Player Matchup

Thor
Thor
 
Thor
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
HikariYuuki
Khepri
Level 41
God Stats
12W - 12L
1,559 SR
Queue Stats
38W - 42L
1,468 Elo+
Party 1
Janus
Janus
l960sBroadcast
Janus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 75L
1,799 Elo+
Party 3
Bellona
Bellona
race1201
Bellona
Level 107
God Stats
6W - 3L
1,555 SR
Queue Stats
64W - 69L
1,452 Elo+
Party 3
Anhur
Anhur
xFinch
Anhur
Level 84
God Stats
1W - 0L
1,271 SR
Queue Stats
17W - 18L
1,503 Elo+
Party 1
Team Averages
Level 70
1,477 SR
1,544 Elo+

VS

Team Averages
Level 56
1,593 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Bonkerlord
Sun Wukong
Level 38
God Stats
2W - 2L
1,540 SR
Queue Stats
36W - 25L
1,574 Elo+
Solo
Merlin
Merlin
RedneckJesvs
Merlin
Level 103
God Stats
1W - 2L
1,885 SR
Queue Stats
51W - 46L
1,502 Elo+
Party 2
Thanatos
Thanatos
ValiantGoat
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,516 Elo+
Party 2
Apollo
Apollo
YvngKohhby
Apollo
Level 17
God Stats
9W - 4L
1,541 SR
Queue Stats
21W - 14L
1,514 Elo+
Party 2
Ares
Ares
jestins
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 4
6,734
561
4,040
8,315
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 1 / 8
6,317
526
3,273
5,651
2,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 1
7,806
651
3,231
5,562
1,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
race1201
Bellona
12
2 / 1 / 2
6,745
562
6,321
7,490
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
xFinch
Anhur
11
7 / 1 / 1
7,145
595
7,821
4,759
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonkerlord
Sun Wukong
10
0 / 2 / 0
6,026
502
4,033
8,605
3,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
2 / 2 / 2
6,530
544
4,708
4,442
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ValiantGoat
Thanatos
10
2 / 5 / 1
6,314
526
4,218
9,313
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
YvngKohhby
Apollo
10
1 / 4 / 3
5,896
491
3,447
8,155
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
jestins
Ares
7
1 / 4 / 1
4,705
392
1,310
6,916
2,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
6
6
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
L
Sun Wukong
Bonkerlord
Sun Wukong
0
2
0
0
W
Khepri
0
1
8
4
L
Merlin
2
2
2
1.5
L
Thanatos
ValiantGoat
Thanatos
2
5
1
0.5
L
Apollo
YvngKohhby
Apollo
1
4
3
0.63
L
Ares
jestins
Ares
1
4
1
0.38
W
5
2
1
2.75
W
Bellona
race1201
Bellona
2
1
2
3
W
Anhur
xFinch
Anhur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
17,716
31,777
Taken
37,431
14,556
Mitigated
12,917
9,443
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,040
1,491
0
3,298
8,315
2,442
0
1,293
7,022
0
36,050
L
Sun Wukong
Bonkerlord
Sun Wukong
4,033
970
0
2,606
8,605
3,570
0
854
7,751
0
34,604
W
Khepri
3,273
478
0
0
5,651
2,577
215
1,508
4,143
13,207
0
L
Merlin
4,708
119
0
924
4,442
1,351
0
1,805
2,637
37,277
0
L
Thanatos
ValiantGoat
Thanatos
4,218
1,598
0
5,325
9,313
2,607
0
1,582
7,731
0
28,149
L
Apollo
YvngKohhby
Apollo
3,447
2,241
0
1,437
8,155
2,416
0
1,321
6,834
0
26,116
L
Ares
jestins
Ares
1,310
725
0
0
6,916
2,973
0
942
5,974
6,651
0
W
3,231
176
0
1,171
5,562
1,677
0
1,971
3,591
46,131
0
W
Bellona
race1201
Bellona
6,321
2,275
0
3,107
7,490
6,431
0
0
7,490
0
38,566
W
Anhur
xFinch
Anhur
7,821
4,583
0
1,867
4,759
1,429
579
1,246
3,513
0
36,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
29,471
359
Minions Killed
280
0
Camps Cleared
0
1,142,978
Distance Traveled
1,043,237
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,734
561
79
7
0
247,637
2
L
Sun Wukong
6,026
502
90
8
0
222,524
1
W
Khepri
6,317
526
20
2
0
236,711
3
L
Merlin
6,530
544
70
6
0
206,972
2
L
Thanatos
6,314
526
57
5
0
221,982
5
L
Apollo
5,896
491
56
5
0
200,086
2
L
Ares
4,705
392
7
1
0
191,673
2
W
Janus
7,806
651
118
10
0
234,208
0
W
Bellona
6,745
562
82
7
0
216,961
3
W
Anhur
7,145
595
60
5
0
207,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role