Player Matchup

Raijin
Raijin
Platinum I
AnnulBlaster
Raijin
Platinum I
Level 147
God Stats
9W - 3L
1,760 SR
Queue Stats
56W - 41L
1,992 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
DystemOfASown
Gilgamesh
Diamond IV
Level 158
God Stats
6W - 2L
1,804 SR
Queue Stats
97W - 81L
2,187 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
ExpectMurder
Tsukuyomi
Diamond III
Level 152
God Stats
27W - 16L
1,669 SR
Queue Stats
87W - 66L
2,369 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,744 SR
2,183 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,554 SR
2,065 MMR
Scylla
Scylla
Diamond IV
SplyceJelly
Scylla
Diamond IV
Level 127
God Stats
44W - 18L
1,631 SR
Queue Stats
154W - 127L
2,174 MMR
Party 2
Chiron
Chiron
Diamond IV
WaaRio
Chiron
Diamond IV
Level 123
God Stats
14W - 15L
1,359 SR
Queue Stats
45W - 46L
2,174 MMR
Party 2
Ares
Ares
Gold I
ZOMVIES
Ares
Gold I
Level 114
God Stats
1W - 1L
1,673 SR
Queue Stats
66W - 66L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 3 / 5
7,968
724
10,204
7,078
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DystemOfASown
Gilgamesh
12
4 / 1 / 7
9,123
829
6,697
11,381
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
ExpectMurder
Tsukuyomi
12
4 / 1 / 5
8,376
761
10,639
10,474
4,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaCthulhuAphroditeTiamatCabrakan

VS

Bans
DanzaburouXing TianSobekGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 2
7,376
671
5,031
9,559
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
WaaRio
Chiron
11
1 / 3 / 4
7,708
701
8,124
9,593
3,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
ZOMVIES
Ares
9
1 / 5 / 1
6,791
617
3,664
11,716
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
3
5
1.83
W
Gilgamesh
DystemOfASown
Gilgamesh
4
1
7
7.5
W
Tsukuyomi
ExpectMurder
Tsukuyomi
4
1
5
6.5
L
Scylla
2
3
2
1
L
Chiron
WaaRio
Chiron
1
3
4
1
L
Ares
ZOMVIES
Ares
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
16,819
28,933
Taken
30,868
12,102
Mitigated
12,680
7,282
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,204
364
0
1,049
7,078
2,553
282
1,896
5,182
32,513
0
W
Gilgamesh
DystemOfASown
Gilgamesh
6,697
1,186
636
5,097
11,381
4,575
0
3,618
7,763
0
25,155
W
Tsukuyomi
ExpectMurder
Tsukuyomi
10,639
2,663
0
500
10,474
4,974
0
3,221
7,253
0
42,060
L
Scylla
5,031
656
0
1,170
9,559
3,171
0
3,422
5,739
25,904
0
L
Chiron
WaaRio
Chiron
8,124
3,554
613
2,627
9,593
3,344
0
4,279
4,980
0
30,223
L
Ares
ZOMVIES
Ares
3,664
212
594
917
11,716
6,165
0
1,537
9,881
9,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
21,875
145
Minions Killed
106
0
Camps Cleared
0
674,537
Distance Traveled
603,833
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,968
724
48
4
0
198,629
0
W
Gilgamesh
9,123
829
41
4
0
235,152
5
W
Tsukuyomi
8,376
761
56
5
0
240,756
1
L
Scylla
7,376
671
30
3
0
203,664
2
L
Chiron
7,708
701
69
6
0
196,685
5
L
Ares
6,791
617
7
1
0
203,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role