Player Matchup

Sobek
Sobek
CabeloHidratado
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 74L
1,417 Elo+
Party 2
Achilles
Achilles
ManoCola
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MsAubrey
Skadi
Level 26
God Stats
10W - 11L
1,373 SR
Queue Stats
83W - 80L
1,365 Elo+
Party 2
Merlin
Merlin
r4fl
Merlin
Level 12
God Stats
3W - 1L
1,451 SR
Queue Stats
10W - 8L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
roiked
Tsukuyomi
Level 20
God Stats
4W - 0L
1,729 SR
Queue Stats
37W - 40L
1,293 Elo+
Party 2
Team Averages
Level 20
1,511 SR
1,400 Elo+

VS

Team Averages
Level 20
1,540 SR
1,403 Elo+
Tiamat
Tiamat
INV BRYAN S2
Tiamat
Level 24
God Stats
4W - 7L
1,756 SR
Queue Stats
530W - 624L
1,368 Elo+
Party 1
Hou Yi
Hou Yi
ItachiSenpai273
Hou Yi
Level 21
God Stats
20W - 17L
1,466 SR
Queue Stats
480W - 627L
1,337 Elo+
Party 1
Fenrir
Fenrir
KamiKazyx
Fenrir
Level 22
God Stats
14W - 10L
1,745 SR
Queue Stats
69W - 83L
1,385 Elo+
Party 3
Guan Yu
Guan Yu
samuliskas
Guan Yu
Level 18
God Stats
1W - 1L
1,207 SR
Queue Stats
99W - 78L
1,532 Elo+
Solo
Cerberus
Cerberus
scolt2002
Cerberus
Level 17
God Stats
33W - 34L
1,525 SR
Queue Stats
123W - 154L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 19
11,576
526
9,052
16,893
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ManoCola
Achilles
16
8 / 5 / 11
11,619
528
10,471
19,005
14,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
MsAubrey
Skadi
18
7 / 5 / 9
12,084
549
14,359
11,560
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
r4fl
Merlin
15
6 / 8 / 10
10,447
475
15,198
15,558
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
roiked
Tsukuyomi
18
7 / 7 / 8
11,639
529
15,816
18,287
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 14 / 8
9,477
431
12,869
20,340
12,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 10 / 10
9,163
417
15,578
15,632
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
KamiKazyx
Fenrir
17
6 / 3 / 8
11,000
500
8,061
15,699
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
samuliskas
Guan Yu
19
7 / 5 / 7
11,641
529
9,577
19,703
20,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
scolt2002
Cerberus
15
6 / 4 / 12
10,252
466
13,737
17,514
7,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
72
31
Kills
27
28
Deaths
36
57
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Tiamat
3
14
8
0.5
L
5
10
10
1
L
Fenrir
KamiKazyx
Fenrir
6
3
8
3.33
W
Achilles
ManoCola
Achilles
8
5
11
2.7
W
Skadi
MsAubrey
Skadi
7
5
9
2.3
W
Merlin
r4fl
Merlin
6
8
10
1.38
W
Tsukuyomi
roiked
Tsukuyomi
7
7
8
1.57
L
Guan Yu
samuliskas
Guan Yu
7
5
7
2.1
L
Cerberus
scolt2002
Cerberus
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,896
Damage
59,822
81,303
Taken
88,888
51,187
Mitigated
53,803
20,261
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,052
1,767
0
4,395
16,893
19,970
584
5,963
10,930
24,312
0
L
Tiamat
12,869
1,086
0
2,940
20,340
12,313
207
6,489
13,364
43,854
0
L
15,578
4,927
0
850
15,632
5,807
190
3,980
11,542
0
35,919
L
Fenrir
KamiKazyx
Fenrir
8,061
1,979
0
2,028
15,699
7,216
0
4,840
10,693
0
69,815
W
Achilles
ManoCola
Achilles
10,471
2,549
1,282
4,306
19,005
14,848
0
5,998
13,007
265
36,614
W
Skadi
MsAubrey
Skadi
14,359
7,972
0
2,436
11,560
3,657
2,356
4,583
6,977
0
81,463
W
Merlin
r4fl
Merlin
15,198
1,072
0
2,366
15,558
5,566
1,483
5,895
9,663
50,936
0
W
Tsukuyomi
roiked
Tsukuyomi
15,816
3,591
0
5,476
18,287
7,146
734
4,833
13,454
275
79,130
L
Guan Yu
samuliskas
Guan Yu
9,577
741
1,153
5,163
19,703
20,888
0
4,695
14,806
666
70,106
L
Cerberus
scolt2002
Cerberus
13,737
609
0
4,960
17,514
7,579
756
7,244
10,214
36,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,365
Gold Earned
51,533
384
Minions Killed
422
0
Camps Cleared
0
1,851,168
Distance Traveled
1,942,655
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,576
526
17
1
0
424,528
5
L
Tiamat
9,477
431
71
3
0
328,050
1
L
Hou Yi
9,163
417
44
2
0
331,565
0
L
Fenrir
11,000
500
102
5
0
425,458
3
W
Achilles
11,619
528
53
2
0
396,520
6
W
Skadi
12,084
549
110
5
0
384,508
0
W
Merlin
10,447
475
76
3
0
299,700
0
W
Tsukuyomi
11,639
529
128
6
0
345,912
2
L
Guan Yu
11,641
529
134
6
0
440,901
4
L
Cerberus
10,252
466
71
3
0
416,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role