Player Matchup

Sun Wukong
Sun Wukong
ForgottenLad
Sun Wukong
Level 27
God Stats
1W - 5L
1,381 SR
Queue Stats
158W - 141L
1,521 Elo+
Solo
Nemesis
Nemesis
P4INL3SS0404
Nemesis
Level 7
God Stats
2W - 2L
1,876 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo
Cthulhu
Cthulhu
V_Killer873
Cthulhu
Level 17
God Stats
48W - 39L
1,588 SR
Queue Stats
132W - 106L
1,564 Elo+
Party 1
Ra
Ra
bigmanjosh69
Ra
Level 41
God Stats
5W - 5L
1,561 SR
Queue Stats
480W - 444L
1,546 Elo+
Party 1
Neith
Neith
ssm2004
Neith
Level 26
God Stats
212W - 231L
1,557 SR
Queue Stats
252W - 278L
1,467 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,521 Elo+

VS

Team Averages
Level 23
1,615 SR
1,470 Elo+
Hades
Hades
CoolRedBandit00
Hades
Level 11
God Stats
6W - 2L
1,922 SR
Queue Stats
6W - 6L
1,409 Elo+
Solo
Zeus
Zeus
DjAfrica234
Zeus
Level 28
God Stats
17W - 17L
1,518 SR
Queue Stats
238W - 229L
1,427 Elo+
Solo
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 29
God Stats
166W - 126L
1,676 SR
Queue Stats
225W - 192L
1,639 Elo+
Solo
Da Ji
Da Ji
elvis7cool
Da Ji
Level 23
God Stats
7W - 13L
1,431 SR
Queue Stats
75W - 97L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
ni3663ck
Gilgamesh
Level 25
God Stats
7W - 5L
1,531 SR
Queue Stats
63W - 58L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForgottenLad
Sun Wukong
18
4 / 13 / 9
12,036
1,094
18,759
25,073
14,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
P4INL3SS0404
Nemesis
17
1 / 14 / 6
10,700
973
4,435
25,342
10,830
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
V_Killer873
Cthulhu
18
2 / 7 / 9
11,249
1,023
11,777
25,533
18,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
6 / 7 / 7
12,815
1,165
20,049
14,599
8,110
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ssm2004
Neith
17
5 / 7 / 5
12,184
1,108
10,970
12,712
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 25
12,579
1,144
13,323
13,588
9,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 4 / 21
13,788
1,253
23,717
10,941
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MistaGordeaux
Danzaburou
20
14 / 3 / 23
15,042
1,367
33,798
11,904
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
19
9 / 4 / 20
12,902
1,173
8,505
16,296
12,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ni3663ck
Gilgamesh
19
9 / 3 / 19
12,366
1,124
16,773
18,507
12,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
156
18
Kills
48
48
Deaths
18
36
Assists
108
Player
Kills
Deaths
Assists
KDA
W
4
4
25
4.13
W
12
4
21
5.63
L
Sun Wukong
ForgottenLad
Sun Wukong
4
13
9
0.65
W
Danzaburou
MistaGordeaux
Danzaburou
14
3
23
8.5
L
Nemesis
P4INL3SS0404
Nemesis
1
14
6
0.29
L
Cthulhu
V_Killer873
Cthulhu
2
7
9
0.93
L
6
7
7
1.36
W
Da Ji
9
4
20
4.75
W
Gilgamesh
ni3663ck
Gilgamesh
9
3
19
6.17
L
Neith
ssm2004
Neith
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,990
Damage
96,116
103,259
Taken
71,236
57,198
Mitigated
44,081
8,958
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,323
754
295
1,207
13,588
9,292
0
5,878
7,710
36,274
0
W
23,717
3,909
447
2,246
10,941
4,225
0
6,608
4,333
39,530
0
L
Sun Wukong
ForgottenLad
Sun Wukong
18,759
4,680
0
757
25,073
14,462
0
7,974
16,893
0
28,760
W
Danzaburou
MistaGordeaux
Danzaburou
33,798
17,217
0
3,699
11,904
5,345
0
5,229
6,675
0
75,043
L
Nemesis
P4INL3SS0404
Nemesis
4,435
2,078
414
1,762
25,342
10,830
0
9,355
15,809
0
17,357
L
Cthulhu
V_Killer873
Cthulhu
11,777
523
382
566
25,533
18,046
0
7,946
17,206
32,604
0
L
20,049
2,272
2,499
1,558
14,599
8,110
0
7,449
6,896
61,349
0
W
Da Ji
8,505
2,566
0
788
16,296
12,308
0
6,122
10,174
0
15,425
W
Gilgamesh
ni3663ck
Gilgamesh
16,773
4,720
0
354
18,507
12,911
0
7,989
10,518
0
26,795
L
Neith
ssm2004
Neith
10,970
6,602
0
1,020
12,712
5,750
0
3,177
9,415
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
66,677
224
Minions Killed
225
9
Camps Cleared
5
998,236
Distance Traveled
1,009,929
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,579
1,144
71
6
2
190,067
0
W
Zeus
13,788
1,253
42
4
1
175,874
0
L
Sun Wukong
12,036
1,094
22
2
4
213,547
3
W
Danzaburou
15,042
1,367
83
8
2
202,360
0
L
Nemesis
10,700
973
20
2
5
173,372
0
L
Cthulhu
11,249
1,023
22
2
0
222,794
0
L
Ra
12,815
1,165
107
10
0
220,551
2
W
Da Ji
12,902
1,173
9
1
0
215,692
0
W
Gilgamesh
12,366
1,124
20
2
0
225,936
0
L
Neith
12,184
1,108
53
5
0
167,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role