Player Matchup

Tsukuyomi
Tsukuyomi
LordTenebrae1666
Tsukuyomi
Level 106
God Stats
86W - 70L
1,550 SR
Queue Stats
338W - 379L
1,391 Elo+
Solo
Hades
Hades
Syn Akayda
Hades
Level 62
God Stats
2W - 4L
1,309 SR
Queue Stats
102W - 124L
1,426 Elo+
Party 1
Cupid
Cupid
Syn Grimace
Cupid
Level 27
God Stats
0W - 3L
1,225 SR
Queue Stats
7W - 17L
1,248 Elo+
Party 1
Ymir
Ymir
Syn Mars
Ymir
Level 49
God Stats
0W - 2L
1,257 SR
Queue Stats
41W - 47L
1,401 Elo+
Party 1
Chaac
Chaac
lGhzst
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,368 SR
1,393 Elo+

VS

Team Averages
Level 72
1,558 SR
1,446 Elo+
Neith
Neith
INSANE-RD-
Neith
Level 85
God Stats
51W - 47L
1,557 SR
Queue Stats
96W - 101L
1,485 Elo+
Party 2
King Arthur
King Arthur
K4PO5
King Arthur
Level 57
God Stats
31W - 35L
1,444 SR
Queue Stats
158W - 152L
1,482 Elo+
Party 2
Thanatos
Thanatos
YourMomSezHey
Thanatos
Level 64
God Stats
12W - 15L
1,372 SR
Queue Stats
97W - 117L
1,392 Elo+
Party 3
Merlin
Merlin
drazifer
Merlin
Level 33
God Stats
20W - 16L
1,594 SR
Queue Stats
67W - 70L
1,463 Elo+
Party 2
Sobek
Sobek
kaywall
Sobek
Level 121
God Stats
3W - 0L
1,821 SR
Queue Stats
125W - 139L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
10 / 6 / 2
12,758
532
17,769
20,544
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
17
4 / 5 / 8
11,033
460
17,419
19,922
14,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 9 / 6
9,962
415
9,712
14,317
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
0 / 9 / 6
9,466
394
8,835
24,834
22,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
lGhzst
Chaac
17
2 / 6 / 6
10,820
451
19,593
28,711
30,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 3 / 11
13,673
570
18,912
17,772
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
K4PO5
King Arthur
20
7 / 1 / 13
14,197
592
24,713
27,179
27,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
YourMomSezHey
Thanatos
20
11 / 8 / 4
13,617
567
12,187
26,075
13,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
drazifer
Merlin
20
6 / 3 / 8
13,873
578
18,346
11,628
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
kaywall
Sobek
15
0 / 1 / 16
10,783
449
9,059
24,695
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
16
Kills
35
35
Deaths
16
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
11
3
11
5.5
W
King Arthur
K4PO5
King Arthur
7
1
13
13.5
L
Tsukuyomi
10
6
2
1.83
L
Hades
4
5
8
1.6
L
0
9
6
0.33
L
Ymir
0
9
6
0.33
W
Thanatos
YourMomSezHey
Thanatos
11
8
4
1.63
W
Merlin
drazifer
Merlin
6
3
8
3.33
W
Sobek
kaywall
Sobek
0
1
16
8
L
Chaac
lGhzst
Chaac
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,328
Damage
83,217
108,328
Taken
107,349
81,932
Mitigated
71,949
26,140
Healing
49,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,912
10,190
813
9,677
17,772
7,449
5,158
3,615
14,097
0
97,307
W
King Arthur
K4PO5
King Arthur
24,713
3,112
0
8,425
27,179
27,325
820
5,263
20,892
449
89,557
L
Tsukuyomi
17,769
3,759
0
5,017
20,544
9,431
400
4,148
16,258
0
95,549
L
Hades
17,419
1,550
386
6,899
19,922
14,314
1,175
7,247
12,074
62,666
0
L
9,712
5,683
115
2,053
14,317
5,167
860
3,875
10,378
0
56,319
L
Ymir
8,835
1,900
0
2,139
24,834
22,367
329
6,638
17,952
43,522
0
W
Thanatos
YourMomSezHey
Thanatos
12,187
4,657
0
18,378
26,075
13,013
229
7,114
18,901
0
85,893
W
Merlin
drazifer
Merlin
18,346
157
0
3,715
11,628
4,750
1,317
3,728
7,870
97,666
0
W
Sobek
kaywall
Sobek
9,059
761
1,334
6,854
24,695
19,412
0
7,076
17,469
35,877
0
L
Chaac
lGhzst
Chaac
19,593
4,110
0
9,531
28,711
30,653
386
4,441
24,073
0
61,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,039
Gold Earned
66,143
531
Minions Killed
648
0
Camps Cleared
0
2,125,138
Distance Traveled
2,194,424
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,673
570
163
7
0
380,021
0
W
King Arthur
14,197
592
162
7
0
470,128
1
L
Tsukuyomi
12,758
532
132
6
0
447,238
6
L
Hades
11,033
460
98
4
0
413,029
1
L
Cupid
9,962
415
113
5
0
430,915
2
L
Ymir
9,466
394
68
3
0
394,074
1
W
Thanatos
13,617
567
115
5
0
426,337
4
W
Merlin
13,873
578
177
7
0
451,051
1
W
Sobek
10,783
449
31
1
0
466,887
6
L
Chaac
10,820
451
120
5
0
439,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role