Player Matchup

Eset
Eset
BlackVanillaBoy
Eset
Level 85
God Stats
23W - 13L
1,760 SR
Queue Stats
279W - 167L
1,638 Elo+
Party 1
King Arthur
King Arthur
Keendoh
King Arthur
Level 125
God Stats
20W - 9L
1,703 SR
Queue Stats
286W - 164L
1,651 Elo+
Party 1
Apollo
Apollo
Renchizzle
Apollo
Level 127
God Stats
20W - 6L
1,673 SR
Queue Stats
295W - 171L
1,640 Elo+
Party 1
Olorun
Olorun
shockedgaming
Olorun
Level 108
God Stats
9W - 6L
1,679 SR
Queue Stats
204W - 109L
1,643 Elo+
Party 1
Team Averages
Level 111
1,704 SR
1,643 Elo+

VS

Team Averages
Level 83
1,697 SR
1,703 Elo+
Izanami
Izanami
IceKeem
Izanami
Level 88
God Stats
2W - 2L
1,595 SR
Queue Stats
15W - 19L
1,668 Elo+
Party 2
Apollo
Apollo
WetManipulation
Apollo
Level 106
God Stats
6W - 3L
1,869 SR
Queue Stats
10W - 7L
1,606 Elo+
Party 2
Anubis
Anubis
bruhmachine
Anubis
Level 90
God Stats
4W - 4L
1,744 SR
Queue Stats
15W - 5L
1,780 Elo+
Party 2
Scylla
Scylla
sports8fanatic
Scylla
Level 49
God Stats
3W - 1L
1,582 SR
Queue Stats
9W - 5L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
12,949
863
11,857
9,496
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Keendoh
King Arthur
17
3 / 6 / 10
11,618
775
11,334
19,113
21,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Renchizzle
Apollo
20
9 / 5 / 9
13,510
901
15,499
16,668
7,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 6 / 7
11,518
768
8,603
14,527
5,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IceKeem
Izanami
17
3 / 6 / 6
11,396
760
13,466
13,246
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 6 / 6
13,093
873
12,967
14,357
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 7 / 9
11,868
791
13,151
16,318
9,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 6
11,096
740
5,509
10,103
3,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
24
Kills
19
19
Deaths
24
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Izanami
IceKeem
Izanami
3
6
6
1
W
King Arthur
Keendoh
King Arthur
3
6
10
1.33
W
Apollo
Renchizzle
Apollo
9
5
9
2.7
L
10
6
6
2.17
L
Anubis
4
7
9
1.21
W
5
6
7
1.42
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
45,093
59,804
Taken
54,024
37,414
Mitigated
26,558
14,397
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,857
287
674
705
9,496
3,710
408
3,337
6,159
47,346
0
L
Izanami
IceKeem
Izanami
13,466
8,918
0
1,086
13,246
6,922
2,355
3,327
9,741
0
39,427
W
King Arthur
Keendoh
King Arthur
11,334
892
363
2,642
19,113
21,524
418
4,925
14,188
0
28,812
W
Apollo
Renchizzle
Apollo
15,499
10,647
0
4,433
16,668
7,071
1,375
3,905
12,763
0
56,727
L
12,967
7,944
0
1,227
14,357
6,710
1,957
5,615
8,606
0
46,517
L
Anubis
13,151
560
152
4,728
16,318
9,062
633
9,019
7,141
33,431
0
W
8,603
4,327
1,109
4,471
14,527
5,109
3,604
7,101
7,426
37,536
0
L
5,509
438
0
1,903
10,103
3,864
147
2,094
7,837
31,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
47,453
260
Minions Killed
237
13
Camps Cleared
10
1,077,996
Distance Traveled
956,157
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,949
863
67
4
3
296,307
3
L
Izanami
11,396
760
58
4
3
222,702
1
W
King Arthur
11,618
775
24
2
2
268,324
1
W
Apollo
13,510
901
110
7
4
264,696
5
L
Apollo
13,093
873
74
5
7
269,351
3
L
Anubis
11,868
791
46
3
0
211,978
2
W
Olorun
11,518
768
59
4
4
248,669
3
L
Scylla
11,096
740
59
4
0
252,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role