Player Matchup

Tsukuyomi
Tsukuyomi
Crimson99
Tsukuyomi
Level 43
God Stats
15W - 12L
1,529 SR
Queue Stats
69W - 72L
1,448 Elo+
Party 2
Ra
Ra
Jerominator4
Ra
Level 12
God Stats
6W - 11L
1,479 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
Level 26
God Stats
36W - 39L
1,170 SR
Queue Stats
156W - 159L
1,270 Elo+
Party 3
Ymir
Ymir
TrickDesch
Ymir
Level 28
God Stats
32W - 19L
1,572 SR
Queue Stats
140W - 129L
1,401 Elo+
Party 3
Discordia
Discordia
WingedXi
Discordia
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
60W - 64L
1,416 Elo+
Solo
Team Averages
Level 27
1,407 SR
1,391 Elo+

VS

Team Averages
Level 13
1,363 SR
1,310 Elo+
Cthulhu
Cthulhu
Caill3ach
Cthulhu
Level 8
God Stats
11W - 11L
1,424 SR
Queue Stats
20W - 25L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
Epicslayer712
Danzaburou
Level 18
God Stats
0W - 4L
1,403 SR
Queue Stats
13W - 37L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mana0919
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,484 Elo+
Solo
Khepri
Khepri
MrDerGrobe
Khepri
Level 16
God Stats
6W - 8L
1,231 SR
Queue Stats
230W - 226L
1,437 Elo+
Solo
Ra
Ra
bclaw1414
Ra
Level 7
God Stats
5W - 11L
1,260 SR
Queue Stats
95W - 91L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crimson99
Tsukuyomi
20
19 / 1 / 12
16,330
1,166
34,515
13,199
6,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 22
13,129
938
20,748
12,390
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
KiraraKira
Ah Muzen Cab
20
5 / 2 / 21
14,126
1,009
26,602
15,425
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 6 / 17
13,835
988
12,295
21,663
27,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
WingedXi
Discordia
20
4 / 0 / 22
14,012
1,001
22,670
15,260
8,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caill3ach
Cthulhu
17
2 / 4 / 2
11,800
843
6,892
21,503
16,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Epicslayer712
Danzaburou
19
0 / 10 / 7
12,633
902
15,442
26,048
11,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Mana0919
Tsukuyomi
19
5 / 11 / 4
13,465
962
16,032
27,270
13,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
MrDerGrobe
Khepri
19
1 / 6 / 8
12,654
904
11,815
33,326
45,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 6
14,442
1,032
22,322
17,795
7,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
35
Kills
12
12
Deaths
36
94
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caill3ach
Cthulhu
2
4
2
0.75
W
Tsukuyomi
Crimson99
Tsukuyomi
19
1
12
25
L
Danzaburou
Epicslayer712
Danzaburou
0
10
7
0.35
W
2
3
22
4.33
W
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
5
2
21
7.75
L
Tsukuyomi
Mana0919
Tsukuyomi
5
11
4
0.64
L
Khepri
MrDerGrobe
Khepri
1
6
8
0.83
W
5
6
17
2.25
W
Discordia
WingedXi
Discordia
4
0
22
15
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,830
Damage
72,503
77,937
Taken
125,942
54,618
Mitigated
95,047
15,877
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caill3ach
Cthulhu
6,892
136
580
2,033
21,503
16,884
0
10,215
10,949
14,288
0
W
Tsukuyomi
Crimson99
Tsukuyomi
34,515
9,340
0
992
13,199
6,447
0
5,941
7,258
0
59,125
L
Danzaburou
Epicslayer712
Danzaburou
15,442
6,919
0
3,116
26,048
11,328
0
7,684
18,364
0
49,393
W
20,748
2,431
2,697
3,685
12,390
5,253
0
7,230
5,160
42,056
0
W
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
26,602
9,682
0
6,259
15,425
7,173
0
7,618
7,807
0
70,410
L
Tsukuyomi
Mana0919
Tsukuyomi
16,032
5,631
0
486
27,270
13,735
0
10,873
16,397
0
38,005
L
Khepri
MrDerGrobe
Khepri
11,815
647
0
0
33,326
45,295
0
16,568
16,758
30,935
0
W
12,295
2,034
0
358
21,663
27,357
0
11,810
9,853
25,896
0
W
Discordia
WingedXi
Discordia
22,670
2,227
0
1,886
15,260
8,388
0
8,430
6,830
39,734
0
L
22,322
1,750
4,081
1,962
17,795
7,805
0
10,373
7,422
62,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,432
Gold Earned
64,994
284
Minions Killed
318
8
Camps Cleared
5
1,411,345
Distance Traveled
1,215,551
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,800
843
12
1
0
249,085
2
W
Tsukuyomi
16,330
1,166
60
4
6
296,335
0
L
Danzaburou
12,633
902
85
6
1
223,145
0
W
Ra
13,129
938
54
4
0
282,472
0
W
Ah Muzen Cab
14,126
1,009
94
7
1
275,874
0
L
Tsukuyomi
13,465
962
52
4
2
237,730
0
L
Khepri
12,654
904
35
3
1
264,553
3
W
Ymir
13,835
988
36
3
0
256,469
1
W
Discordia
14,012
1,001
40
3
1
300,195
0
L
Ra
14,442
1,032
134
10
1
241,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role