Player Matchup

Ra
Ra
Dilducks
Ra
Level 16
God Stats
0W - 1L
1,372 SR
Queue Stats
21W - 24L
1,549 Elo+
Solo
Sobek
Sobek
DrybonesN64
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 2
King Arthur
King Arthur
Falcon6533
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 2
Medusa
Medusa
Kanoshi22
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Bakasura
Bakasura
Pr1ncePickle
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 8
1,474 SR
1,585 Elo+

VS

Team Averages
Level 20
1,663 SR
1,537 Elo+
Aphrodite
Aphrodite
Bearsiegeul
Aphrodite
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Bothwellboy7
Jormungandr
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 86L
1,279 Elo+
Solo
Vulcan
Vulcan
HoloHoloHayn
Vulcan
Level 23
God Stats
23W - 15L
1,843 SR
Queue Stats
114W - 100L
1,541 Elo+
Solo
Chang'e
Chang'e
KeenLeon
Chang'e
Level 29
God Stats
34W - 11L
1,972 SR
Queue Stats
462W - 218L
1,769 Elo+
Party 1
Hera
Hera
prob1
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 5
11,470
1,043
14,531
17,056
6,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 10
10,679
971
7,372
24,118
28,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Falcon6533
King Arthur
15
2 / 12 / 6
9,960
905
8,729
20,417
12,315
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Kanoshi22
Medusa
16
1 / 7 / 7
9,892
899
6,302
20,458
6,736
Bakasura
Pr1ncePickle
Bakasura
15
1 / 5 / 3
9,282
844
2,691
14,769
5,337
Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bearsiegeul
Aphrodite
17
2 / 1 / 14
10,374
943
6,176
7,851
6,049
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Bothwellboy7
Jormungandr
16
3 / 7 / 13
10,264
933
6,265
15,050
7,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
18
4 / 2 / 19
11,748
1,068
21,773
6,982
3,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
KeenLeon
Chang'e
20
15 / 1 / 17
13,886
1,262
25,207
11,852
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
prob1
Hera
19
11 / 1 / 19
13,215
1,201
32,884
7,691
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
12
Kills
35
35
Deaths
12
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bearsiegeul
Aphrodite
2
1
14
9
W
Jormungandr
Bothwellboy7
Jormungandr
3
7
13
1.36
L
6
6
5
1.42
L
2
5
10
1.4
L
King Arthur
Falcon6533
King Arthur
2
12
6
0.42
W
Vulcan
4
2
19
6.75
L
Medusa
Kanoshi22
Medusa
1
7
7
0.64
W
Chang'e
KeenLeon
Chang'e
15
1
17
23.5
L
Bakasura
Pr1ncePickle
Bakasura
1
5
3
0.5
W
Hera
prob1
Hera
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
92,305
96,818
Taken
49,426
58,990
Mitigated
24,680
8,808
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bearsiegeul
Aphrodite
6,176
906
1,659
3,357
7,851
6,049
0
2,582
5,143
11,147
0
W
Jormungandr
Bothwellboy7
Jormungandr
6,265
1,915
0
0
15,050
7,152
0
6,073
8,285
12,045
0
L
14,531
1,541
779
2,765
17,056
6,128
0
15,458
1,355
45,310
0
L
7,372
1,200
0
3,447
24,118
28,474
0
22,777
1,037
22,499
0
L
King Arthur
Falcon6533
King Arthur
8,729
1,605
0
128
20,417
12,315
0
19,622
620
0
17,398
W
Vulcan
21,773
10,100
0
906
6,982
3,085
0
3,197
3,669
35,374
0
L
Medusa
Kanoshi22
Medusa
6,302
1,874
0
73
20,458
6,736
0
19,685
611
0
15,885
W
Chang'e
KeenLeon
Chang'e
25,207
3,003
3,923
6,290
11,852
5,003
0
5,950
5,613
63,842
0
L
Bakasura
Pr1ncePickle
Bakasura
2,691
1,788
546
1,070
14,769
5,337
0
13,661
890
0
6,195
W
Hera
prob1
Hera
32,884
7,747
271
1,107
7,691
3,391
0
3,348
4,237
56,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
59,487
138
Minions Killed
207
3
Camps Cleared
6
860,711
Distance Traveled
1,000,929
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,374
943
11
1
1
171,654
4
W
Jormungandr
10,264
933
5
0
0
133,125
1
L
Ra
11,470
1,043
63
6
3
207,442
1
L
Sobek
10,679
971
22
2
0
178,562
1
L
King Arthur
9,960
905
19
2
0
151,665
2
W
Vulcan
11,748
1,068
41
4
0
220,390
0
L
Medusa
9,892
899
22
2
0
180,287
0
W
Chang'e
13,886
1,262
87
8
2
238,836
0
L
Bakasura
9,282
844
12
1
0
142,755
0
W
Hera
13,215
1,201
63
6
3
236,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role