Player Matchup

Hera
Hera
Platinum III
Artekhu
Hera
Platinum III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
2,068 MMR
Party 1
Athena
Athena
Diamond III
KilljoyShark1337
Athena
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
NovelF3arday
Danzaburou
Platinum IV
Level 140
God Stats
0W - 2L
1,193 SR
Queue Stats
36W - 46L
2,091 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,398 SR
1,886 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,770 SR
2,073 MMR
Anhur
Anhur
Masters
OblaiJail
Anhur
Masters
Level 51
God Stats
11W - 5L
1,868 SR
Queue Stats
91W - 26L
2,560 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Whistler Mark
Cu Chulainn
Platinum IV
Level 157
God Stats
19W - 20L
1,850 SR
Queue Stats
84W - 72L
1,931 MMR
Solo
Kukulkan
Kukulkan
Platinum II
xXzEr0_aPpErAnCe
Kukulkan
Platinum II
Level 122
God Stats
50W - 49L
1,592 SR
Queue Stats
476W - 542L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Artekhu
Hera
11
0 / 4 / 3
7,865
605
6,617
9,648
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 2
9,261
712
7,883
17,450
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
NovelF3arday
Danzaburou
11
2 / 5 / 0
8,342
642
6,810
11,438
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
TiamatSetGuan YuNe ZhaCabrakan

VS

Bans
AphroditeNoxScyllaBaron SamediThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OblaiJail
Anhur
14
7 / 1 / 7
10,139
780
11,787
11,966
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Whistler Mark
Cu Chulainn
13
2 / 1 / 11
9,337
718
10,990
13,657
7,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 7
9,818
755
11,801
5,584
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
Artekhu
Hera
0
4
3
0.38
L
1
5
2
0.4
L
Danzaburou
NovelF3arday
Danzaburou
2
5
0
0.4
W
Anhur
OblaiJail
Anhur
7
1
7
10.5
W
Cu Chulainn
Whistler Mark
Cu Chulainn
2
1
11
7.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
34,578
38,536
Taken
31,207
19,398
Mitigated
13,885
3,854
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Artekhu
Hera
6,617
953
76
1,392
9,648
2,973
0
2,940
6,708
26,432
0
L
7,883
2,101
0
14
17,450
12,345
0
6,399
11,051
25,460
0
L
Danzaburou
NovelF3arday
Danzaburou
6,810
2,988
0
2,372
11,438
4,080
0
3,130
8,308
0
37,486
W
Anhur
OblaiJail
Anhur
11,787
6,201
0
4,804
11,966
3,936
2,108
4,269
7,421
0
45,817
W
Cu Chulainn
Whistler Mark
Cu Chulainn
10,990
2,617
0
1,971
13,657
7,863
227
6,982
6,429
2,443
37,537
W
11,801
988
0
1,895
5,584
2,086
1,156
2,669
2,731
54,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
29,294
138
Minions Killed
190
0
Camps Cleared
0
704,610
Distance Traveled
724,243
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,865
605
41
3
0
232,036
3
L
Athena
9,261
712
46
4
0
264,532
5
L
Danzaburou
8,342
642
51
4
0
208,042
4
W
Anhur
10,139
780
58
4
0
223,752
5
W
Cu Chulainn
9,337
718
54
4
0
264,562
2
W
Kukulkan
9,818
755
78
6
0
235,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role