Player Matchup

Ymir
Ymir
Julian_BP_PR2001
Ymir
Level 27
God Stats
114W - 98L
1,490 SR
Queue Stats
293W - 309L
1,430 Elo+
Party 2
Scylla
Scylla
MrArtistJsrf
Scylla
Level 67
God Stats
2W - 8L
1,173 SR
Queue Stats
430W - 507L
1,391 Elo+
Party 2
Thor
Thor
YoungJermzz420
Thor
Level 5
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,418 SR
1,440 Elo+

VS

Team Averages
Level 62
1,459 SR
1,369 Elo+
Hel
Hel
galysona
Hel
Level 16
God Stats
13W - 23L
1,212 SR
Queue Stats
19W - 40L
1,124 Elo+
Solo
Bellona
Bellona
jdmjim97
Bellona
Level 27
God Stats
4W - 1L
1,623 SR
Queue Stats
50W - 50L
1,415 Elo+
Party 1
Neith
Neith
teamrocketing
Neith
Level 144
God Stats
2W - 3L
1,541 SR
Queue Stats
78W - 86L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
8,207
586
5,977
13,165
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
11
2 / 4 / 0
8,203
586
6,779
8,949
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 9 / 2
7,562
540
2,469
9,962
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
7,180
513
271
1,425
381
Bellona
jdmjim97
Bellona
11
2 / 1 / 6
9,035
645
2,998
7,500
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 0 / 3
11,765
840
19,975
9,818
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Scylla
2
4
0
0.5
L
0
9
2
0.11
W
0
1
2
1
W
Bellona
jdmjim97
Bellona
2
1
6
5
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
23,244
32,076
Taken
18,743
18,055
Mitigated
9,439
4,979
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,977
868
600
3,309
13,165
9,198
0
154
13,011
24,765
0
L
Scylla
6,779
587
0
1,070
8,949
2,787
0
86
8,863
33,417
0
L
2,469
265
0
0
9,962
6,070
0
117
9,845
0
12,830
W
271
0
153
221
1,425
381
0
883
467
1,713
0
W
Bellona
jdmjim97
Bellona
2,998
1,237
0
542
7,500
5,059
0
5,403
1,845
0
8,370
W
19,975
11,004
0
6,647
9,818
3,999
882
5,802
3,660
0
76,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
27,980
109
Minions Killed
137
0
Camps Cleared
0
654,420
Distance Traveled
428,940
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,207
586
37
3
0
231,650
0
L
Scylla
8,203
586
55
4
0
224,142
2
L
Thor
7,562
540
17
1
0
198,628
3
W
Hel
7,180
513
2
0
0
40,409
1
W
Bellona
9,035
645
10
1
0
152,481
0
W
Neith
11,765
840
125
9
0
236,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role