
5
7.5
L
He Bo
Camusse
He Bo
0
3
0
0
L
Kumbhakarna
GypsyGiggles
Kumbhakarna
0
4
0
0
L
Nemesis
Jiggygiles21
Nemesis
0
4
0
0
W
5
0
4
7
W
3
0
3
4.5
L
Sun Wukong
SerChucklez
Sun Wukong
0
4
0
0
W
Sylvanus
gohanamon15
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
15,671
26,788
Taken
38,154
14,343
Mitigated
18,989
6,075
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,995
1,788
0
682
7,404
3,927
249
2,655
4,629
0
22,473
L
He Bo
Camusse
He Bo
4,888
129
0
1,935
7,177
2,606
44
1,615
5,562
16,945
0
L
Kumbhakarna
GypsyGiggles
Kumbhakarna
2,480
108
282
660
12,052
7,410
0
3,410
8,642
10,234
0
L
Nemesis
Jiggygiles21
Nemesis
2,645
805
0
771
8,580
3,365
0
4,385
4,195
0
21,085
W
8,606
4,299
0
984
6,435
2,402
1,570
982
5,363
0
31,286
W
9,609
825
0
46
5,127
2,141
706
2,273
2,824
35,097
0
L
Sun Wukong
SerChucklez
Sun Wukong
5,658
1,803
0
2,636
10,345
5,608
0
3,881
6,464
0
20,285
W
Sylvanus
gohanamon15
Sylvanus
3,209
515
1,558
2,805
7,822
5,873
133
2,235
5,317
14,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
26,795
163
Minions Killed
125
11
Camps Cleared
8
797,014
Distance Traveled
717,937
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,212
921
33
3
1
215,327
2
L
He Bo
6,549
655
24
2
0
179,150
2
L
Kumbhakarna
6,474
647
16
2
1
166,558
0
L
Nemesis
7,029
703
52
5
5
199,250
1
W
Anhur
8,671
867
43
4
3
217,029
3
W
Nox
8,561
856
69
7
4
220,698
2
L
Sun Wukong
6,743
674
33
3
2
172,979
0
W
Sylvanus
8,811
881
18
2
3
143,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role