Player Matchup

Bakasura
Bakasura
DreadfuI__
Bakasura
Level 29
God Stats
1W - 3L
1,518 SR
Queue Stats
321W - 266L
1,596 Elo+
Party 2
Vulcan
Vulcan
GooberBabies
Vulcan
Level 65
God Stats
19W - 8L
2,076 SR
Queue Stats
344W - 214L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
TacoRowe44
Baron Samedi
Level 8
God Stats
22W - 6L
2,016 SR
Queue Stats
229W - 103L
1,927 Elo+
Party 1
Izanami
Izanami
branisreallysad
Izanami
Level 28
God Stats
3W - 3L
1,696 SR
Queue Stats
94W - 69L
1,646 Elo+
Party 2
Achilles
Achilles
identitycreed
Achilles
Level 18
God Stats
2W - 5L
1,342 SR
Queue Stats
33W - 30L
1,620 Elo+
Solo
Team Averages
Level 30
1,730 SR
1,700 Elo+

VS

Team Averages
Level 43
1,687 SR
1,663 Elo+
Ymir
Ymir
BeckoningStream
Ymir
Level 10
God Stats
9W - 2L
1,986 SR
Queue Stats
11W - 6L
1,785 Elo+
Party 3
Loki
Loki
LordOrochlmaru
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Ramoncho
Ne Zha
Level 25
God Stats
25W - 12L
1,798 SR
Queue Stats
63W - 35L
1,691 Elo+
Solo
Cernunnos
Cernunnos
SimpleJd1
Cernunnos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,712 Elo+
Solo
Ra
Ra
lawful_goat5
Ra
Level 26
God Stats
13W - 9L
1,654 SR
Queue Stats
99W - 80L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DreadfuI__
Bakasura
12
0 / 2 / 2
6,841
456
2,462
10,273
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
2 / 5 / 2
7,658
511
9,142
9,308
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TacoRowe44
Baron Samedi
13
4 / 1 / 3
8,186
546
7,099
10,583
6,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 2
8,297
553
4,353
8,355
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
identitycreed
Achilles
12
1 / 5 / 1
7,150
477
6,844
13,372
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,439
429
2,193
8,959
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
9 / 2 / 3
9,077
605
8,419
8,932
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Ramoncho
Ne Zha
14
3 / 0 / 5
8,599
573
12,245
10,980
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SimpleJd1
Cernunnos
13
2 / 1 / 2
8,279
552
7,652
9,157
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 5
8,068
538
5,011
8,044
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
15
15
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Bakasura
DreadfuI__
Bakasura
0
2
2
0.5
L
Vulcan
2
5
2
0.6
W
9
2
3
5.25
W
Ne Zha
Ramoncho
Ne Zha
3
0
5
5.5
W
Cernunnos
SimpleJd1
Cernunnos
2
1
2
3
L
Baron Samedi
TacoRowe44
Baron Samedi
4
1
3
5.5
L
1
2
2
1
L
Achilles
identitycreed
Achilles
1
5
1
0.3
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
35,520
51,891
Taken
46,072
24,523
Mitigated
21,249
17,745
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,193
330
0
1,287
8,959
5,925
92
3,572
5,250
15,401
0
L
Bakasura
DreadfuI__
Bakasura
2,462
1,474
0
2,114
10,273
3,271
0
2,166
7,865
0
39,400
L
Vulcan
9,142
1,267
0
2,085
9,308
2,786
728
1,881
7,175
57,091
0
W
8,419
1,742
0
2,838
8,932
3,007
43
3,509
5,288
0
44,406
W
Ne Zha
Ramoncho
Ne Zha
12,245
2,735
0
5,325
10,980
6,476
331
2,019
8,547
0
55,816
W
Cernunnos
SimpleJd1
Cernunnos
7,652
4,502
0
5,193
9,157
2,842
770
1,466
7,614
0
57,875
L
Baron Samedi
TacoRowe44
Baron Samedi
7,099
798
1,026
4,303
10,583
6,997
0
1,298
9,082
38,371
0
L
4,353
2,969
0
4,134
8,355
2,395
922
511
7,844
0
55,508
L
Achilles
identitycreed
Achilles
6,844
1,991
0
4,083
13,372
9,074
0
874
11,742
0
34,082
W
5,011
353
847
2,196
8,044
2,999
118
5,675
2,328
53,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
40,462
455
Minions Killed
455
0
Camps Cleared
0
1,455,978
Distance Traveled
1,540,457
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,439
429
25
2
0
279,650
1
L
Bakasura
6,841
456
102
7
0
335,787
4
L
Vulcan
7,658
511
107
7
0
290,635
5
W
Loki
9,077
605
88
6
0
346,535
2
W
Ne Zha
8,599
573
101
7
0
329,134
3
W
Cernunnos
8,279
552
112
7
0
256,388
4
L
Baron Samedi
8,186
546
44
3
0
266,975
5
L
Izanami
8,297
553
134
9
0
280,463
1
L
Achilles
7,150
477
68
5
0
282,118
4
W
Ra
8,068
538
129
9
0
328,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role