Player Matchup

Baron Samedi
Baron Samedi
BaileyJBathWater
Baron Samedi
Level 129
God Stats
6W - 3L
1,546 SR
Queue Stats
828W - 769L
1,537 Elo+
Party 3
Jing Wei
Jing Wei
GoodSoftGay
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,520 Elo+
Party 2
Hercules
Hercules
Jickets
Hercules
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
823W - 807L
1,574 Elo+
Party 3
Odin
Odin
WindowPacket
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,589 Elo+
Party 2
Cerberus
Cerberus
shädr
Cerberus
Level 123
God Stats
16W - 12L
1,684 SR
Queue Stats
793W - 719L
1,551 Elo+
Party 3
Team Averages
Level 134
1,546 SR
1,554 Elo+

VS

Team Averages
Level 95
1,732 SR
1,646 Elo+
Chang'e
Chang'e
BabyChüngie
Chang'e
Level 157
God Stats
5W - 2L
1,838 SR
Queue Stats
437W - 347L
1,562 Elo+
Party 1
Ymir
Ymir
Ch1m1Chungus
Ymir
Level 66
God Stats
0W - 1L
1,618 SR
Queue Stats
45W - 30L
1,650 Elo+
Party 1
Hercules
Hercules
JuniorChung
Hercules
Level 48
God Stats
2W - 2L
2,031 SR
Queue Stats
92W - 33L
1,758 Elo+
Party 1
Olorun
Olorun
Oznolaa
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,624 Elo+
Solo
Camazotz
Camazotz
SoloChungus
Camazotz
Level 82
God Stats
0W - 1L
1,672 SR
Queue Stats
15W - 16L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaileyJBathWater
Baron Samedi
18
7 / 4 / 18
11,141
796
22,909
16,860
9,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
GoodSoftGay
Jing Wei
18
9 / 5 / 17
11,463
819
18,001
14,728
8,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Jickets
Hercules
17
3 / 3 / 27
10,425
745
18,198
26,351
24,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 3 / 21
11,126
795
17,125
21,649
22,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
shädr
Cerberus
19
6 / 5 / 24
11,832
845
18,344
30,313
31,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyChüngie
Chang'e
18
6 / 7 / 10
10,870
776
14,324
16,400
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 7 / 13
10,869
776
13,667
22,026
26,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
JuniorChung
Hercules
16
1 / 7 / 16
9,738
696
16,948
25,244
27,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Olorun
Oznolaa
Olorun
16
1 / 7 / 14
9,937
710
14,511
16,366
9,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SoloChungus
Camazotz
18
8 / 3 / 10
11,036
788
21,550
29,139
14,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
83
31
Kills
20
20
Deaths
31
107
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyChüngie
Chang'e
6
7
10
1.57
W
Baron Samedi
BaileyJBathWater
Baron Samedi
7
4
18
4
L
4
7
13
1.5
W
Jing Wei
GoodSoftGay
Jing Wei
9
5
17
3.5
W
Hercules
Jickets
Hercules
3
3
27
5.5
L
Hercules
JuniorChung
Hercules
1
7
16
1.29
L
Olorun
Oznolaa
Olorun
1
7
14
1.14
L
Camazotz
SoloChungus
Camazotz
8
3
10
4.33
W
6
3
21
5.5
W
Cerberus
shädr
Cerberus
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,577
Damage
81,000
109,901
Taken
109,175
96,880
Mitigated
86,360
50,568
Healing
47,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyChüngie
Chang'e
14,324
1,583
8,599
3,939
16,400
9,039
1,150
6,243
10,157
26,299
0
W
Baron Samedi
BaileyJBathWater
Baron Samedi
22,909
1,228
8,498
5,878
16,860
9,859
620
6,615
10,245
37,049
0
L
13,667
2,442
1,358
1,359
22,026
26,440
491
8,741
13,285
23,532
0
W
Jing Wei
GoodSoftGay
Jing Wei
18,001
13,764
1,393
2,098
14,728
8,129
2,266
6,669
8,059
0
31,985
W
Hercules
Jickets
Hercules
18,198
4,546
114
10,278
26,351
24,626
671
10,905
15,446
0
25,561
L
Hercules
JuniorChung
Hercules
16,948
4,821
3,301
6,323
25,244
27,599
381
8,300
16,944
0
27,358
L
Olorun
Oznolaa
Olorun
14,511
6,667
3,035
3,696
16,366
9,145
897
6,459
9,907
25,712
0
L
Camazotz
SoloChungus
Camazotz
21,550
7,472
1,574
14,059
29,139
14,137
495
11,510
17,629
0
29,722
W
17,125
3,444
2,966
5,396
21,649
22,298
1,004
9,458
12,191
0
28,976
W
Cerberus
shädr
Cerberus
18,344
731
46
13,901
30,313
31,968
370
8,855
21,458
49,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,987
Gold Earned
52,450
186
Minions Killed
119
0
Camps Cleared
0
1,180,537
Distance Traveled
1,071,837
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,870
776
29
2
0
218,358
0
W
Baron Samedi
11,141
796
34
2
0
242,756
1
L
Ymir
10,869
776
19
1
0
204,022
2
W
Jing Wei
11,463
819
21
2
0
211,001
0
W
Hercules
10,425
745
17
1
0
247,243
0
L
Hercules
9,738
696
22
2
0
229,965
0
L
Olorun
9,937
710
32
2
0
172,095
0
L
Camazotz
11,036
788
17
1
0
247,397
0
W
Odin
11,126
795
22
2
0
252,823
0
W
Cerberus
11,832
845
92
7
0
226,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role